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OSM Game Features : Chatroom - Suggestions

Scheduled Pinned Locked Moved OSM: The game
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  • A Offline
    A Offline
    Adhurim Dakajj
    replied to noni211 on 24 Apr 2019, 22:08 last edited by
    #461

    @noni211 You're right, they're giving every battle less and less boss coins. πŸ‘πŸ»

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  • A Offline
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    antoniopmfs Portuguese Users
    wrote on 30 Apr 2019, 16:30 last edited by
    #462

    @adhurim-dakajj

    I think everyone should express that same feeling in here.

    Accomplishing your goal, winning the title and the battle to receive the same amount of boss coins you spend in a couple of friendly matches is really, really poor, IMO.

    OSM please update this!
    :{../name}:

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  • I Offline
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    IvanAndal English Users
    wrote on 5 May 2019, 14:03 last edited by
    #463

    Hi there. I have a couple of suggestions, mostly regarding the new crew battles system.

    1. (This one has nothing to do with crew) I've been playing this game since 2009. I bealive there is a lot of people who share my opinion that spme sort of name change option should be introduced. Maybe not allow people to change their name on a daily basis but set like a 6 months timer between every name change or maybe get the option to pay your name change with boss coins. Most of us would like to change out manager name, and some of us who started playing via Facebook have our personal information as our username.

    2. As a crew leader i would like to have some sort of statistical information about players performance in battles. Now I have to keep track of it myself and it is very timeconsuming. I would like to see a section with data on my teammates in the form of battlepoints per battle (with objective taken in considerstion) or a tabble with the average manager points won in a battle, and also i would like to be able to track it in specific time frames (for example every month, or every 3 months) and after that it all refreshes and starts over. It would be very helpfull in the matter of tracking crews progress.

    3. Rewards from battles. Battles are currently beeing played only for prestige. If it stays this way it will die out. There is a need for introducing some sort of reward system for wining battles. For example when player win a battle every one of those 5 players gets 100 (or so) coins.

    4. Crew leaderboard. Crew leaderboard is nice, but boring. I would like some kind of competition between crews, maybe like a league system. For example every league has 16 crews. They battle each other. Top 3 go to the higher league, bottom 3 go to the lower league. Something like the Nations leage in the real life. It will be necessary to bring something new to this battle system or people will get bored with it.

    5. Last, but not least. Max number of players in a crew is 24 and it drives me crazy. 4 players are always mad because they cant play. Why not make it 25 players per crew and allow everyone to play. In the end, everyone who enters the crew come here to play battles. Than those 4 spots are more of a problem than a postitive.

    There is more, but these five things are my top concerns and I hope I will get some kind of feedback. Thank you very much. πŸ™‚

    πŸ‡­πŸ‡·Captain of the CROATIA national team and 3rd placed on the first ever Nations Cup tournament πŸ‡­πŸ‡·

    H A 2 Replies Last reply 5 May 2019, 16:43
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  • S Offline
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    Steaua4ever_79
    wrote on 5 May 2019, 14:13 last edited by
    #464

    There is a lot to be done to improve this game.

    Contact me πŸ”½
    https://api.whatsapp.com/send?phone=040752225660&text=Hello boss

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  • H Offline
    H Offline
    Hafti Abi
    replied to IvanAndal on 5 May 2019, 16:43 last edited by
    #465

    @ivanandal said in OSM Game Features : Chatroom - Suggestions:

    Hi there. I have a couple of suggestions, mostly regarding the new crew battles system.

    1. [...]

    2. As a crew leader i would like to have some sort of statistical information about players performance in battles. Now I have to keep track of it myself and it is very timeconsuming. I would like to see a section with data on my teammates in the form of battlepoints per battle (with objective taken in considerstion) or a tabble with the average manager points won in a battle, and also i would like to be able to track it in specific time frames (for example every month, or every 3 months) and after that it all refreshes and starts over. It would be very helpfull in the matter of tracking crews progress.

    3. [...]

    4. [...]

    5. Last, but not least. Max number of players in a crew is 24 and it drives me crazy. 4 players are always mad because they cant play. Why not make it 25 players per crew and allow everyone to play. In the end, everyone who enters the crew come here to play battles. Than those 4 spots are more of a problem than a postitive.

    Those are great aspects which you've pointed out, especially the second one is something that I would instantly welcome. If GB was able to implement this into the game, it would definitely help every single crew that cares about excellent performances.

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  • A Offline
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    Adhurim Dakajj
    replied to IvanAndal on 6 May 2019, 09:22 last edited by
    #466

    @ivanandal some nice suggestions there, I would mostly like 3 and 4 of your suggestion, hope they can add them soon.

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  • romito61R Offline
    romito61R Offline
    romito61 Italian Users
    wrote on 6 May 2019, 12:13 last edited by
    #467

    suggestion:
    so that when the timer of the next match turns into "game in progress" it is no longer possible to change formation.
    it would be like in reality when formations are communicated

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  • NoobSkill3dN Offline
    NoobSkill3dN Offline
    NoobSkill3d
    wrote on 12 May 2019, 11:42 last edited by
    #468

    Improve the press room. It used to be great back in the day when we had the newspaper.Much realistic. The press room looks really bad.

