OSM Game Features : Chatroom - Suggestions
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@majstor-matt This was one was handled in great and successful manner, gotta give respect to admins definitely. Keep on hunting them, nothing more frustrating than people cheating in these kind games
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I would like to make a suggestion regarding a characterization that is very important to me in particular! I like to renumber the jerseys of the players, so I know who the starters and substitutes are. But I find this way of replacing the shirt very complicated, it becomes a little confusing. Thinking about it, I think it would be interesting to put a button to reset the number of all the shirts, so it is easier to go numbering. An example of this in the team lineup tab, you remove players and schedule the ones we want for that game.
Please, I ask you to carefully analyze this idea, aiming to improve the gameplay of users of this platform. -
I'd like to make suggestions for tournaments:
I'd like the "World 2018" tournament to be updated with actual players ages. Since it isn't a temporal tournament, it should look realistic. Actual jersey number ascribed to players at the tournament will be a lovely bonus.
Also, the knockout royale tournament prize earnings should be increased substantially. That competition gulps large chunks of boss coins due to number of participants, inflated prices of players on the transfer list, players getting bought quickly from computer teams, High rate of managers using training camps and etc.
Last but not least, temporal tournament should have players with ages as at the time the tournament was held. Sure, it will take more work but it will also enable lesser teams much more appealing to use.
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@ekene-onnuora
it seems that none of the developers/admins cares about authenticity of the tournaments; if the result does not give them money, then why bother at all
none of them answered me in the topic about World 1986
https://forum.onlinesoccermanager.com/topic/62093/world-1998-and-world-1986/1
none of them answered me in the topic about World 2018
https://forum.onlinesoccermanager.com/topic/62408/world-1998-and-world-2018/1?_=1630420931898
about knockout royale: the casino always wins and the winner always pays more than he gets, check out other miniclip games on the playmarket -
IMPROVEMENTS TO BE MADE!!! PLS READ THIS ADMINS!!!
- Player ratings are ridiculous and unrealistic. Please make a max of 99 or 100 for player ratings because its just too unrealistic and people would just dump older players since younger ones gain more progress in training. Veterans like ronaldo or messi would be useless eventually because there will be lots of players with higher rating than those 2. The gameplay will always end up this way since it is the only way to make a good team.
- Broken transfer market. People would just sell their players in the max amount of value possible. This eliminates the negotiation feature between managers (which i think is one of the best features to have here in the game). Please make negotiations and sending offers to happen otherwise it’s too quiet and dead.
- Unrealistic training progress. Players can gain 1 or more rating in just a day through training and this makes it so easy to reach 100 and it’s just nonsense for an 18 yr old to have the same quality as veterans (might as well dump the veterans since they dont progress that much in training).
- Player valuation. It’s much better if players value may vary depending on the performance (e.g. top scorer, top assists, top overall match rating) and that would make it more interesting and negotiations may happen more often. This makes manager not only focus on player ratings but also performance.
- Managers keep leaving when their team dont perform well enough. Some players are just coming to troll around, screw up the league and dont challenge for the objective or title. There should be heavier penalties given to those who leave (or make it unable to resign).
- Tactics need a detailed explanation. Sometimes match results are just nonsense. I keep playing attacking football but cant even get my strikers to score. They have a rating of 94+ and they are supposed to score lots of goals with that rating.
- Player traits. It would be much better if players have specific traits (eg. Fk or penalty specialist, leadership, solid player, injury prone, aggressive, good in the air, pacey dribbler and so on). This enables managers to create an even beautiful team composition. I sometimes see the commentators saying my player is not good enough to take fk, corner, pk or be a capt and i have no idea why. And we dont want this game to be solely focused on player ratings.
- The newspaper in the past was so much better than the current one. The current newspaper is so outdated, unclear messages, even there is no formation for totw. It used to be updated everyday but now it’s only updated once in a while after a number of matches.
- Live match action. It’s way much better if we can see our players doing their work during the match (eg. their movements) so we can see how our tactics are working in the game. By this we can evaluate the mistakes that we made in our tactics and try to improve with the right amount of pressing, tackling, attacking style, tempo, or whatever that is. Otherwise it would just be a guessing game.
These are the improvements that can be made to make the game 100% better. I dont mind if it takes 1gb space on my iPad, iphone or whatever. But with these improvements, i guarantee that more people are gonna play this game too
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@jackson_wb
1, 2, 3, 6 - these are the main game mechanics that have been in the game since at least 2013-2014 (since i got acquainted with the game); change them = make a different game
also as far as I understand, significant changes are perceived rather difficult by community (even if the are good (v.3 or recent specific positions)
4 - it doesn't work even in fm
5 - this idea was put forward earlier, but it was received negatively; i suggest looking for associations by osm in social networks, where tournaments are organized, it is more interesting to play there than in regular leagues
7,9 - obviously, it will require such serious engine changes that it will be a different game
8 - true, but for cis region we had too many funny typos in v.2, apparently, GB did not really check the outsourcer work -
@jackson_wb said in OSM Game Features : Chatroom - Suggestions:
IMPROVEMENTS TO BE MADE!!! PLS READ THIS ADMINS!!!
Player ratings are ridiculous and unrealistic. Please make a max of 99 or 100 for player ratings because its just too unrealistic and people would just dump older players since younger ones gain more progress in training. Veterans like ronaldo or messi would be useless eventually because there will be lots of players with higher rating than those 2. The gameplay will always end up this way since it is the only way to make a good team.
Broken transfer market. People would just sell their players in the max amount of value possible. This eliminates the negotiation feature between managers (which i think is one of the best features to have here in the game). Please make negotiations and sending offers to happen otherwise it’s too quiet and dead.
