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OSM Game Features : Chatroom - Suggestions

Scheduled Pinned Locked Moved OSM: The game
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  • jeffro daviesJ Offline
    jeffro daviesJ Offline
    jeffro davies
    replied to JetonT. on last edited by
    #935

    @JetonT I’ve asked this loads of times over the months, I’m getting at least 20 different managers a day in private messages (8 just from last night until this morning) just saying hi or giving me abuse😂I’m not one for reporting I just ignore. A block button is needed so certain managers cannot private message you or invite I completely agree.

    1 Reply Last reply
    2
  • rldt123R Offline
    rldt123R Offline
    rldt123 English Users
    wrote on last edited by
    #936

    Although I can see this being asked before, it was some time ago and obviously the idea hasn't been adopted, but how about the facility to request a friendly as the away team? Playing with home advantage doesn't really test an idea.

    1 Reply Last reply
    0
  • wrathfuloneW Offline
    wrathfuloneW Offline
    wrathfulone
    wrote on last edited by
    #937

    Hello !

    First of all, I do not know if the things I will be recommending is already mentioned before.
    But even if its already mentioned, I will be glad to mention them again its because they are minor changes but necessary.

    Firstly,

    In mobile based on OSM, we are able to see battle history which is good. Thanks to gamebasics developers. On the other hand, we are not able to see our win percentage which is underrated but actually needed. Thus, we should be able to see our statistics like win && lose percentage. ( For instance : Total : 176 battles - Win : 98 - Lose : 78 - Win Percentage : 55%) . I suppose, in order to implement this feature, it would require only few lines of code as gb developers. However, it would really matter for OSM managers. Instead of counting our wins and loses if I may say " with eye" , this feature will be amazing for us to analyze our battles and also in terms of recording.

    Second,

    While viewing battle history is available on mobile based OSM, however its not available on web based OSM. Sometimes, managers may use computers to login to OSM and they might want to complete all their stuffs with using only PC.

    As I said above, these changes may seem underrated but its needed and I do not think they are really hard to implement ? 🙂

    Would be lovely to see these features on the game and will be highly appreciated.

    Regards.

    bearded conteB 4RI3S_4 2 Replies Last reply
    5
  • DomingosalexptD Offline
    DomingosalexptD Offline
    Domingosalexpt Portuguese Users
    wrote on last edited by
    #938

    I would like to suggest a national team championship in which we, when choosing our country, would choose the respective players to be part of the team.

    1 Reply Last reply
    1
  • bearded conteB Offline
    bearded conteB Offline
    bearded conte
    replied to wrathfulone on last edited by
    #939

    @wrathfulone The 2nd one could be very useful for desktop players but the first one will give us unreal info about a crew, new crews will have always winning percentage higher than older crews and also the crews that are on top 30* will have always a lower winning percentage that others due to facing daily stronger and stronger crews.

    wrathfuloneW 1 Reply Last reply
    0
  • 4RI3S_4 Offline
    4RI3S_4 Offline
    4RI3S_ English Users
    replied to wrathfulone on last edited by
    #940

    @wrathfulone not bad about the first one I read @SpecialOne say sth about ranking crews according to win percentage which I still dont quite get so we'll crews that have plaid only one two battles be first in ranking? or take for example my crew we have a 100% win record wont that be unfair to the crews that are in top 100 to be ranked by win percentage?

    JetonT.J 1 Reply Last reply
    0
  • JetonT.J Offline
    JetonT.J Offline
    JetonT. English Users
    replied to 4RI3S_ on last edited by JetonT.
    #941

    @4RI3S_ this is not going to happen. What SpecialOne posted it doesn't mean the ranking will change. Top100 will stay just like it is now. SpecialOne posted only some statistics about win percentage, which he has done multiple times before.

    Edit: I suggest this posts to be moved in crew discussion topic.

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    0
  • 4RI3S_4 Offline
    4RI3S_4 Offline
    4RI3S_ English Users
    wrote on last edited by
    #942

    thanks for the clarification @JetonT

    1 Reply Last reply
    0
  • wrathfuloneW Offline
    wrathfuloneW Offline
    wrathfulone
    replied to bearded conte on last edited by
    #943

    @bearded-conte Yes, only win percentage info might seem unreal at first. That's why, there should be a info about Total Battle Matches too. Not only win percentage. Is not it weird to count them all manually ?

    jeffro daviesJ 1 Reply Last reply
    0
  • jeffro daviesJ Offline
    jeffro daviesJ Offline
    jeffro davies
    replied to wrathfulone on last edited by
    #944

    @wrathfulone I agree with your ideas.

    Played, wins and losses would be nice to see and not just wins.

    1 Reply Last reply
    1
  • wrathfuloneW Offline
    wrathfuloneW Offline
    wrathfulone
    wrote on last edited by
    #945

    @jeffro-davies In my opinion, these features should have been placed in the game already. Especially the game which is all about numbers and records.

