Community/Global Non Official Events Advertisement
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Sounds like a fantastic competition to me with an interesting points system, I'd definitely be interested in playing.
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ICCL: INTERNATIONAL CREW CHAMPIONS LEAGUE [update]
Hi everyone!
I hope you're all doing well! Iโm excited to share a fresh update on the International Crew Champions League (ICCL) โ a project Iโve been refining over the past few months. Here's a quick look at whatโs been happening behind the scenes and whatโs coming next.๏ธ Whatโs Been Going On?
- Improving the Format: Iโve been tweaking the original structure to make the tournament smoother, more balanced, and even more enjoyable. (youโll see as you read on)
- Upgrading Registration: A better registration system is in the works to make things easier for crews and players.
- Building a Team: (its a big tournament, itโll be hard work. Iโll need someone to help
). @Hokage_ has offered support, i thank him greatly. He is very active in the hispanic community (though you might not see it on forums) and is offering tips and helping to spread word about the tournament.
Whatโs Next?
- Registration Form: Iโm currently working on a form to simplify crew sign-ups. (More details will be shared as you read on.)
- Spreading the Word: Spreading the word around so that the tournament becomes, by using our full ability, at least something that everyone has heard of.
- Planning Season 1: Working out when the first season will take place. Iโm finalizing the timeline, including when registration opens, how long it stays open, and when the first matches kick off.
Main goals in first season:
ICCL is a tournament that is very unique, different from your usual OSM tournaments. Training, and the transfer market, which are 2 core things when we usually play the game, are disabled. This adds a unique twist and an exciting challenge for all players. Itโs a refreshing challenge that levels the playing field and brings out the best in every manager.
Our main goals for Season 1:- Run the tournament smoothly and professionally.
- Keep scores and standings updated consistently.
- Ensure fair play and strict rule enforcement.
- Create a fun, competitive, and respectful environment for all crews.
And above all, to enjoy!
Lets take a quick recap of the rules: (note: if you havenโt read the previous post, please read it, it will help you understand this next section better. https://forum.onlinesoccermanager.com/post/1291565)
REGISTRATION
๏ธ
The thing is, before, you could only register via pm or forum. You can still do that now, but the main way will be google forms.
What
:When registering, the crew name
, and at least 5 players from the crew MUST be registered. 5 is the minimum, you may register however many members you want (keeping in mind that not all of them may get a chance to play). Ensure the accuracy of the crew and player names. (Note: the more players you register, the more rotation you can do, especially in the first phase of the tournament which is mentioned below). In short, Each crew must register with a minimum of 5 players
. Ensure the accuracy of the crew and player names.
:EVERY CREW MUST REGISTER AT LEAST ONE PLAYER WHO CAN CREATE
๏ธ A LEAGUE. (Note: this doesnโt
mean that he/she will definitely create a league. For the battle phase, if you have only one member who can create a league, then he will create a few of your battle leagues, but in the second phase, we will have a pool of players who can create the leagues rather than a few players). You need to register minimum 1 player who can create a league, if you can place more, that would be great.
Keep in mind that the players who can create a league will have to participate in the league too, so donโt register one of your supposedly โweakerโ players as someone who can create a league. Also keep in mind, if you have only 1 player who can create a league, he will have to participate every time your crew has to create a league (because he has to create the league). In short, Each crew must register at least one player capable of creating a league๏ธ.
: EVERY CREW MUST register a captain
๏ธ. He has to be ONE of the players out of all the players registered. He will be held responsible for making sure that all crew members who are registered for the tournament know the rules properly. If a certain member from his crew, or his/her full crew need to be conveyed a message
from the staff, it will be his responsibility to do so (the staff will send him the message, and it will his job to send/say it to whoever it is for). If there is a mistake in creating the league, or any rules are broken, or there are any sanctions to be given out to anyone from his/her crew, or even the whole crew, he will be the one who will be contacted. Make sure this person is reliable for all the above mentioned things under this point. In short, Each crew must designate a captain
๏ธ responsible for ensuring all members understand the rules and for communication with the staff.
Extremely important note: the captain will be contacted via a private message either on the forum or in the game. It is extremely important that the captain keeps an eye out for a message here, because if he doesnโt reply, it will put the crew into more problems.Where
The players you register from the tournament for your crew is known as your crewโs roster.