Unrealistic training progress. Players can gain 1 or more rating in just a day through training and this makes it so easy to reach 100 and it’s just nonsense for an 18 yr old to have the same quality as veterans (might as well dump the veterans since they dont progress that much in training).
Player valuation. It’s much better if players value may vary depending on the performance (e.g. top scorer, top assists, top overall match rating) and that would make it more interesting and negotiations may happen more often. This makes manager not only focus on player ratings but also performance.
Managers keep leaving when their team dont perform well enough. Some players are just coming to troll around, screw up the league and dont challenge for the objective or title. There should be heavier penalties given to those who leave (or make it unable to resign).
Tactics need a detailed explanation. Sometimes match results are just nonsense. I keep playing attacking football but cant even get my strikers to score. They have a rating of 94+ and they are supposed to score lots of goals with that rating.
Player traits. It would be much better if players have specific traits (eg. Fk or penalty specialist, leadership, solid player, injury prone, aggressive, good in the air, pacey dribbler and so on). This enables managers to create an even beautiful team composition. I sometimes see the commentators saying my player is not good enough to take fk, corner, pk or be a capt and i have no idea why. And we dont want this game to be solely focused on player ratings.
The newspaper in the past was so much better than the current one. The current newspaper is so outdated, unclear messages, even there is no formation for totw. It used to be updated everyday but now it’s only updated once in a while after a number of matches.
Live match action. It’s way much better if we can see our players doing their work during the match (eg. their movements) so we can see how our tactics are working in the game. By this we can evaluate the mistakes that we made in our tactics and try to improve with the right amount of pressing, tackling, attacking style, tempo, or whatever that is. Otherwise it would just be a guessing game.- New formation. There are not in OSM formations like 4141, 3421, 3412, 4132, 4321.
Eject formations like 325, 3232, 334, 631
- New formation. There are not in OSM formations like 4141, 3421, 3412, 4132, 4321.
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There should also be an option for custom formation
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@majstor-matt said in OSM Game Features : Chatroom - Suggestions:
SUGGESTION: Obtaining more football logos from smaller leagues
Its always nice to see a real football logo for your team instead of generic OSM one, because of that I am suggesting that you guys maybe try to obtain more football logos from around the world. I know It can be expensive but Im pretty sure It would not be so expensive to obtain logo pack rights for smaller leagues like San Marino, Gibraltar, New Zealand and similar... And Im sure It would be lucrative for you guys as I know from myself that I always enjoy playing leagues with active logopacks more than playing those without. So I im sure people would pay more to start those certain smaller leagues where they would have logo packs.
Any news maybe about this? Has there been any official movements about this? I dont see the point in having logo places on OSM if there is no work beinng done to improve that section... Simple change like obtaining rights for Gibraltar or San Marino league would be nice.
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A very important suggestion
.. Please count the left and right back players
RB, LB as Right and left midfield players RM, LMwhere we see
Chelsea play 343 with rm lm alonso james they rb, lb
And barca use alba dest in 352We need use RB, LB IN RM, LM it's important..
Add to player card RB'RM it's very good give player's 2 roles
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@مانويل-خوسية
Dumferies, Di marco with interWe want use this player's in real postion without,,, red,, it's wrong
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I suggest you introduce own goals in OSM
Once you have introduced VAR, when you have made it possible to win with one shot to the goal without the opponent scoring any goals with 17 shoots you can also introduce this. -
@ado-hackovic own goals are realistic , but bored...lol nobody like receive a own goal instead of score.but ok.. i wait if it happens, come with very low percentage.
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I suggest using the VAR better in simulating games. I've only been playing for 3 weeks but I realize that the VAR very rarely changes the verdict of the play. I think the VAR could come in to check the penalty, and have a 50% chance of being penalized or not, randomized without narration hints. Same thing for sending off, I could enter to review sendings with a 50% chance of being confirmed or not, and also, it could be placed in the goals if it was offside or not, and if the player touched or not with his hand on the ball before scoring , and have a 50% chance of being confirmed or not each move that the VAR consults randomly, without hints from the narration of the game. so the Var would be one of the most crucial moments of the narrations and would give a lot of emotion and it would be a surprise... be it sadness, anger, relief, happiness but like in real football.
currently the VAR is merely figurative, they kind of put it to say there is it. -
I'm still new here, so I don't know the diversity of stories the press covers, but that could be news when the best player on a team got injured. or when the best player on a team is sent off or suspended. or when a player does a hat-trick, or when the league's rout record is broken, or when the league transfer record is broken , finally I think these are things to be thought of for the press to become more dynamic, as are prefixed texts if there was a system for certain stories to be aired in certain and specific situations the press surely would be more dynamic and would not bring that much extra work, "I think".
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hello dear managers ! i hope u all doing fine with your rosters!
well .. i created this topic to just share with u LEGENDS a opinion about fast league/cup/some thing !
we all know that games held every 24 h
and u know for me it a long time
DEVELOPERS PLS
MAKE A TURBO LEAGUE / CUP/ANYTHING so the players that wana play more and more and more could take a part to the shooting gallery .
best regard
sh ADZ -
I'm mes3535 from the sons of anatolia academy team. We talked about this issue with our friends. I wonder if we add extra power to the person who will be the player of the match who spends extra power in the match, it would be a nice innovation. what are you thinking?
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from the sons of anatolia academy team. We talked about this issue with our friends. I wonder if we add extra power to the person who will be the player of the match who spends extra power in the match, it would be a nice innovation. what are you thinking?
It's a good idea to increase the power count of the player of the match. Positive
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@mes3535 It's a good idea to increase the power count of the player of the match. Positive