Game Updates
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Excellent
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@specialone good news!!
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Great! These are the updates we like
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@specialone as soon as you can, add a place to see the partial result of the friendly. because it does not appear anywhere.
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Also a suggestion to think about. Maybe giving option to have bigger friendly battle (8v8 lets say) with bigger squad differences. (g1 =300m, g15 = 25m value at start). That way we will have longer leagues and also team coordination will require higher level due to squad differences
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Does this league add medals to crews? I think it should, what do you guys think? It has to be incorporated as a match making tool for all the crews out there, just like normal crew battles are.
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@joe-mcnorthman said in Game Updates:
Does this league add medals to crews?
No, because a friendly battle doesnβt have to be a battle between two crews. You can have managers from other crews in one team or without
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@joe-mcnorthman Yea, lets make a fake crew and boost our points easilly lol
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@SpecialOne this was one of the best updates and caused great joy in the communities, but as always, there can be improvements yes? Well... the squads could be less valuable, players with overal between 50-65 would make the casting contest much bigger. add a two-round option in case, when finishing the first round of 10 games, have the second one, in case the coaches want to do it a longer battle..but other than that, it was an amazing update and renewed the strength to play osm, because battles are what moves communities
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New Historical Tournament: Africa 2006
We take the time machine back to Africa 2006, the Tournament that was held in Egypt with the final in Cairo. In the final, it was the host that defeated Ivory Coast after a penalty shootout (4-2).
It was the Tournament where new heroes emerged. Two of Africa's most iconic strikers of all time took part in this Tournament: Didier Drogba (Ivory Coast) and Samuel Eto'o (Cameroon).
Can you win the Tournament with one of them, or do you choose other nations and their former heroes like A. Hassan (Egypt) or Mikel( Nigeria).
Will you rewrite history?
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@specialone Have there been any changes in the selling chances on the transfer market since the big change in May? Or are the selling chances for every category players still the same as 2 months ago?
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Hi i haven't got a single transfer in a knocout Royale in the past 17 hours, is it because of the update that will occur tomorrow? Please help me usually i get transfers each 3 or 2 hours in Knockout royale!!
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Start the 22/23 season
OSM is ready for the new season! After the crazy transfers, spectacular season conclusions and insane player performances, all players, teams and ratings have been updated.
First and foremost, the Premier League is kicking off. Make sure to join us by picking your favourite team. If you manage to invite 5 Friends to your League, you have a chance of winning an official English team shirt of your own choice!
*The winner of the shirt will be contacted after the League.
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Is it just me or GKs dont profit from friendlies? Just noticed that lately, never paid too much attention.. is it my imagination, or really true?
If no, why are GKs prevented from gaining progress in friendlies? Cheers in advance -
@spain-legends-fc said in Game Updates:
Hi i haven't got a single transfer in a knocout Royale in the past 17 hours, is it because of the update that will occur tomorrow? Please help me usually i get transfers each 3 or 2 hours in Knockout royale!!
I still think there are huge differences per server or per day. With Finn Harps in small league Ireland I have a starting 11 that is almost at skill level 100 on average + 250 million cash after 16 matches. This squad has developed much further than before the changes on the transfer market. So GB has increased the selling chance a few months ago also for players where they didn't have to increase it.
But sometimes I have just started with a new team and I haven't sold anyone the whole night and morning while the players have a value of less than 1M.
So on general I would say GB should work on stability on the transfer market. But also decrease the selling chances for cheaper players now. There was no reason to increase these, only for expensive players with selling prices above 65 million a small change was required. Now buying and selling goes much faster than training a young guy, which means there is a disbalance between training and transfers. I hope they realize this and start working on a fix by restoring the old selling chance for players below selling prices 60-65 million.
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@SpecialOne Yesterday I got new app update and now the app is not smooth, it feels like its lagging when you navigate like in battle section, opening top100 ranking etc. My phone is not the best out there but definitely should work great in osm app and it was working till yesterday. Is anything that will be improved in coming days?
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@specialone Im not sure but I don't think I am. Also the app is crashing after few minutes navigating in crews tabs and other things in the app. Its lagging too much.