OSM Game Features : Chatroom - Suggestions
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@Alfonzso_NL192 Mate, feel free to comment and criticize, but watch out how you do it. I've edited your post!
@Alfonzso_NL192 said in OSM Game Features : Chatroom For All The Community:
I wonder... why did they even merge the forums if the games can't be merged.
Where did I said that games can't be merged? I just said it's not same thing and that there are a lot of things to think before do it...
About number of categories, to be honest Dutch forums had an extra category that wasn't planned at start and I'm not yet sure if that was a good idea.
The idea on reducing the number of categories was to avoid users spread all over the different categories and have only one post per day on each of them, like we had on old forums.
Every time someone checks a topic and don't see nothing new, the reaction is... "Always same thing, I'm out of here!"
Having less categories, active topics will be concentrated in same place, so the probability of users to stick around and become more active, creating a more vibrant forums, goes up. -
@Lirind said in OSM Game Features : Chatroom For All The Community:
Play in a league with many teams with active managers, a lot of wins, cup and championship, and the manager points will come and don't change the settings when making a league it will reduce your manager points...
You are right for the most of the above Lirind but you forgot a major detail.
Choose a low goal team to try all the above. To work hard to build a strong squad equal to a high goal team and climb those league's rankings while facing real managers round after round and not just computer managed teams. It's not an easy task mate but in time and with experience it is achievable !
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@Lirind said in OSM Game Features : Chatroom For All The Community:
Play in a league with many teams with active managers, a lot of wins, cup and championship, and the manager points will come and
don't change the settings when making a league it will reduce your manager points...Changing advanced settings only has impact on end of season bonus, not on manager points!
Please be more careful when providing this kind of info, if you're not 100% sure ask
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@SpecialOne said in OSM Game Features : Chatroom For All The Community:
@Lirind said in OSM Game Features : Chatroom For All The Community:
Play in a league with many teams with active managers, a lot of wins, cup and championship, and the manager points will come and
don't change the settings when making a league it will reduce your manager points...Changing advanced settings only has impact on end of season bonus, not on manager points!
Please be more careful when providing this kind of info, if you're not 100% sure ask
wow, didn't know, it looked like this for me to in my competition. A crewmember told me he found it weird he got less MP at my competition... Good to know now
another point though is: i've changed my advanced settings (no trainingcamp, ..) and i closed it, only for my crewmembers (who are already in). Now my question is.. Can you explain me why they don't give me the option to open it after my members picked their team?
one other thing: could the option be back again to choose the managers that i want to kick after a competition is over, i had the choice in OSM 2.0, i'm missing this at 3.0
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I think v2.0 good than v3.0 cause I dont have coins ehehehe
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I had to bring this topic back in front since I read a few new topics that were opened , when we could have a chat about the game's features and your suggestions and ideas about it in here, all together.
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I can't take this game serious anymore.
Sorry for Dutch. 'schoten' means shots
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hahaha. I also lost a championship like this, was playing with the same agressivity as the opponent, but my player got expeld... happend 3 times, in 3 deciding games... so frustrating I had a far better team than my opponents... all match stats was on my favor... but i still lost the games, unbelievable
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And since this is a chatroom for game features, here's my suggestion...
Manager points: winning away, goals scored, hat tricks, clean disciplinary sheet... all of these just to mention a few, should be "rewarded" in manager points... just winning to a higher goaled team, human or no human... is too simplistic... and not challenging for the player at all. -
@Mister-Rarva said in OSM Game Features : Chatroom For All The Community:
And since this is a chatroom for game features, here's my suggestion...
Manager points: winning away, goals scored, hat tricks, clean disciplinary sheet... all of these just to mention a few, should be "rewarded" in manager points... just winning to a higher goaled team, human or no human... is too simplistic... and not challenging for the player at all.But my friend some of the above factors that you have posted, are already taken under consideration from the OSM engine and they do get rewarded one way or another. Just some of them with manager points : like the Goal Difference mentioned on your League Table or the hat tricks and keeping a clean sheet they are rewarded with bonus Boss Coins on the Achievements part of the game. In fact a lot of different aspects from the variety of the OSM's features are rewarded via the Achievements.
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was not talking about Boss Coins, just manager points.
For instance, I'm a 16th goal team... I play against a 10th team with my worst players, won 1-0, no cards, got 60 MP, I played against a 13th team won 6-0 with my best players, no cards, got 60 MP, I played against a 13th team won 4-0 with my worst players, no cards, got 60 MP... and so on... you get the ideia.
there's nothing I can do to earn more points... and it's not my fault that almost all player stopped being active after a couple of bad results... there's little challenge for me to be entusiastic about the game... i'm just bored. -
PS: .. those achievements are already done...
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@Mister-Rarva Yes, I got the idea. Although it is very strange that you've got 3 times the exact 60 MPs after all those wins. But I suppose you had quitters on your league and you had to play against cpu teams in the end. And yeah that's boring to death. Hahaha. That's why personally I end up loving small leagues and try to play with friends that really like to give their best and we don't quit that easy. But there are lots of managers who still prefer the long term leagues . It's a matter of taste I suppose.
Anyway, if you think of anything new that could spice up our game adventures then feel free to share your ideas with us . -
@Mister-Rarva said in OSM Game Features : Chatroom For All The Community:
PS: .. those achievements are already done...
Well done mate ! :thumbsup_tone2:
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well i'm supossed to play in all leagues in order to complete world domination. small or large leagues!
this happens to be a very large league, I was aiming for the 10000 MP using a 16 goal team, but I guess it's impossible... 20 teams of quitters! sometimes I get 30 MP for a win...
Spicing up... the 2d real time game... where you could alter the tactic, formation and substitutions as the game goes on! That's what could bring this game to another fun level. But something tells me that thats not going to happen ever! -
@Mister-Rarva Being able to alter tactics during match would totally change everything, people would have to be present at match timings otherwise they might have lower chances to win the match and stuff like that. So the live match would be fun but not everyone will be able to participate in that feature fully and many could be left disappointed and end up quitting the game.
2D gameplay on the other hand would be really amazing but as you said it might never happen. Because it's not just about 2D dots playing the game (that's no fun) it's about them following our tactical instructions during the gameplay but of course it is not an easy task to add that feature so that it works accurately, hence it might never happen...at least not any time soon :frowning2:
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@ΨΉΨ¨Ψ―-Ψ§ΩΨ΅Ψ·Ψ§Ψ±
Only English in these forums mate. -
@Alfonzso_NL192 That's the thing my friend. We have no idea. Cause the manager's post was made on his native language. And this way we will never understand what he was trying to share with us here.