How to Register:โจ
โข Forum: Register your crew here on the forum.
โข In-Game Chat: Send a message to any of the tournament staff.
โข Forms: Register your crew through the google form that will be made.How to register through private message or forum:
When registering your crewโs roster (both on the forum or the in game chat), first type your crew name, then all the playerโs names. Those who can create a league, add an โLโ IN BRACKETS next to their name. The person who is the captain, add a โCโ IN BRACKETS next to their name.
ADD THE FLAG OF THE NATIONALITY OF THE CREW NEXT TO THE CREW NAME, and THE SAME with the players.
For example:
Crew name: Crew A๓ ง๓ ข๓ ฅ๓ ฎ๓ ง๓ ฟ
Players:
Player A๓ ง๓ ข๓ ฅ๓ ฎ๓ ง๓ ฟ
Player B
Player C (C) (L)๓ ง๓ ข๓ ฅ๓ ฎ๓ ง๓ ฟ
Player D
Player E (L)
Player F
Player G๓ ง๓ ข๓ ฅ๓ ฎ๓ ง๓ ฟ
Player H๓ ง๓ ข๓ ฅ๓ ฎ๓ ง๓ ฟ
Extremely important note:
How to define the nationality of a player? The country that a player lives in will be considered his nationality. For example, on my profile, the flag is of Pakistan. On my avatar, the flag is of Saudi Arabia. However, as i live in England, the flag next to my name will be of England.
How to define the Nationality of the crew? An easy way to understand this is that if an Italian crew registers, most Italian crews have only/ mostly Italian players. So the nationality of the crew is Italian. Most crews from the Hispanic community have a mix of players from Spanish countries. If this is the case, then you can just write โhispanic crewโ next to the crew name. And the same if a crew has players from different Arab countries, you can write โArab crewโ next to the crew name. If a crew has players from all over the world, and no specific region, write โinternationalโ instead of putting a flag.
This is all done so that it is easier for us to define the time zones.How to register through the form
When the form is complete and registration starts, i will share the link of the form.
The crew name, and nationality will be put first.
After that, first, there is space to register your captain.
Then 23 more places to register your other players (you dont have to register your full crew, just however many players you want. Register your league creators first, then your other players.If a crew doesnโt register at least 5 players, doesnโt register a captain, doesnโt register someone who can create a league, or doesnโt post the nationality of the crew and players, then the crew wonโt be registered for the tournament and will simply not be taken into account. We will not be handing out penalties; it is the crewโs responsibility to register to participate. If they donโt register properly its their own fault, and their participation wonโt be taken into account
.
Want to participate in the tournament but actually donโt have a league creator? Contact me, iโll see if anything can be sorted out.
FORMAT
Note: the main language of the tournament will be English. Apart from that, based on needs and ability, there can be other languages used, like spanish if the tournament really grows in the Hispanic community.
Note: withdrawal from the tournament is not allowed. If a team withdraws, they will be banned for x amount of feature seasons.
In the international crew champions league, there will be 2 phases:
1: battle phase๏ธ
2: league phaseTo give any examples, this is the league table which will be used, with 14 teams:
Crew Pts
A 0
B 0
C 0
D 0
E 0
F 0
G 0
H 0
I 0
J 0
K 0
L 0
M 0
N 0In the actual tournament, before i said there would be 30 teams in a league. Now there will be 32. (In all the leagues, from the first downwards)? I will explain why in the second phase.
1: Battle phase.
In the battle phase, there will be 5 rounds. Each team will face a different team in each round, and at the end of the battle phase, each team will have faced 5 other teams. The points awarded per battle are:
Win=3 points๐ฅณ
๏ธDraw=1 point
Loss=0 points
The way this will work is that as it is mentioned above in registration, each crew must have a player who can create a league. Each crew will randomly be matched with another crew for each of the 5 rounds. After the match is made, first, the tournament staff will choose and tell who will be creating the leagues (based on how many leagues a crew has already created, and the amount of league creators they have registered). THE CREW ON THE LEFT MUST TAKE THE BLUE TEAMS (see example below)
๏ธ. After that, all crews will post their line up consisting of 5 players. (It is not necessary for the captain to be in the line up, but a league creator must be in the line up of the crew who is making the league). The deadline to post the line ups is 24 hours. During this time, each crew must post their line up of 5 players, including one league creator, and 4 other players from their pool of registered players (again make sure the playersโ names are exactly correct). After 24 hours, the crews which have not posted their line ups will automatically lose their battle, giving the other team 3 free points
๏ธ. After the 24 hours in which crews must post their line up, the league creators will be given 24 hours to create the leagues and send the invites to the correct players. IF after 25 hours the league creator doesnโt create the league and send out invites, his team will automatically lose the battle and gift the opposing crew 3 points (even if he creates the league later).
