• Categories
  • Recent
  • Tags
  • Popular
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Cosmo)
  • No Skin
Collapse

OSM Game Features : Chatroom - Suggestions

Scheduled Pinned Locked Moved OSM: The game
1.1k Posts 238 Posters 436.1k Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S_KasprowiczS Offline
    S_KasprowiczS Offline
    S_Kasprowicz
    replied to SUPERNOVA 8 on last edited by
    #801

    Hello !

    I will describe whole problem of the unequal fight in this game.
    In this game, you don't set up your lineup and tactics the last seconds before the match, but during the match! And it can be basically changed in the 89th minute of the game, just before the final referee whistle blows. Manager can win the match by changing all tactics and formations during the match (at the end of the match), scoring 5 goals in a minute - that's a laugh, as changing tactics at the end of the simulation should only matter in the last minutes of the game, not the whole game .
    The guys from Sparta want to quit the game, basically everyone starts to think about it, because in fact this game is annoying in a long term and it should be changed, tell me, can you help me in anyway - to properly write and report it? Supporting this idea to some extent.
    That manager style differs too much from real football.
    What coach does not know until the last seconds how to play, what formation, tactics and line-up?
    What coach changes everything a few seconds before the match (before the end of the match really) and is able to re-tune his players, and win a game easily?
    I know, it's just a game and manager/game reality, but it should be limited. For example, you have to set the starting line (formation and line-up) at the time of the match, you can correct the details up to 5 minutes afterwards. Then the score and the tactics and changes made are displayed. But probably not at OSM.
    The point is that when the match starts at 23:00hr, after this time, it is not possible to change at least the formation and style of the game, the correction with sliders could be fine. At 22:59hr you see the spy analytics' final info, and that's it.
    Let's equalize the chances for both managers, not that Mr. Joe knows the engine in the league up to every second. As then the match that started at 23:00hr continues and lasts because, for example, the results will be ready at 23:30hr and Mr. Joe is waiting and changes all settings to counterattack at 23:29. I'm without chances for any change and I know I lost because the results are ready in seconds.
    There is also another side to it as having battles with other far away nationalities we used to have the simulations at 3:00am with the results at 3:30am, and there is no chance to wait for their last changes if it's daytime in their country. People waking up at 6am won't be able to wait until the last change.. All hard work, building the squad and time spent doesn't matter.. it's fucked up, no results and no fun in the game..

    Let's introduce some changes, maybe an idea with a break of 15 minutes during the match, and then maybe the possibility of changing formation and sliders for the second half, and then no changes during the second half as well. The match starts at 23:00, and whether it last 2 hours or 40 seconds, formation and starting line-up changes are blocked for the entire match or, as I mentioned earlier, to the first half. Let have a message popped up from the app, so far you can see when the first half finished and then you can change something..
    It is known that football has its own rules, if someone uses 3 changes in these 15 minutes, and then catches injury, it is difficult to finish in 10, but it's the managers' choice whether he changes any player or not. It can be only formation and sliders allowed only, or players as well - there are many ways to make the gamer better.

    Or I have a better and simpler idea.
    Let them leave this system, etc.

    The idea is to solve this unequal game.
    Match starts at 23:00 and the game is in progress, you can change the setting as before, but without the help of the scout - the scout should be able report the information to the start of the match, i.e. 23:00 and this is it - no more new information, all you got by 23:00 is that they will play 442 shots aggressively, etc. and after this zero information, and you have to rely on your instincts now.
    Then whether the simulation will last 30 minutes or even an hour, let everyone do what they want, let them change their settings during the match as much as possible even in the last seconds, but this game will be even, because everyone will have the opportunity to refer to the spy who he gave the information to the last moment before start of the match, or to think without help, use his brain. Maybe the opponent knows that I want to play 433a, he will play 451, so I will go 523b, but he may think the same, I will come out 5311 because maybe he thinks I will play 523b, then I will play 451. You may be smarter, or you may lose. Even having the final simulation at 2:30am, I'm in at 2:10am, position myself, and go to sleep peacefully, and it does not matter that the match lasts until 4 or so because that's only when the results are - no more new information for the opponent.
    Or, as I said - only a change that once the match start, you can only adjust the game style sliders, and that's it. Or let's take a step forward for our society and help improve the game to make it fair play.

    Game administrators say that it is okay to change in last minute before the game starts. Well, that would be 100% OK, But it should work in a way that when the match starts at 23, the last minute is at 22:59, not during the game. As the result pop out at 24:00, it is then easy to outsmart the system and changer everything at 23:59 🤣🤣🤣.
    This is not a change in the last seconds before the match but the last second before the end of the match / referee's whistle. This last second change during the game in OSM can do so much that you win a game, that you would lose if you didn't change the formation and everything in the last minute of the game.

