MAX. value for selling players
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@Majstor-Matt tbh, i like the 2x value.
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@MarkusRW5 If they lower the prices of players on transfer list then its okay, but If I buy a player for 8.7M and can sell him for 9.9M then there is no point...
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@Majstor-Matt How easy is for you to take a 50 team to 100 with the 2.5 times maximum rate?
Isn't this too easy? Shouldn't it take a bit longer? Make it only possible to those really skilled or the ones that spend a lot, but that will always happen no mater the max rate available, right?
Note: Let's talk about it in a proper and constructive way, not just by making hate posts or posts stating that game is pay to win, etc, etc....
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I just bought Braithwaite 81 for 15.6m and now I listed in transferlist for 17.5m price. This means 1.9m profit. Honestly I think it's over for me. Keep destroying this game.
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@SpecialOne Stating te obvious is not hate posting. You guys are doing everything in this game only focused towards coins spending.
When will we have OSM WC again? Or some other organized competition that will not be all about coin spending or something like that? Crew Champions League used to be official OSM organized competition as well, nothing similar to that as well.. So I really dont see any upgrades to the game that are no focused on competitivity. On the contrary, it looks like you are constantly working on killing of all competitivity in this game..
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@Majstor-Matt yeah well said, I am not that experienced as you @Majstor-Matt but since I am playing this game I always see posts from @SpecialOne or @AlyssaGB that are making the games pay to win and destroying the game with new updates and tests
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@JetonT. I'm sure you already knew the max rate you could put it up on TL. When you were buying the player you were able to see his player value and calculate max sell price... If idea was to make profit from him, you had all the tools to decide if the purchase was worth it or not, right?
If profit wasn't enough for you, why did you bought him?@Majstor-Matt You're mixing things... But I don't pretend that OSM evolution is focused on competitivity only, but I don't agree that it's killing competitivity. It's just that there are other options available. Some have more time to play and they are competitive through time, others don't have so much time on their hands and they 'buy' the way to be more competitive!
About OSM WC and Crew Champions league, both competitions were born from community and were managed by volunteers/users with the help/assistance from Gamebasics. OSM changed and it's necessary to adjust those competitions to actual OSM... There are no feasible ideas for it at this momment neither anyone willing to handle themNOTE/Question: Why downvoting my previous post? I've made a couple questions and you guys downvoted it? What was wrong with the questions? Bad English?
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@SpecialOne said in MAX. value for selling players:
About OSM WC and Crew Champions league, both competitions were born from community and were managed by volunteers/users with the help/assistance from Gamebasics. OSM changed and it's necessary to adjust those competitions to actual OSM... There are no feasible ideas for it at this momment neither anyone willing to handle them
It is not true that there is no one willing to handle them. Im sure there is plenty people ready to even volounter to do something like that, just as they did before, but sadly medals ranking destroyed any chance of decent selection as that ranking is pointless.
NOTE/Question: Why downvoting my previous post? I've made a couple questions and you guys downvoted it? What was wrong with the questions? Bad English?
I personally downvoted because I do not agree with the reasons you stated nor do I think they have anything good to give towards the game enjoynment. So sorry, but I had to. Just as I will have to downvote any single reason you give me about medals ranking or "inappropriate avatars" topic, because all you guys do is inventing reasons that have no logic at all in themselves. Downvote is legitimate way of showing that you dont agree with something that is being said. Nothing personal nor malicious.
Sadly not helpful as well, as I remember with avatars topic and medal ranking topic, not a single help was done by downvoting official posts from GB representatives.. but sadly we managers who only try to enjoy this game to its fullest cannot do anything more as there is not enough listening from the ones who should listen their most dedicated and experienced players..
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@SpecialOne said in MAX. value for selling players:
Shouldn't it take a bit longer?
I think it could be 2.2x or 2.25x for shorter leagues like friendly battle
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@SpecialOne bro, you can't be serious. You're not someone who has never played battle or league with high activity and full managers. You know for better team build you sell every player you think you can profit more so you can buy better and higher overall player. Especially today is transfer madness and in first 5 seconds transfer list gets cleaned and you don't have time to think or calculate if x player is worth to buy. Honestly in those 5 years Ive been playing regularly you have never brought something good in this game apart of Friendly Battle which is the only thing good for us, competitive managers. I know many good players have leave the game ane many will follow especially with this update. Yes, you have also users that have no idea how competitive osm works, but believe me this update doesn't make them like this game more.
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@Majstor-Matt Downvoting is legitimate but also the laziest way to show you don't like... Make a reply with argments why you don't like it is way more powerfull because you'll force the other side to look things from your perspective and maybe you'll get wehat you look for... a rely and/or an action.
You can't just say that our actions/changes on OSM have no logic. They are always made trying to provide the best experience to the majority of the users and also keep the game self sustainable (after all OSM is a product from a company and has it's expenses). At same time OSM (as well as all other games/websites...) have to follow rules otherwise they can't be listed in stores, blocked by ISPs/countries.....