    1 Reply Last reply
    2
  • laestrygonians99L Offline
    laestrygonians99L Offline
    laestrygonians99 Portuguese Users
    wrote on last edited by
    #946

    add alerts to chrome and windows when we got new notifications

    https://i.imgur.com/cn3l8dX.jpg

    1 Reply Last reply
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  • Joe McNorthManJ Offline
    Joe McNorthManJ Offline
    Joe McNorthMan
    wrote on last edited by Joe McNorthMan
    #947

    If any specific player is sold from your league, and that specific player is injured for 5 days for instance, but is bought back from any other team in your league within a day or two, make it so that the injuries or red cards are still there. This is realisitic.

    One of my friends has faced an issue with this problem and it cost him to loose his crew battle. Read more here.

    Aces of Kosova — The New OSM Challengers

    1 Reply Last reply
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  • Hans Dieter Hansi FlickH Offline
    Hans Dieter Hansi FlickH Offline
    Hans Dieter Hansi Flick
    replied to josher17_NL on last edited by
    #948

    @josher17_NL said in OSM Game Features : Chatroom - Suggestions:

    My suggestion is to make it possible to change your 'Manager Name'.

    I understand that if they allow each player to change their name as many times as they want, it would become a huge mess and it will be hard to recognize players.

    Therefore I suggest that changing your Manager Name would cost Boss Coins, this way, players would be way more careful and think at least 2 times before changing their username.

    Changing your manager name could be done in the same section as where you can change your clothes.
    I already made an example of how it could look like:

    0_1549635314281_IMG_3309.JPG

    And to make it even harder for players to keep on changing their usernames, the price of Manager Name changing should double after every past name change.

    e.g.
    I want to change my name for the first time --> I pay 50 Boss Coins to do so.
    But when I want to change my Manager Name for the second time, I'll have to pay 100 Boss Coins to do so. And if I want to change it for the 3rd time, I'll have to pay 200 Boss Coins to do so, etc.

    I think this will prevent players from 'spamming' the name change option in the game.
    (And if you really want to be sure that players still could be recognized after changing their username, there could maybe be a feature that allows anybody to see the complete name history (all past name changes) of a manager when going to that player's settings or something...)

    Let me know what you think of this suggestion! ^.^
    I'm looking forward to receive some feedback!! 😄

    Kind regards,
    ~ Josher

    One of the best suggestions 👌👏

    This is a great idea. Great opportunity for GB to earn money and keep its users happy

    @specialOne I hope you like this idea

    Thanks to @josher17_NL

    eddiesolomonE 1 Reply Last reply
    5
  • Mr Haad Adil KhanM Offline
    Mr Haad Adil KhanM Offline
    Mr Haad Adil Khan English Users
    wrote on last edited by
    #949

    I suggest that in the PC Version ( The version that I am using ) you actually get to see the the match highlights. I also suggest that in the PC version ( The version that I am using ), there is commentary with the match highlights. Please make these updates in OSM 2020/21. Love the game and keep it up!

    Haad Adil Khan

    1 Reply Last reply
    0
  • Human PersonH Offline
    Human PersonH Offline
    Human Person English Users
    wrote on last edited by
    #950

    I don't know when the game will update next. But, when it does, OSM should considered these things:

    More Training Slots: OSM should add more training slots to the game, so you can train more than 1 player per position at a time. The players can use boss coins to buy more training slots.
    Or, they could make it, so the training slots aren't position-specific and you can still buy more training slots.

    1 Reply Last reply
    0
  • ObfuscatorO Offline
    ObfuscatorO Offline
    Obfuscator English Users
    wrote on last edited by Obfuscator
    #951

    This sounds like a good idea, but it surely would create an imbalance -- even more of an advantage for pay-to-win players. They spend Boss Coins to train players a lot more often than non-paying users do.

    1 Reply Last reply
    1
  • ObfuscatorO Offline
    ObfuscatorO Offline
    Obfuscator English Users
    wrote on last edited by
    #952

    A similar but different idea just came to me.

    Every player should progress a little bit with each match where they get on the field (let's say more than 5 or 10 minutes).

    For example, maybe 5% progression (for an average age player).

    1 Reply Last reply
    3
  • OchowiakO Offline
    OchowiakO Offline
    Ochowiak
    wrote on last edited by Ochowiak
    #953

    Minor suggestions that may improve the game a bit:

    1. When we share our starting lineup on mobile app there is an average overall of our lineup. Why can't it be shown while creating the squad and everywhere else where the lineup appears? It'd show us how stronger or weaker we are vs our opponent's lineup.
    2. When the scout is on his way we see what preferences we've set, but when he arrives after 16 hours those preferences disappear. Why? Countless times I've thought whether I should check the scouted players or not, because I don't know if I have enough money for them and if I could see the preferences I would know if I need 10m per player or 20m and that'd be a huge change in my opinion.
    1 Reply Last reply
    1
  • KingPasha 2018K Offline
    KingPasha 2018K Offline
    KingPasha 2018 English Users
    wrote on last edited by
    #954

    Hey , as a suggestion for making it better , I wanted to let you know that you can increase boss coins for every single achievement!! For example 750 boss coins for Africa domination instead of 500! Give people who don't wanna spend money a chance to earn boss coins

    1 Reply Last reply
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