    Mati ColchonerM 1 Reply Last reply
    2
  • Mati ColchonerM Offline
    Mati ColchonerM Offline
    Mati Colchoner
    replied to S_Kasprowicz on last edited by
    #802

    @seba191995 interesting, I think this idea is worth considering 🙂

    Individual Polish Champion 2019 & 2021
    Polish Crew Champion 2018-20-21-22-23
    World Crew Championship 2022/23 2nd
    Crew Cup World - 2x 2nd; 4x 3rd
    Euro 2018 - 3rd
    2020-11-23 23_13_36-.png

    1 Reply Last reply
    0
  • roni medaR Offline
    roni medaR Offline
    roni meda
    wrote on last edited by
    #803

    in the fantasy league its better to have a budget of 150-200mil without transfers, this now is not a fantasy league it could be called -> `` make the squad just to start the competition '' because already on the fifth day 80% of the players will be sold and dont be in your fantasy squad😂 😂

    alt text

    wrathfuloneW 1 Reply Last reply
    2
  • wrathfuloneW Offline
    wrathfuloneW Offline
    wrathfulone
    replied to roni meda on last edited by
    #804

    Might seem unnecessary but actually important,

    We should be able to see other crews's current battles and battle history in web based osm. Just like in mobile version osm. Do not think it would really hard to implement it imo.

    1 Reply Last reply
    1
  • luchyan20L Offline
    luchyan20L Offline
    luchyan20
    wrote on last edited by
    #805

    New achievements for fantasy league ?
    in a few days, most of us, will finish, after many years, a season of fantasy league and will be nice to unlock some achievements by playing and keep playing the fantasy league

    1 Reply Last reply
    1
  • S_KasprowiczS Offline
    S_KasprowiczS Offline
    S_Kasprowicz
    replied to SUPERNOVA 8 on last edited by
    #806

    @supernova-8

    Hi 🙂

    Group crews should be able to add, invite 25 players per group

    I'm not talking about playing 5 battles, but such a reserve of 5 players would be useful, it would give more opportunities, because someone always wants to rest.

    Vincent Ado KompanyV 1 Reply Last reply
    1
  • Vincent Ado KompanyV Offline
    Vincent Ado KompanyV Offline
    Vincent Ado Kompany
    replied to S_Kasprowicz on last edited by
    #807

    @seba191995 What is the purpose of having 25 players in a crew and not playing 5 battles????

    Most of crews would have 25 players to play 5 battles.

    TOP G
    Nagelsmann on fire 🔥🔥🔥🔥
    Tari Gamad 🔞📌💦

    1 Reply Last reply
    1
  • V Offline
    V Offline
    Vinayak Singh Mehra English Users
    wrote on last edited by
    #808

    Hi, I would like to give some suggestions to GameBasics for OSM. Players should be having official positions like Messi for right winger, Ronaldo as striker, van Dijk as centre- back etc.
    They should also put player stats like van Dijk with 95 tackling, Adama Traoré with 97 speed etc.

    Boss at Pro Manager Guiders
    Be the one who thinks for all, just not for himself! #SaveOSM

    Márcio Girilim SantosM V 2 Replies Last reply
    1
  • Márcio Girilim SantosM Offline
    Márcio Girilim SantosM Offline
    Márcio Girilim Santos Portuguese Users
    replied to Vinayak Singh Mehra on last edited by
    #809

    @vinayak-singh-mehra wanna transform OSM into FM? 🤔

    Membro fundador dos EderResolve e atual membro fundador dos EderResolve Academy!
    Membro da Seleção Nacional Portuguesa de OSM!
    Membro da Organização de Torneios Portuguesa (OTP)!

    1 Reply Last reply
    4
  • Vincent Ado KompanyV Offline
    Vincent Ado KompanyV Offline
    Vincent Ado Kompany
    wrote on last edited by
    #810

    I suggest that, primarily wingers and second strikers have the opportunity to play in the offensive part of the midfield, that is, that no red color appears in that position.
    Screenshot_20210119-170238_OSM.jpg
    Of course, this also applies to defenders who play in midfield in formation 352, as is the case with Hakimi, Cuardado ... All winger and second strikers in real life play in midfield in formation 4231. I will give an example of Bayern's line-up: Neuer- Pavard, Süle, Alaba, Davies- Kimmich, Goretzka - Sane (forward and OSM), Müller (forward), Gnabry (forward) - Lewandowski. Someone who likes to play 4231 can’t put together a team in OSM from these players

    TOP G
    Nagelsmann on fire 🔥🔥🔥🔥
    Tari Gamad 🔞📌💦

    1 Reply Last reply
    1
  • V Offline
    V Offline
    Vinayak Singh Mehra English Users
    replied to Vinayak Singh Mehra on last edited by
    #811

    @vinayak-singh-mehra said in OSM Game Features : Chatroom - Suggestions:

    Hi, I would like to give some suggestions to GameBasics for OSM. Players should be having official positions like Messi for right winger, Ronaldo as striker, van Dijk as centre- back etc.
    They should also put player stats like van Dijk with 95 tackling, Adama Traoré with 97 speed etc.

