Promotions/Campaigns
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@specialone Ah I see. Makes sense now, thanks.
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Am I correct in saying that the more friendlies you do in between games, the boost gets lower each time? For example, usually the first friendly I do gets a 30% boost, but a few friendlies later I get around 15%
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@lpfuller97 That's correct. This is to prevent players with a lot of Boss Coins to play all the Friendlies at the same day.
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Any news on the new event starting tomorrow??
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What will be the event tomorrow?
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wow! My favourite event!!
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What will be the event tomorrow?
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@timao_corinthians I think double boss coins
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@Harry-Poon No weekend actions this time?
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@harry-poon Isn't it a bit weird that this one has been used 3 weeks ago as well? Bit repetitive wouldn't you think? I am still fine with it tho, but it just seems a bit weird to me
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@the-unbending-blade_nl We're trying to give as much variation as possible. We're also bound to real life events like the Deadline Day (upcoming next week). Events like faster stadium and faster spy weren't as successful so we're circulating the good ones we have. If you have any new ideas, please do!
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Faster scout is always good...You could add this for tomorrow too...
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@harry-poon I have an idea for an event. Perhaps you could do something with the Nations Boost, like lowering the number of players needed or increasing the percentage of boosts.
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@harry-poon Well I came up with one after I read your question about a suggestion:
Super Staff: All your staff-timers will be halved for a weekend.
This Includes:
- Spy (from 1 hour to 30 minutes)
- Doctor (from 14 to 7)
- Judge (from 12 to 6 (not sure if it is 12, never used it personally (yet)))
- Scout ( From 16 to 8 )
*Trainers (are optional, since halving training-timers is already a seperate event, switch from 8 to 4)
Not sure if it is any good, but I thought I might as well mention it