Volunteers to organize OSM WC, let them come... Make a valid purpose/draft of the tournament and I'll analyse it and if doable I'll support it and help with everything on my power!
@Fear-Force You know I still can read your post don't you?
Your post has nothing wrong... I can restore it if you want to@JetonT. I was one of the creators of battles and yes I know a bit of team building... I would agree with your arguments if rules were different for managers on a battle, but rules/rate are the same to all, so if you've less profit, your opponents also have the same problem!
The only difference between max rate at 2.0/2.1/2.2/..../2.5 is that in the end of the battle your team overall will be a bit lower than before! -
@Caiu_77 said in MAX. value for selling players:
@SpecialOne said in MAX. value for selling players:
Shouldn't it take a bit longer?
I think it could be 2.2x or 2.25x for shorter leagues like friendly battle
This is what this test/consultation if you prefer is for... There are 3 different situations spread over the servers. When the consutation ends we'll analyse results and if the option that stands up is the current one, everything will stay the same, if it's a different one, then it will be analysed and if the results justify a change, then we'll change it.
That's how everything in life works... Market study and offer what market asks for
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@SpecialOne said in MAX. value for selling players:
@Fear-Force You know I still can read your post don't you?
Your post has nothing wrong... I can restore it if you want toOh yeah I know you can read it and you can restore it but I would say the tournament that @Majstor-Matt was talking about, why don't we organise it again, I never played it but I would like to go for leagues where it's difficult to achieve your goals!
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@SpecialOne Impossible job for any given volounter as GB killed any normal selection with medals system. If guys from world top 200 ranking want to play Id be happy to try and help
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@Majstor-Matt said in MAX. value for selling players:
@SpecialOne Impossible job for any given volounter as GB killed any normal selection with medals system. If guys from world top 200 ranking want to play Id be happy to try and help
@SpecialOne said in MAX. value for selling players:
....There are no feasible ideas for it at this momment neither anyone willing to handle them
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Think @Majstor-Matt said it all and I'm not even going to try to say anything on your replies @SpecialOne, cause there is simply said no point. You always reply with the same disappointing words about what the market wants blah blah blah....
Never ever seen a company test new things in live environments, especially not where paying customers are involved. And if they did users would be notified beforehand and/or would be giving a choice to participate in a test.
But good luck in your "real life" with Game Basics glasses on. -
@jeffro-davies said in MAX. value for selling players:
Why do OSM play with things that are not broken. What’s up with listing players at 2.5x instead of 2.0 value? This makes the game better? Il answer this, 100% no it doesn’t. Higher spends for us to build.
Why do updates always involve higher spends in the long run, avatars, silly promotions for people in the league having higher chance sales when others don’t if they don’t pay etc.
Why can’t staff fix things that are broken instead of spending time on things that are not? Like dodgy promotions that don’t work properly on time or your servers like last night. This would be logical instead of wasting time on something that isn’t broken.
Also when you start a league you can’t do anything on app for example stadium, listing players, scout. I always have to go on desktop on my phone to do this because for 5-10mins you can’t do anything
Hello Albino. I quoted my own post because I got no reply.
When GB/miniclip do these testing things I was in a final. No heads up or “this will happen on a certain date and could be in your league” is that too much to ask? My league was affected by 2.0x value and other leagues wasn’t, (we all have to be in different leagues since you guys already destroyed the old system in battles) this also spoils most valuable squad builder and player etc…….
So il ask again……why not concentrate on things that makes the game better. Why play with things that are not broken? Surly you don’t think this makes the game better? As for staff like Matt said, ask people that’s played the game for years. You never know some people might help if needed.
I mean I’m no IT expert but I’m sure that changing the selling values from 2.5x value to 2.0x value doesn’t need less people, or make sales less active and for certain it doesn’t make leagues more fun. It will be the same activeness for sales, just need to use scout more for better value to make money because the transfer players on the list are more expensive.
Miniclip make plenty from the scout, I use daily but only play one or two leagues at a time because the game gets worse with every update you guys do. Only good one in years was the friendly battle option (thank you for that). I don’t know why you keep pushing for more spends because more will leave with every time you try.
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@jeffro-davies Generally speaking, if we don't change (even if it's not broken), we'll never evolve! This is why OSM and everything you know change. Those that don't change adapt eventualy disappear!
I'm not aware with any issue related with the start of a league on App. If that's the case, can you please document it and report it? Like this we can try to reproduce, find what's wrong and fix it!
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I like this update. The only issue is that now the scout is more of an advantage, so making the scout more expensive in boss coins would be the best. But, of course, they're going to try to squeeze as much money as possible so they're just testing if they can pull this update without losing too many users lol. Anyway, we're free to uninstall the game so it's fine by me.