Game Updates
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@danteus Dante , hi mate.
Please try to view this update from a different perspective.
Numbers talk... Right?Example - Let's say that :
a) You have a squad that worths 100 millions and you decide to spend coins like crazy to sell all your players instantly.
What will you get back in money/ total squad value : 100 M. again. Yes?
Since by using this tool you can sell each player at his net value , × 1 their starting price.B) I have a squad that worths 80 M .
But I sell my players in the classic way at their best price , meaning × 2,5 times.
What do I get in the end? A squad of 200 M.That's why I believe this new tool can be used more successfully from gifted managers. It can save the day for us if used even for just one time at a critical moment of our game.
i.e. For whenever your sales on TL stuck for days, or when you need extra funds asap to buy a good bargain for a new player. My point is that in my opinion the instant sale of a player is a new bonus to the game that once again needs a strategic management.
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@danteus said in Game Updates:
Well I hate it when I get this damn feeling that I have to say - it's all about money. So basically, what we're facing here is a young lad, around 15teen, with access to his old man's credit card, no questions asked, unlimited resources, buys off the whole transfer list. He starts with team valued at 100 mil at the beginning of the season, till matchday 15, he already has a team valued 700 mil. No tactics, no knowledge, experience or whatsoever. Change my mind, I'll wait. If this make this game flexible, well damn, le'mme just find my credit card so I can flex too
I can understand that you feel that way. We actually tested the feature with selling the players for 150% of the value. Exactly what you're describing, happened. That's why we tuned down the price to 100% of the value.
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how focking long it takes to update the system... hurry up man....
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@liamluck_nl said in Game Updates:
how focking long it takes to update the system... hurry up man....
We're experiencing large technical problems. All simulations will be postponed until tomorrow.
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@liamluck_nl said in Game Updates:
how focking long it takes to update the system... hurry up man....
Hold your horses LiamLock! And your tongue... Pleaseeee !
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funny... How long its gonna take
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24 hours from simulation time
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Due to technical problems, a lot of managers weren't able to access their clubs. We had to postpone all the matches to keep it fair for everyone. Sorry for the inconvenience!
We're still working on some fixes for some accounts.
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Thats alright... next time just be a little bit quicker.... anyway just to let you know that after your big "fixing" i still have this problem that when i put money into the saving account(or back)... The numbers(money) jumping up and down...
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@liamluck_nl Mate this topic is not for bugs to be reported. If you want to report bugs then you can report it on Help (dutch community forum) or Support (world forum)
This isn't the place, so I've request it one more time please use the correct forums for that kind of reports. -
@harry-poon said in Game Updates:
We heard lots of positive reactions to the new Battles. There were also some managers that had the idea to play Battles without Boss Coin tools. We liked the idea and decided to try this for one month. So from this day on, for one month, Battles will be played without Club Funds compensation, Training Camps, Secret Trainings and Instant timers! Good luck!
When can we use the training camps again and the instant timers in the battles?
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@footlisboa @Harry-Poon please get rid of these two things in battles completely, just to keep the battles fun for all managers even us the ones that can't afford to buy so many BC's
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@e-u-g-e-n-e
I fully agree with you. I really like the fair battles as they are now. I am convinced that most (experienced or let's say, top 100) crews will choose for option 1 if you would organize a poll with 3 options:- Leave all advanced options off in battles.
- Switch all advanced options on again.
- An option in between, with only 2 training camps and secret trainings per manager, and all other options still off.
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@e-u-g-e-n-e In my opinion the battles lose a tool and they became uninteresting.
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@footlisboa well I guess your entitled to your opinion, but still I remember during the dutch battles I got PSV and was TC'd right from the start to the last matchday causing me to finnish 5th which wasn't fair, the game is more challenging and exiting in battles ever since TC's were removed to a majority of players , lets just be honest withourselves now mate
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I can bet you if we were to have a poll on how many managers prefer playing without TC's in battles you would loose by a landslide @Footlisboa btw @Harry-Poon with this new forums can we have polls? for maters such as this
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@e-u-g-e-n-e We can do polling in OSM. What would you like to know exactly?
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@E-U-G-E-N-E was asking if it is possible to have a topic with a process of voting for the Osm Community in matters such as : "Do you want TCs / STs to be part of a battle or not? "
But in a way this is already happening in our forum whenever an Admin is asking for opinions and free discussion on a certain matter/idea.
Please also remember the topic that we have already opened at the Osm - Game forum
(https://forum.onlinesoccermanager.com/topic/3310/osm-game-features-chatroom-suggestions/346)
for any new idea is welcomed there, discussion and why not voting too. -
@Harry-Poon I think she's put it out in a better way, thanks @Harry-Poon
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ment thanks @SUPERNOVA-8