(Note: managers have 1 hour after the original 24 to create the league if they havenโt. However, his team will start with -2 points in the league). If even after all 25 hours the league creator fails to create the league, as mentioned above, they will gift the opposition 3 points for free. The crews themselves can decide who will take which team (team 1,2,3,4 or 5). The settings league creators have to set are mentioned below.
In the battle phase, only the 5v5 friendly battle league will be used.
What is allowed and what is not allowed:Transfers: off
๏ธ
Why? Because those who have more boss coins can have an advantage. They can use the scout too, and even generally, some people will have better squad building skills than others. Turning transfers off helps managers focus on the tactics etc for the next match rather than worry about keeping up with the other teams in squad value. It is also fair because 2 players from each crew have pretty much the same squad.Training: no
Why? Players randomly get the addition of 10%, 25%, 50% and 100%. This is unfair. Also, not all players will be able to complete and start their training at the same time, which means some would do it faster, and some would do it slower, again, proving unfair.Private league: on
Cup: off
Training camps: off
Secret trainings: off
Club funds compensation: off
Items: off
Pre season: off
No pointTimers: off
Shortening of timers prohibitedData analyst: allowed
Doctor: allowed
Lawyer: allowed
Improve Stadium: allowed
Set sponsors: allowed
Friendlies: not allowed
Gives progressionMethod of posting the line up for the battle:
The registered captain (if he is in the line up) and league creator MUST have C or L next to their names in brackets. The flags of the nationalities of the players do not have to be posted next to their names. The crew name Must be above all the playersโ names, however, adding the number of the round, or the name of the oppositionโs crew is optional. (Notes:
1.It is the responsibility of (both) the crews to know who is sending out the invites๐ซต.
2. If the line up of a crew consists of 2 league creators, then only the one who will be creating the upcoming league should have a L in brackets next to their name.)For example:
Crew A line up for round 1:
Player A
Player B
Player C (C)
Player D
Player E (L)After each battle is finished, IT IS THE JOB OF THE CREW WHICH DIDNโT CREATE THE LEAGUE TO POST THE RESULTS. After all the battles are finished, the staff will post the updated league table after each of the 5 rounds.
After that, teams will be given 24 hours to take a break, before the process for the next round will start (everything same as mentioned above) until the 5 rounds are complete.
(Note: if any number of crews are tied on the same points, they will be sorted by the difference between the final score on the last day of the battle, in other words, goal difference)An example to explain all the rules of this paragraph which has been mentioned above
๏ธ:
EXAMPLE:
Round 1, draw is made, and posted on the forum.
Round 1 draw:
Battle 1: crew A v crew B
Battle 2: crew C v crew D
Battle 3: crew E v crew F
Battle 4: crew G v crew H
Battle 5: crew I v crew J
Battle 6: crew K v crew L
Battle 7: crew M v crew NTHE CREW ON THE LEFT MUST TAKE THE BLUE TEAMS
The creators of the leagues will be the crews on the left.
Teams are then given 24 hours to post their line ups.
And then 25 hours to create the leagues. Then the battles begin!After the 10 matchdays, the 7 crews post the results:
(Results are shown for demonstration purposes and it is not known if they are possible in reality)
crew A 115 - 30 crew B
crew C 40 - 75 crew D
crew E 55 - 65 crew F
crew G 36 - 72 crew H
crew I 80 - 65 crew J
crew K 60 - 60 crew L
crew M 45 - 70 crew NThen the staff post the league table:
(The crews are not sorted based on goal difference here)
Crew Pts
A 3
D 3
F 3
H 3
I 3
N 3
K 1
L 1
J 0
M 0
G 0
E 0
C 0
B 0
Then the teams are given 24 hours to rest before they have to post their line ups for the next round.Example over
So this is how the first 5 rounds will go. After the 5th round finishes, the staff will post the final league table of the crews. After this, the crews will get 3 weeks to rest before the next phase starts.
