Game Updates
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@specialone even on server Jose transfers happened 9 minutes after the simulation of the game
this is my default server, where i have been playing for the 9th season
i have seen players who support the medal system, but i don't understand who might like the fact that a player from their line-up can be stolen right before the simulation
if you bet on new players, then it will be more difficult for them to remove players before the simulation, isn't it? -
Still playing with things that are not broken. What was wrong with the transfer workers every 2 hours near a set minute instead of completely random?
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transfer deadline 5 minutes before the simulation in the battle
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@specialone As you can see in the 3 posts above as well: we as managers don't want transfers just before match time. Will GB go back to the old situation?
Preferably with transfer at fixed times, so we don't have to check OSM every 15 minutes but once per 2 hours (or less often when we are not something else).
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This post is deleted!
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@koningco Dont expect a change back. They will always say that we as community here are irrelevant in numbers. Those managers that play for a month or two and then quit and never come back are obviously more important in decision making...
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@majstor-matt In the leagues I'm in I have 15 seconds to buy players from the transfer list. Specially during transfer madness! Forget it! It's crazy! Even with the notifications It's tough! Thanks for the feedback!
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The simulation of this league is at 15:54 ... a few seconds before the game starts this happens ahah
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@alyssagb Away goal rule valid?
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LEGENDS
EURO 2020 WINNER: ITALY!
Congratulations to Italy for winning the 2020 European Championship! After finishing first in the group stage, Italy also beat Austria (2-1) in the eighth finals.In the quarter-finals they knocked out Belgium and in the semi-final they won against Spain after a nerve-wracking penalty shootout.
As a tribute to Italy, 5 Italian Euro Legends will appear on the Transfer List! FYI: to buy a Legend on the Transfer List, you pay the normal Club Funds amount + 100 Boss Coins.
COPA AMERICA WINNER: ARGENTINA!
Congratulations to Argentina for winning the Copa América!They finished first in Group A, then recorded a 3-0 victory against Ecuador in the quarterfinals.
In the semi-final they won against Colombia after a penalty shoot-out and took the cup in the final against Brazil!
As a tribute to Argentina, 5 Argentinian Legends will appear on the Transfer List! FYI: to buy a Legend on the Transfer List, you pay the normal Club Funds amount + 100 Boss Coins.
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NEW TOURNAMENT: N/C AMERICAN GOLD CUP
The N/C American Gold Cup is now available in OSM!In 2019, Mexico won the N/C American Gold Cup for the eighth time by winning 1-0 against United States. The winning goal was scored by midfielder Jonathan dos Santos.
Will you also try to win the title with Javier Hernandez's Mexico? Or do you pick the host country United States with Christian Pulisic?
Check out the 'Tournaments' tab, choose your favorite team and let's see if you can win!
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New graphic update - New graphic update on player's cards which show amount of matches played, goals and assists and other stuff doesn't look clean and accessible. Color scheme might be a bit too dark and you have to concentrate too much on numbers to realize which one represents what, since the font is way too small ( WEB version ). This is just review of user experience, if devs are looking for one. Wish the font was bigger and color scheme brighter
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@danteus
I agree with everything you said so all I can do is just give a +1Also I would add just one more thing. Rating could be done in at least one decimal place. Instead of all my team having 8, would be great If we could differentiate those with 8.9 from those with 8.1.
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@majstor-matt I have a problem since the update, I cannot train my forward player any more on my android cell phone, the button is hidden behind the commercial,. Are you aware of this problem and will you do something about it or if not I can add an add blocker but I know that you don't like that solution. Up to you.
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@majstor-matt exactly, one decimal would be a major difference!
if i look at my playerratings, i see one player has 8.4, individual he gets a setback to 8. And another player at 7,6, individual he gets also an 8
but it's a huge difference for me between 7.6 and 8.4
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@alfonzso_nl192 Someone already suggested to show it in the app. If you use the PC you can see the propper rating.
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Divisions & Manager Medals improvements - part 1
We've been working hard and looked at how we can improve the Manager Medals system. For now, we have made some adjustments which were easy to implement. These are a few of the improvements:
- The ratio of Manager Medals lost versus gained by lowering the penalties for losing matches.
- Lowered the rewards for winning/drawing matches and End of Season bonus so new managers won’t rise to the top as quickly as now.
- Reduced the amount of points earned against CPU and inactive managers.
Beside these changes, there will be more, but these are harder to implement and will take more time. In the mean time we'll still be looking for more. In the upcoming time we'll ask our managers for input and feedback to improve Divisions and Manager Medals even further.
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Hello! Thanks for the update. I believe that step by step the ranking will end up being fair to everyone.
There are also other needs of improvement: if I'm a 9th Division player and I lose a game against a player that is in the same Division as me I lose 1500 medals. To regain them I must win 6 games. That is something that is not fair. Specially for those players who only play competitive leagues where is normal to lose 4 or 5 games per season. You must cut it by half. Minimum!
Also, I don't see the need do win/lose the medals by the end of a game. You should do it in the end of each league/season: if I have a good season, I win medals. If i have a bad season I lose medals. I think all the community agree with me.
Thanks in advance!