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OSM: The game

Talk OSM: Tactics, Training Camps, Crews and tell us your suggestions. ENGLISH ONLY!

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  • Having trouble selling World Stars

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    o4mu6rO
    @Eli-Radulescu Yes, late in the seasons, regardless if it's a game bustling with human managers, or completely abandoned by them - it seems that the demand becomes increasingly picky, it becomes harder to flog off any type of player, but the reasons may be a little different in each case: the cheaper players may be seen as affordable, but since they aren't a match for those in the list, they're not desirable (for computer teams). Whereas the expensive players are out of the budget constraints. But there may be also some cumulative variable: the more deals you've concluded in a competition, the harder will the subsequent ones be. The overall price and the markup over their nominal value are definitely factors, but don't sell players only for the list average (well maybe if you need to reshape tactically) because you won't make progress. I've been advertising a 103 DM William Carvalho for several days for the list average in the winners' cup, but nothing happened, but when I started rasing the price, he got noticed. I wouldn't expect the AI to realize a chance is slipping away, but maybe twiddling with the price actually helps selling. It may have also been the efect of the list depopulating (when there are many players, the chances of a particular one to get noticed are smaller, when managers get eliminated it becomes possible to sell for higher prices again). The relationship to other listed players may be a factor too: the best (human-listed) option for a given quality seems to fare better. The nationality of the players may influence something too. Brazilians, Spaniards, Englishmen may be selling better than say Portuguese or Frenchmen or Poles (maybe a simulation of targetting the nationality bonus by the most extravagant teams).
  • Secondary qualities

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    o4mu6rO
    @Acessandro-0 Players have 3 attributes (attack, defense, overall), and for each line in the formation one of these attributes is the primary determinant of the quality of the player: attack for those playing as forwards, overall for those used as midfielders, defense for those featuring as defenders and goalkeepers But attackers still have an overall and defense rating, midfielders have attack and defense, defenders have attack and overall. So these are the secondary qualities mentioned. How this affects the line tactics: when you have forwards with respectable defense ratings, you can have them play better (they will incorporate their advantageous defensive rating stronger, presumably at the expense of some of their attack capability) by instructing them to "assist the midfield" or the defense (by "dropping deep"). If your midfielders have per saldo slightly greater defense than attack, it would make your midfield stronger to set it to "protect the defense" than to hold position. And the other way around, if they're about equal defending and attacking, the midfield alone should be stronger when staying in position. But the question #1 is: do the line tactics only serve the line they are used for, or also the line they're supposed to be reinforcing in this way? For the players in the defense line, it's even possible to use the attack ratings for only some of them: those on the sides (by choosing "attacking full-backs"). This may actually work the same way for the forwards too, so this is question #2: does "assist midfield" mean only your wingers are using their defensive attribute? Question #3 is - is there merit to excessive defense? Does defense only serve to cancel out the opposing attack or can it use the superfluous ability to propel the play? Question #4 is - does attack perform better when evading the defense - by having a different layout than they do (like a midfielder or forward dead center when the opponent is playing two in the respective middle), and does it work the other way around if the attacking players have more quality than their marker (so that they can specifically outplay them if they're close)? Question #5 is - does the flanking bonus work horizontally as well?
  • OSM: How to turn a great game in a P2W game

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    MarkusRW5M
    @DE-XRIST thanks for that!
  • Why match results are completely random..

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  • How many medals in a league?

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    DE XRISTD
    @jasiuk88 Correct...thanks...
  • Important topic

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    DE XRISTD
    @Aquapool ..and why is the same person ??? because a new manager entered the league ??? this by it's self is not a proof.... please next time you suspect someone for cheating report him here >> https://support.onlinesoccermanager.com/hc/en-us/requests/new
  • We are looking for an opponent for a friendly battle.

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    BembelmänB
    We can and would also play against a crew . Then maybe someone of you is interested?
  • How much age matter in osm?

    transfers
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    Knicks2023K
    Nonsense
  • Winners cup and new season

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    Matija MD DujanM
    @SpecialOne On this one I completelly agree with you. Exactly for those reasons, current system is really good.
  • How can i get VIP league invitation

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    jasiuk88J
    @Prdeláč VIP league is normal league with some top clubs / nations. From time to time GB makes some promotion to get ticket to VIP league. Sometimes if you will buy bosscoins, sometimes if win some certain league or Cup, sometimes for players who play long time, sometimes if you are buying a lot of bosscoins and others. Generally no rule... from time to time also you can buy in shop ticket to VIP league / cup
  • Resigning

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  • How to sell players? Also best tactics?

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    DE XRISTD
    @KataScript99 Hello mate and welcome back....selling players is just random,as always been....for tactics use this topic >>> https://forum.onlinesoccermanager.com/topic/49774/official-topic-tactics-request/2061
  • Inventory feature?!

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    MarkusRW5M
    @MarcusWöll to pay your monthly salary to
  • Battle Points

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    AquapoolA
    @Aquapool said in Battle Points: @Fear-Force Boss, yes it has been modified. T/C #Edit; [image: 1671141826130-screenshot_20221215_201732_com.gamebasics.osm_edit_51338832132790.jpg] It show 6 battle points as you see in photo, and my battle points is 12.
  • what is it!

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  • Gratitude

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  • Slow sale of players

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    DE XRISTD
    @Sciryffo No glitch with transfers.... selling players is all about selling chance and luck..... Selling change is calculated based on transfer value and also on the increase rate.
  • Man markin

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    AquapoolA
    @Unknown-Penguin there is advantage only when you make your defense players like forward of your opponent like if your opponent play three players in attack you should put three in defense, like that the opponent attack should be your defense in same.. #man-mark It's okey for defensive, and aggressive depend on refere color..
  • Lost a final to a weaker team

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    Bakary MickyB
    @sir-chiips I once lost a a final against a weak team with low moral and fitness. I had a quality players with with good tactics. it was a surprise for me. Till today I dont know how come I lost
  • World 2022 (Qatar World Cup)

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