2: league phase
The league phase will have only 2 rounds. There will only be 1 league used: club stars league.The league creation settings, and the rules (training, data analyst etc) will be exactly the same as the first round. Teams will be given 24 hours to post their line up, which will consist of 5 players. They will do this just like the first round. After this, the staff will announce which crews are creating the leagues. There will be 10 club stars leagues created, each with 15 players from different crews, and there will be one team left, which will be managed by CPU. This way, each of the 5 players from every crew will be in a league.
Why 32 Crews? The Numbers Behind the Magic
As we prepare for the first-ever season of the International Crew Champions League (ICCL), every detail matters โ especially when it comes to structure and fairness. Here's the maths, explained in a way thatโs easy for everyone to understand:
Letโs do some simple math:- Each crew registers 5 players.
- With 30 crews, that gives us 150 players.
- In the second phase of ICCL, we use the Club Stars League, which has 16 teams per league.
- If we select 10 league creators, they will each create one Club Stars League โ giving us:10 leagues ร 16 teams = 160 team slots
Now hereโs the twist:
With only 150 players, weโd have 10 empty slots, which would be filled by CPU managers. While thatโs okay, we wanted to make the experience fully player-driven.
So, by increasing the number of crews to 32, we add:
2 more crews ร 5 players = 10 additional players
That brings us to a perfect total of 160 players โ exactly matching the number of available teams. This means:
Every team will be managed by a real player
No CPU involvement
A more competitive and immersive experience for everyone
This elegant solution was also inspired by a helpful tip from @Hokage_ . Huge thanks to him for the insight!
โธปEven in the club stars league, we will tell according to the draw, which team EVERY player will take in all the ten leagues. Failure to comply with this rule will cost your crew a lot.
For each win, players will give their crew 0.1 points, for each draw, 0.01 points, and nothing for a loss. Staff will post the updated crew league table every 10 matchdays until the end. When the first round finishes, crews will have a 1 week break before posting line up for next round. The procedure of this round is exactly the same as first, and when this round finishes, at last, the winner of ICCL is announced!!!
Conclusion:
Different awards are given, as well as prizes for the winners and top performers, including (hopefully) BC and automatic entry to other tournaments. There is a full possible schedule for an ending ceremony. No, of course iโm not sharing that here.
Quick recap of Sanctions and general:
The things which havenโt been mentioned yet are the sanctions and general rules:- If the league is created incorrectly, the creating group will receive a -10 point penalty and must recreate the league on the day that the incorrect league can be resigned from.
-If the creating moderator does not invite the rival, their group will receive -5 points for each uninvited manager, if the incident is resolved within 4 hours of the league being created. This penalty will be multiplied by 2 for each hour that passes until the invitation is sent (if the invitation is sent late, it is recommended to take a screenshot when the invitation has been sent).
-Selecting a team that is not yours will result in a -15 point penalty if it is a team belonging to a rival.(only in the first round). (For example, a member selects a blue team when he should have chosen red). The players should resign as soon as possible and the league should be recreated.
-if a manager resigns from his team, he will be removed from the registered players and is banned from the tournament for 5 seasons. He can be replaced by another manager who is specially allowed to be registered.
-the sanction if any manager has a player that is over the average rating, the crew will be penalised -5 points.
For example, in the battle league, if one of my players was 75 rated, and then you see him 76 rated, i get -5 points for my crew (in the league). Every rating above the normal rating results in -5 points. Crews have to be aware and careful about this matter. The staff will note the ratings of the players of the red and blue battle teams and the teams in the club stars league, so that they know the original rating of all the players-The sanction if any manager has a player that is over the average rating, the crew will be penalised -5 points.
For example, in the battle league, if one of my players was 75 rated, and then you see him 76 rated, i get -5 points for my crew (in the league). Every rating above the normal rating results in -5 points. Crews have to be aware and careful about this matter. The staff will note the ratings of the players of the red and blue battle teams and the teams in the club stars league, so that they know the original rating of all the players- The league moderator cannot expel any inactive manager unless told by the staff. If he does, his crew is given -15 points.
-Leaving the crew during the season= 10 season ban
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In the case of any event that disrupts the competition or disadvantages some participants to the benefit of others, the organizers reserve the right to take appropriate action.
