Game Updates
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Can the new reminders please be removed? I don't use them to go to the business club or play a friendly and I even get a "large squad" reminder to add a player to a transfer list while I already have 4 players on the list.
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Why has the friends list been changed? You can’t send all invites at the sametime to a league no more🥲
Can this be changed back please. It’s good for competitions and creating leagues so it’s fair for everyone. @SpecialOne i don’t know who else to tag. Why has this changed please?
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@jeffro-davies said in Game Updates:
Why has the friends list been changed? You can’t send all invites at the sametime to a league no more🥲
Can this be changed back please. It’s good for competitions and creating leagues so it’s fair for everyone. @SpecialOne i don’t know who else to tag. Why has this changed please?
I remember to have answered a similar question already...
This was an unfortunate downgrade on a major update on friends list that enphasizes a lot more rewards and the social side of the game.
There're no plans in short term to improve the bulk invitation, but that doesn't mean we won't ever bring it back.
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About one update I would like to thank GB. I noticed that players from transfer list are getting sold much faster. Even high value player about 95-100 overal are sold daily- every 2 Days... in past sometimes week was without any transfer out. It makes game better! Thanks!
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@jasiuk88 I noticed that as well, but only in certain leagues. So I believe that they have some servers doing beta testing for those quick sales. I really hope we will soon get some official info on this and that we will now how to join those servers. Because its much more fun to play a league like that, compared to those where I cannot sell more than 1 90+rated player in days..
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@majstor-matt fully agree that it gives more fun. Maybe it is some beta test but this update I really like!
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You guys (old school users) should know it by now
- Some of the improvements or changes are never announced for several reasons, being some of them:
- Maintain the interest of users in finding new stuff;
- A constant adjustment of criteria in order to find the best settings
....
This being said, there was in fact a test being made with selling criteria, when leagues are close to the end... results were good so we made those criteria available on all servers/leagues.
- Some of the improvements or changes are never announced for several reasons, being some of them:
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@specialone So selling chances are decreased even more for 90+ skill players? If that a correct interpretation? So now the transfer market will fall dead after 1 week in steads of 2 weeks (100+ level)?
I think this is bad for user activity. Even boss coin spending on the transfer market. If managers don't have clubcash from selling players than they won't have clubcash to buy new players.
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@koningco we are playing our crew league. Teams with overall 100+ and everyday (almost) one player 90+ or about 100+ is getting sold. So you are wrong this time and @SpecialOne this is really good!
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@jasiuk88 Maybe the situation has improved, I play in less active leagues since the random transfer times (also very close to match times) and the fact that the game became even more pay-to-win. So maybe you have a better view than me about active leagues. GB should be more clear what they changed, like the maximum selling price or selling chance for high-level players or selling price later in the season.
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I have always been in favor of a balanced transfer system over the season. But just increasing the selling chance and not adjusting the free amount of coins will make the game more pay-to-win even more. Please keep this game playable for those who don't want to spent a lot of real money. Only improving the game for big spenders will in the end chase new managers and the small spenders (the largest group of players) away.
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Today I have over 1 billion in sales... the realism of this game is getting better and better each day
Great work! Couldn't have done it better myself
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Hello,
The new pluss 100 scout is a really great change thanks to osm admins but we should be able to scout other players get selld from the team in our laegue. For example if Liverpool sell Mohamed Salah we should be able to get it with scout pluss 100 and the players are in the transfer list are cant be scouted too this is also not a good thing because most popeler players firstly getting on transfer list. I am sure 70 80 of player base want to play with popeler players not some 18 years yongs.
This new scout change will let us to buy popeler old players with out worrying about traning that designed for only yong players. -
Last attempt.. lol
@Harry-Poon
@AlyssaGB
@SpecialOne
6th day, 15 people still waiting. It's no fun. Please do something about that. Not only we have to wait for days each time, but it's also becoming boring to play against same crews and managers over and over again.
The opponent searching system needs some changes! -
@menagerbl I think this is because there is very few crews that has much medals as your crew has.
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I would like to thank everyone involved in continuously improving this game. one update to the next increases our gaming fun. the best update has to be the transfer system, it runs very fair and is really realistic, thanks for that. have a good day!
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@fals9nine said in Game Updates:
I would like to thank everyone involved in continuously improving this game. one update to the next increases our gaming fun. the best update has to be the transfer system, it runs very fair and is really realistic, thanks for that. have a good day!
I sense alittle bit of sarcasm in this
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I dont open leagues on my own that regurarly, but isnt there an option to remove transfers in the league? So If someone does not like transfers he can always remove them.
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@specialone Can you clarify what has changed with the selling criteria 2 or 3 weeks ago? Since then I tried to find it out myself, but I haven't managed to find a pattern in the changes.
For example: is there now a higher selling change for strikers/goalkeepers, young/old players, 90/100+ skill players, 60-100M selling price players? And is there a lower selling chance (for balance in the game) for players that do not fall in the category that has increased selling change?