    I would also suggest that players should have a potential. Like Nick Pope having an 81 rating would have potential of 85 rating. Players should be having official utility positions too. Like Joshua Kimmich, a central defensive midfielder can also play as a right back. If you use real utility positions of players in OSM, this game would become better than FIFA Mobile in the topic of utility positions. As in FIFA Mobile, players having same real position have same utility positions. Actually, players with same real position are likely to have different utility positions.

    Boss at Pro Manager Guiders
    Be the one who thinks for all, just not for himself! #SaveOSM

    1 Reply Last reply
    1
  • roni medaR Offline
    roni medaR Offline
    roni meda
    wrote on last edited by
    #812

    you can enlarge the numbers of the line up in the web version, they are too small currently, my suggestion is to enlarge the numbers as in the photoalt text

    alt text

    1 Reply Last reply
    0
  • V Offline
    V Offline
    Vinayak Singh Mehra English Users
    wrote on last edited by
    #813

    I have seen that when we win a game, we get about 300 medals or numbers very close to it. When we lose a game, our medals are decreased about 900 or numbers very close to it. This isn't fair! If we lose a game, we lose approximately the medals we earn in 3 matchdays! This makes earning medals hard. So I suggest that on losing, only 500-550 medals should be decreased.

    Boss at Pro Manager Guiders
    Be the one who thinks for all, just not for himself! #SaveOSM

    V Wes JacksonW 2 Replies Last reply
    1
  • V Offline
    V Offline
    Vinayak Singh Mehra English Users
    wrote on last edited by
    #814

    I would suggest that there in the statistics, there should be for clean sheets alongside assists and goals. Also, in statistics there is only one achievement which is the top scorer. There should be of top assists and top clean sheets.

    Boss at Pro Manager Guiders
    Be the one who thinks for all, just not for himself! #SaveOSM

    1 Reply Last reply
    0
  • ruipsc5R Offline
    ruipsc5R Offline
    ruipsc5 Portuguese Users
    wrote on last edited by
    #815

    Hi everyone! The number of players that are being sent off with green or blue ref is ridiculous! And then you have teams that go Agressive or Recklesss with red ref and have no players sent off. Please, do something! 😞

    Elite Legends Gold Crewboss

    Crew Cup World Staff Member

    Associação Portuguesa Grupos Staff Member

    1 Reply Last reply
    0
  • V Offline
    V Offline
    Vinayak Singh Mehra English Users
    wrote on last edited by
    #816

    We all can buy players through negotiations. There are 4 options in the negotiations menu. One is 'Stop' which comes on counter-negotiating or putting an offer on a player. The other 3 are 'Accept', 'Negotiate' and 'Reject'. However, there is another option which needs to be added. It is the conclude deal option. It will appear when you are ready to buy the player or sell the player.
    Why we need it?

    • If you change your mind and don't want to sell the player. But without this option, the player will already be sold.

    • The player on which you have already negotiated but now you don't want him as your problem is solved. But what if the other manager accepts the offer? Even though your problem would be solved, you will be in loss again. If conclude option would be there, you could reject the deal and stop the problem.

    Boss at Pro Manager Guiders
    Be the one who thinks for all, just not for himself! #SaveOSM

    1 Reply Last reply
    0
  • Vincent Ado KompanyV Offline
    Vincent Ado KompanyV Offline
    Vincent Ado Kompany
    wrote on last edited by
    #817

    @vicyclesix that is not true. You can score also in extra time

    TOP G
    Nagelsmann on fire 🔥🔥🔥🔥
    Tari Gamad 🔞📌💦

    V 1 Reply Last reply
    1
  • V Offline
    V Offline
    Vinayak Singh Mehra English Users
    replied to Vincent Ado Kompany on last edited by
    #818

    @ado-hackovic
    I also scored in extra time in semi-final match.

    Boss at Pro Manager Guiders
    Be the one who thinks for all, just not for himself! #SaveOSM

    1 Reply Last reply
    0
  • V Offline
    V Offline
    Vinayak Singh Mehra English Users
    wrote on last edited by
    #819

    @me-epic_500
    Oh well, the morale scale is important. I have noticed that many players give chances in OSM to first team players. Now if you remove morale scales, the substitute and reserve players will never get a chance. Now if you include the first team players always, the game won't be worth playing. The morale of a player can affect the whole game, and thus, the game becomes more interesting.

    Boss at Pro Manager Guiders
    Be the one who thinks for all, just not for himself! #SaveOSM

    1 Reply Last reply
    1
  • V Offline
    V Offline
    Vinayak Singh Mehra English Users
    wrote on last edited by
    #820

    The WhatsApp privacy terms has forced many Indians to leave it and join the Signal app, which is increasing its popularity in the whole world. I am 100% sure that many crew chat groups would have been closed due to this. Now as many Indians have the Signal app, I can suggest that you can add the Signal app for crew chat.

    Boss at Pro Manager Guiders
    Be the one who thinks for all, just not for himself! #SaveOSM

    1 Reply Last reply
    0

  • 1
  • 2
  • 39
  • 40
  • 41
  • 42
  • 43
  • 55
  • 56
  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Recent
  • Tags
  • Popular