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I remind all participants that failure to comply with the OSM Rules will result in immediate disqualification from the Tournament and the possibility of appropriate sanctions.
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These rules include disruption of the competition through match-fixing and insulting or disqualifying other managers.
-It is the responsibility of each person to know the rules, and the responsibility of the captain to make sure they know the rules.
-academies can't play in the same league as the main crew.
-ALL OSM Terms have to be followed at all times.
-All terms violations should be reported accordingly via Cheat report system
-All forum rules must be respected
Some questions and answers
๏ธ:
What if a registered player leaves the crew mid-season?
He is penalised with a ten season ban, and the crew is allowed to register another player in their roster to replace him.How are matchups decided?
A draw will be made to match the crews for the 5 rounds of the first phase, and to match players to the leagues in the second phase.What are the exact league settings for battles?
These will be shared some time before the league creators have to create the leagueCan we use screenshots as proof?
If you see a player cheating (in the tournament, not in osm in general), then yes, you are allowed to post a screenshot with proof and explain the situation. The staff will take it from there.What happens if a player doesnโt join the league?
If a player receives the invite and joins late, or doesnโt join without a valid reason, he is costing the crew. Every time the team he was supposed to manage loses, it will contribute towards his crew as a loss.What if a registered player actually faces an emergency or a situation where he goes inactive in the middle of the league, or he actually canโt play the game?
In a situation like this, if he goes inactive during the league, all his results will not contribute towards the crew, and the crew is allowed to register another player in place of him.
Will there be divisions or tiers?
For the first season, we are only opening maximum 2 leagues, so 64 crews. After that, if the tournament starts growing, then there will be the highest league, then leagues underneath that based on however many crews join. When a new season will start, promotion and relegation will take place based on the results of last season.Will ICCL become an official tournament?
Well, if by โofficial tournamentโ, it is meant whether it will be approved/liked by the staff/moderators, then we will have to wait and let one season run before we see what their thoughts are.Are there prizes for winners?
Yes, of course.Will there be awards for top performers?
Yes.Is there a Hall of Fame?
We will see how it works, but i am hoping.Who do I contact if I have a problem?
If you want to ask a question you should do it here on the forum, but you can also contact me via private message, and i will also share the tournamentโs official e-mail when the first season starts, you can also contact us through that.Is there/ will there be a forum thread for ICCL?
Not yet, hopefully after one season runs and the tournament is approved by the moderators/officials of osm.How do I report cheating or rule violations of ICCL?
Post a screenshot on the forum, or contact me or other staff (currently just @Hokage_ ), and later also contact via e mail.What if I donโt understand the rules?
Ask me here on the forum, i will explain!Can I ask questions in my own language?
I can only speak English. If you want to do that, contact me via private message on the forum or the game. I will use translator to talk to you.๐ง General Curiosity
Why was ICCL created?
ICCL was created so that all managers could compete in a fair environment that would be a bit unique to the way we usually play the game too.Is ICCL suitable for beginners?
Yes! It is suitable for beginners to veterans alike.Will ICCL be hosted every year?
We will try!Will match highlights or recaps be posted?
We will see. At the end of the season maybe.Can I help organize or moderate ICCL?
Yes! If anyone can help in any way, i would be very glad! Just contact me.Will there be feedback forms after the season?
Yes, most probably.
I truly hope this concept sparks your interest and brings a sense of excitement. If you like the idea, please consider upvoting and sharing your thoughts โ your feedback and encouragement are what will bring this tournament to life!
Yes, itโs true โ ICCL takes a different approach. With no transfers or training, it might seem like thereโs โless to do,โ but thatโs exactly what makes it special. Itโs a refreshing challenge that puts the spotlight on tactics, teamwork, and pure footballing strategy. Itโs a new way to experience the game we all love.
Thank you for taking the time to read through this. As we prepare to launch the very first season of the International Crew Champions League, Iโm filled with optimism and excitement. This isnโt just a tournament โ itโs a chance to bring together passionate managers from all over the world, united by a shared love for the game.
Your support is the heartbeat of this project. With your help, we can build something meaningful, something memorable โ something that brings people together. Letโs make this a tournament to remember.
โComing together is a beginning, staying together is progress, and working together is success.โ โ Henry Ford
So, I kindly ask for your support and encouragement as we take this first step. Letโs compete, connect, and enjoy every moment of it.