    1 Reply Last reply
    1
  • S Offline
    S Offline
    SUPERNOVA 8
    wrote on 19 May 2019, 12:44 last edited by SUPERNOVA 8 19 May 2019, 12:45
    #469

    @erentxun Said in Matches:

    Hi, this game would be perfect if the duration during one match to another is no so long

    β€œEducating the mind without educating the heart is no education at all.” Aristotle
    Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

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  • MenagerBLM Offline
    MenagerBLM Offline
    MenagerBL
    wrote on 24 May 2019, 10:51 last edited by
    #470

    I'm not sure if this is the right place...but I have a suggestion for Match Experience on iOS.
    Before the match starts we can see the opponent's lineup, just the 11 players who will play, but we have no idea what's the opponent's formation...
    For us who play crew battles it's very important to know...It's hard to explain why, but trust me it's a whole different experience while we watch the match if we know the formation...we kinda know what to expect... πŸ˜„
    Would be nice if u could do somehing about that... πŸ™‚

    OSM World Champion 2019&2020/WNT Winner 17/18
    0_1568384285062_45755.jpg

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  • S Offline
    S Offline
    Steaua4ever_79
    wrote on 24 May 2019, 11:38 last edited by
    #471

    A suggestion for updating would be to change to make random transfers.

    Contact me πŸ”½
    https://api.whatsapp.com/send?phone=040752225660&text=Hello boss

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  • Sabit MamedovS Offline
    Sabit MamedovS Offline
    Sabit Mamedov
    wrote on 24 May 2019, 17:59 last edited by
    #472

    I have a suggestion to bring back psychologist to the game. Especially in fixed squad leagues (like nostalgia leagues) players, who are not involved in matches are demoralized too early. It affects team results in bad way. I think opportunity hiring a psychologist will help to bring back players morale.

    Plus ultra...

    E U G E N EE H 2 Replies Last reply 12 Jun 2019, 09:53
    2
  • King_Jamiu_10K Offline
    King_Jamiu_10K Offline
    King_Jamiu_10
    wrote on 12 Jun 2019, 08:52 last edited by
    #473

    Posted by @marco2009000

    @marco2009000 said in Ranking:

    I have a question/ suggestion, why the ranking its only for the most points made on a slot ? and not the overall ? like i have a total of 60k points of coash, and only say my points of ranking its 16k (my best coash points on slot 3).. maybe should be a overwall ..thats my opinion. (btw , dont know if any1 already talk about this)

    alt text
    "It's fine to celebrate success but it is more important to heed the lessons of failure." -- Bill Gates

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  • E U G E N EE Offline
    E U G E N EE Offline
    E U G E N E
    replied to Sabit Mamedov on 12 Jun 2019, 09:53 last edited by
    #474

    @sabit-mamedov i tottally agree with you on that

    ✯✯✯✯ ⚽Talk with your feet. Play with your heart.⚽ ✯✯✯✯

    1 Reply Last reply
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  • H Offline
    H Offline
    Hespera
    replied to Sabit Mamedov on 12 Jun 2019, 09:59 last edited by
    #475

    @sabit-mamedov psychologist never has left the building, it's working on the background all those time.

    1 Reply Last reply
    1
  • King_Jamiu_10K Offline
    King_Jamiu_10K Offline
    King_Jamiu_10
    wrote on 14 Jun 2019, 08:50 last edited by
    #476

    Posted by @opson1

    @opson1 said in Can't we monetize OSM?:

    I have observed that many managers are not so active, maybe due to busy schedules or some other reasons. I also don't find it so convenient coming in every few hours to check if there's anything new in my squad or league.
    But I'm sure OSM will be more interesting and will draw more,and active, managers in, if the games are monetized.

    There should be monetary reward for well-performing managers. This will make the games more competitive.

    alt text
    "It's fine to celebrate success but it is more important to heed the lessons of failure." -- Bill Gates

    O 1 Reply Last reply 14 Jun 2019, 12:03
    1
  • O Offline
    O Offline
    Opson1
    replied to King_Jamiu_10 on 14 Jun 2019, 12:03 last edited by
    #477

    @king_jamiu_10
    The lessons of failure are better and faster learnt from the successful ones who themselves have failed in several ways before they succeeded! --Opson1.

    S King_Jamiu_10K 3 Replies Last reply 14 Jun 2019, 12:26
    2
  • S Offline
    S Offline
    SUPERNOVA 8
    replied to Opson1 on 14 Jun 2019, 12:26 last edited by
    #478

    @opson1 said in OSM Game Features : Chatroom - Suggestions:

    @king_jamiu_10
    The lessons of failure are better and faster learnt from the successful ones who themselves have failed in several ways before they succeeded! --Opson1.

    Nevertheless , Osm is a highly competitive game ( as was very correctly mentioned already ) and no manager is obligated to share any personal experience or wisdom about it. Whatever we may find on the forums concerning advices & tips around the game is to be considered as a friendly and kind gesture from volunteering fellow managers to whom we are obliged.
    SuperNova 8 . _

    β€œEducating the mind without educating the heart is no education at all.” Aristotle
    Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

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  • King_Jamiu_10K Offline
    King_Jamiu_10K Offline
    King_Jamiu_10
    replied to Opson1 on 14 Jun 2019, 12:34 last edited by
    #479

    @opson1 Mate, I hope you do realize that what you're replying to is my forum signature and it isn't referring to any one in particular πŸ˜‰

    alt text
    "It's fine to celebrate success but it is more important to heed the lessons of failure." -- Bill Gates

    O 1 Reply Last reply 14 Jun 2019, 12:38
    2
  • O Offline
    O Offline
    Opson1
    replied to King_Jamiu_10 on 14 Jun 2019, 12:38 last edited by
    #480

    @king_jamiu_10
    Got it, mate. That was just by the way. 😊

    Back to the matter, can't wait for OSM to key into COMPETITIONS WITH MONETARY REWARDS... πŸ˜ƒπŸ˜ƒπŸ˜ƒ

    1 Reply Last reply
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4 Dec 2016, 22:01

31 Mar 2025, 17:34
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