OSM Game Features : Chatroom - Suggestions
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wrote on 3 Dec 2017, 17:29 last edited by
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wrote on 3 Dec 2017, 21:56 last edited by RödVitt 12 Mar 2017, 22:00
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You are right OSM could do new stuff
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wrote on 7 Jan 2018, 00:09 last edited by
@rödvitt said in OSM Game Features : Chatroom For All The Community:
And I have the same problem too :thinking: This boy are from Curacao.
@Hespera and Harry Poon..
Do we have a solution?
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wrote on 7 Jan 2018, 17:47 last edited by Manager PR 9 1 Jul 2018, 17:48
I think developers for web and android had a misunderstanding when creating the game.
On android when you open specialist bar, when you select player there is showen number of goals and assists. And also, player age is near the player's name and in parenthesis () . On web there is not that showen players's assist.
And playing progres during training is green on mobile and light blue on web
I feel better playing on mobile -
wrote on 7 Jan 2018, 19:06 last edited by
And i see another problem: Text is too light
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@romito61 said in OSM Game Features : Chatroom For All The Community:
THANK YOU gamebasic, problem solved
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wrote on 27 Mar 2018, 00:54 last edited by
@christian-scott1234 said in The Transfer Market:
I think the way the transfer market works is a bit unrealistic. The computer will buy your players at max price always, the amount of time it takes to do so varies but in a league with lots of people the market breaks and there is no room for bartering or negotiation as everyone sells for their max price.
I think the ai should be changed so that it only buys players a certain % above their value e.g. 150% as opposed to the current 250%.
Let me know your thoughts on this. -
wrote on 9 Apr 2018, 08:17 last edited by
@fc10red It's a good idea but not something we're working on right now. You should change your Tactics now and then anyway
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wrote on 22 Apr 2018, 07:13 last edited by
Hello guys!
Please remember to use this topic whenever you have a new idea , any suggestion about anything concerning OSM. -
wrote on 22 Apr 2018, 07:41 last edited byThis post is deleted!
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wrote on 25 Apr 2018, 13:03 last edited by
@jiwjiww I also hope so
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wrote on 25 Apr 2018, 14:27 last edited by
An advanced tactics option that changes formation or tactics, making specific substitutions under set conditions within the simulated game.
e.g. if a player is sent off.
If your 2 goals down
1 goal up
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wrote on 26 Apr 2018, 19:09 last edited by
@lee-homer Think this would kinda make the scout function obsolete, as you as manager would be doing your own scouting.
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wrote on 27 Apr 2018, 17:10 last edited by
since I play this game, it's always more difficult for play at league that fully of manager than play with computer, for that I think better if we have more manager point for play with other manager than computer, I suggest OSM must have coefficient to increase league with full manager playing in, that more fairly.
Thanks,
cheers from Indonesia
Dragon Slayer -
wrote on 28 Apr 2018, 23:59 last edited by Hans Orf
A restriction on the number of transfers in a season, or have transfer windows.
Too many players just buy and sell constantly, knowing how to cheat the system. It then is no longer about tactics, squad, and formation.
Likewise, realistically all this squad instability would just cause disruption and a disjointed and failing team.
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wrote on 29 Apr 2018, 13:22 last edited by
@konstantin-r4 That is a good point about activity just would be nicer if you had players who really played and didn't just find ways to cheat the transfer system.
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wrote on 3 May 2018, 17:11 last edited by
@lee-homer Maybe they will at some point incorporate the option of promotion and relegation; hard to implement no doubt.
I have not finished a full season yet, but if there is one restriction to transfers, maybe transfers could be allowed till the last three or fours games or something. That would make a more fun tactical run into the end of the season.