If you have any questions, nowโs the perfect time to ask!
Once again, this is still just an idea โ but with your belief and enthusiasm, it can become something truly great.
Wishing you all the best, wherever you are in the world.
โ JAY ZO -
Nice,nice
well done JAY ZO
You have great nerves to deal with these things.
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World Youth Academy Cup (WYAC)โ
International Youth Tournament.
General Features:
Number of entrants: Minimum 32 - Maximum 32.
Format: Swiss format.
Start date: October 30.
Total estimated battles: 7.
Scoring system: Battlepedia.
Competition format:
If there are more than 32 groups registered, a preliminary round will be played, based on the order of arrival at the time of registration.
First round: There will be 16 direct matches, pairings will be random.
Second round: The winners' losers will be divided into separate brackets. The winners will face each other as well as the losers. The losers from the losers' bracket will be eliminated, while the winners will face the 8 losers from the winners' bracket, and the 8 losers will be eliminated. Winners of the winners' bracket will advance directly to the round of 16.
Third Round: In this third round, the eight losers from the second round of the winners' bracket will face the eight winners from the second round of the losers' bracket.
Knockout Stage: The eight winners will face the eight winners from the third round in the round of 16, quarterfinals, semifinals, and, consequently, the final.Pairing:
First Round: Will be by random draw.
Second Round: Matchups will be by random draw, just like in the first round.
Third Round: Matchups will be decided by points difference in the third round, and the team with the most points advantage will face the team with the most points deficit.
Knockout Zone: The round of 16 will be decided by random draw, and the quarterfinals and semifinals will be determined by the bracket in which they are placed.Battlepedia Scoring System 5v5
Base Points: 125 pts
Goal Achievement: 13 pts
Position Above Goal: x18 pts
Position Below Goal: x-18 pts
League Points: x4 pts
Goal Difference: x2 pts
League Position Bonuses:
1st Place: 100 pts
2nd Place: 45 pts
3rd Place: 20 pts
League Position Penalties:
8th Place: -20 pts
9th Place: -45 pts
10th Place: -100 pts
League Rules:
League: Friendly Battle
Cup: No
Transfers: Yes
Training Camp: Yes (depending on goal)
Secret Training: Yes (unlimited)
Timers: No
Fund Compensation: No
Inventory: NoTraining Campuses
The following training campus limits are set per manager and battle:
Goal 1 - 0 Campuses
Goal 3 - 1 Campus
Goal 5 - 2 Campuses
Goal 7 - 2 Campuses
Goal 9 - 2 Campuses
It will not be necessary to report campus usage; each group will be responsible for accounting for the number of campuses used and received.
The use of extra campuses will be considered a penalty. Each extra campus will be penalized with a -250 point penalty.
Limit on Campuses Received (2 Campuses)
Example: Goal 5 cannot receive more than 2 campuses; using more than two campuses for a single team carries a -100 penalty.League Creation:
a. If the league is created If the league is not invited, the group that created the league will receive a penalty of -200 points and must recreate the league on the day they are allowed to resign from the erroneous league.
b. The manager who created the league must have the flag corresponding to their nationality and/or country they represent displayed on their profile to avoid confusion with the creation times.
c. All invitations must be sent at the exact time the league is created.
d. For every hour after the stipulated creation time, the group that created the league will be penalized with -50 points for the first 2 hours. If this time is exceeded, the group that created the league will receive a penalty of -200 points and must create the league the following day, respecting the same schedule.
e. If the moderator who created the league does not invite the rival, their group will receive -50 points for each uninvited manager if the incident is remedied within 2 hours of the league being created. This penalty will be multiplied by 2 for each hour that passes until they are invited (in the case that If the invitation was sent late, it is recommended to take a screenshot when the invitation has been sent. Until all invitations have been sent, the creating group will be penalized with -50 points for each transfer made.
f. Selecting a team that is not yours will be penalized with -50 points if it is a teammate's team. If the selected team is a rival's team, the penalty will be -200 points and the league will have to be created again (the group that chooses a rival's team, causing the league to be created again, will be responsible for creating it).American vs American:
Simulation preference:
โ Between 9 and 10 PM
โ Between 8 and 9 PM
โ Between 7 and 8 PM
โ Between 6 and 7 PM
League creation:
โ Between 5 PM โ 6pm
โ Between 4pm โ 5pm
โ Between 3pm โ 4pm
โ Between 2pm โ 3pm
European vs American/European
Simulation preference:
โ Between 9pm โ 10pm
โ Between 8pm โ 9pm
โ Between 10pm โ 11 PM
League Creation:
โ between 9 PM โ 10 PM
โ between 8 PM โ 9 PM
โ between 10 PM โ 11 PM
Asian vs. American
The preferred time for simulation and creation will be decided by the organizers.Lineups:
a. A manager who participates in a round of this WYAC edition representing a group may not participate again representing a different group.
b. If a group posts its lineup after the deadline, it will be penalized with -100 points. The absence of a captain and/or a potential moderator, if applicable, will be penalized with -50 points.
c. When uploading a lineup, the flag corresponding to the nationality represented by the PM must be displayed if the creator is the manager. The absence of this flag corresponds to a -50 point penalty.
d. A manager change to the roster is permitted once the roster posting period has ended; however, it must be made no later than 24 hours before the league creation period begins. Any subsequent change will result in a minus 50-point penalty, as will a second roster change.
e. At the start of the league, each manager must be a member of the corresponding group. Otherwise, the group will be penalized with a minus 50-point penalty for the irregular roster violation.
f. A group may replace a member of their team who has resigned or been banned for inactivity at any time, although this will result in a corresponding penalty on the Spreadsheet. As long as they are not replaced, their team's points will be counted as 0, unless the score is negative, in which case it will remain the same. If a replacement is not possible because the team is in the final days of the battle, no action will be taken. Infractions committed by the team without a manager will be counted like those of any other member of the group.
g. If a manager's nickname posted on the roster changes before the end of the league, their group will be penalized with -50 points for each name change.
h. When posting a group's roster, all nicknames participating in the battle must be spelled correctly; otherwise, the group in the corresponding battle will be penalized with -50 points for each incorrect nickname.Penalties applicable to the spreadsheet:
There is a 24-hour time limit for reporting an infraction; after this time, the report will be considered void.
The penalties automatically applied by the Spreadsheet are as follows:
1st and 2nd offenses: -50 points each
3rd and 4th offenses: -100 points each
5th offense and after: -200 points eachPurchases can be made from the league's creation, once all invitations have been sent.
โข Purchasing players from another manager is prohibited.
โข Purchasing Legend players is prohibited.
โข Instant sales are permitted at all times.
โข Playing friendly matches against a rival team is prohibited.
โข Replacing a manager, from the league's creation to its end, is permitted in the event of resignation or inactivity, but will be penalized with -100 points for each case.General:
a. The organizers will upload the partial results midway through the league. Once the league is over, the winning group will have 24 hours until the final matchday to publish the table with confirmation from their opponent. For every 24-hour delay without the winning group publishing the result, a penalty of -100 points will be applied.
b. If the winning group uploads the final table with an incorrect result, they will receive a first warning. The second time they will be penalized with -100 points based on the overall difference (not on the round's battle), the third time the penalty will be -200 points, and so on.
c. They may use any other spreadsheet other than the one provided by the organizers, as long as the Battlepedia 5v5 formulas and values are respected.
d. If there is no agreement on the result between both groups, the organizers will resolve the case and publish the table personally.
e. When a team is without a manager, offers cannot be accepted or made. Each violation of this rule will be penalized with -50 points.
f. Any manager who leaves their group must rejoin it before the end of the battle or will be considered a quitter, even if they remain active in the battle.
g. The league moderator cannot expel any inactive manager without express authorization on a case-by-case basis from the organizers. In the event of any event that disrupts the competition or disadvantages some participants to the benefit of others, the organizers reserve the right to take appropriate action.
h. We remind all participants that failure to comply with the OSM Rules will result in immediate disqualification from the Tournament and the possibility of appropriate sanctions.
i. These rules include disruption of the competition through match-fixing, illegal transfers, and insulting or disqualifying other managers.
j. The official language of the tournament will be Spanish.Here you can see the regulations in different languages
Invites were being sent out via in-game messenger, but if anyone hasn't received one yet, you can contact me at +505 7871 6623.
Organization: @pablobenjaminfc-0 - @miguelhurtado - @Hokage_
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