Promotions/Campaigns
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@fatah-37 Not many fans of legend events here on the forum. It mainly encourages newbies to spent 100 coins per legend. And then they leave the game when they don't have any free coins left. I hope legends are removed, or just cost 1 coin like every player on the transfer list. A legend is not better than a regular player on the transfer list.
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Oh well, at least we have bigger progression for older players. But yeah, I dont see how it is logical to spend 100BC's for a single player that is not different in any way to others on the list, except he only has a "great" name
There are nostalgia leagues for that though... but hey, sheeps will always be there to be sheared
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@majstor-matt by the way, they have a unique design and nameplate !!!
but seriously, there are the same questions to informs, buying them from the transfer list is also pointless
with legends it would be interesting if they could give a nation bonus, like in fifa, where they have chemistry with any players -
I already few times bought Legends and sometimes they played worst than regular player. So I dont see point to buy them. I think that GB need to update that event. Ex. They give national bonus or improve moral of another player. Or at least they should cost less coins (maybe 15 coins like scout Player?). This event is not my favouite one.
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@majstor-matt Spend 500 coins to win 25. Great deal. !
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@manyac-xx Yup, brilliant. LOL
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@alyssagb thanks for giving notice
This way managers who want to use it to their benefit, can work towards these ‘flash’-events
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cool xD
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@dernemej-vocksic when you launch a NEW training, it will last 4u (instead of 8u). Unfortunately if a training is running, you have to finish this training (even if you are between 4u and 8u) before you can launch a new one
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I'm feeling some madness is in the air...
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Majstor Mattreplied to AlyssaGB on 20 May 2021, 10:12 last edited by Majstor Matt 20 May 2021, 10:13
@alyssagb said in Promotions/Campaigns:
This weekend's event: Transfer Madness
Starts: May 21, 10am CEST | Ends: May 24, 9am CESTThis weekend players are looking to change clubs during the Transfer Madness event!
@alyssagb Nice! Thank you for the confirmation on time to get ready
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@specialone Was there a bug this morning with the higher selling chance? I started with Coventry yesterday evening, but despite the cheap players so early in the season there were no transfers in this league between 09:27 and 13:21. At 13:22 the engine bought 35 players in this league, so I think the worker between 10:00 and 12:00 didn't work.
I think this happens more often since the random transfer times were introduced. I still think that we miss workers sometimes or that the selling chance is lowered (outside this promotion), are the random transfer times still a test?
Maybe I still don't understand the random transfer times correctly, but I think there should have been (at least) 1 transfer worker between 09:27 and 13:21.
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@koningco said in Promotions/Campaigns:
@specialone Was there a bug this morning with the higher selling chance? I started with Coventry yesterday evening, but despite the cheap players so early in the season there were no transfers in this league between 09:27 and 13:21. At 13:22 the engine bought 35 players in this league, so I think the worker between 10:00 and 12:00 didn't work.
I think this happens more often since the random transfer times were introduced. I still think that we miss workers sometimes or that the selling chance is lowered (outside this promotion), are the random transfer times still a test?
Maybe I still don't understand the random transfer times correctly, but I think there should have been (at least) 1 transfer worker between 09:27 and 13:21.
And why are you so sure that there should have been transfers within that interval?
Random transfer times are no longer test. We won't be disclosing any other info (at least not for now) than the fact that there will be 8 transfer rounds per day!
Your league had 8 rounds yesterday at:
- 04:07:33; 06:46:38; 08:39:03; 09:54:05; 12:07:30; 13:47:31; 16:17:36; 18:08:50
And today there were already 6 transfer rounds until now: - 04:33:06; 06:39:47; 08:58:23; 09:27:26; 13:22:17; 14:41:46
So, seems like that before simulation there's plenty of time for 2 rounds more
NOTE: I won't be providing similar info (transfer round times) anymore, so please don't start querying for it!
- 04:07:33; 06:46:38; 08:39:03; 09:54:05; 12:07:30; 13:47:31; 16:17:36; 18:08:50
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KoningCo English Usersreplied to SpecialOne on 21 May 2021, 16:12 last edited by KoningCo 21 May 2021, 16:16
@specialone Thank you for the explanation. I thought that there still was some pattern like at most 3 hours between workers but today (09:27 and 13:22) proved that I was wrong.
Despite that I had 8 workers today I still don't like the random times. Especially when I am not sure if there is still a worker coming or not (after working day) and when 2 workers come shortly after each other. I hope GB comes with a more user friendly system to spread the server load (server load was communicated as the reason for the change), like different transfer times per server and not random times that change every day / every 2 hours. In the old transfer system I was sure that on my servers one more worker would come by after working hours (between 18:00 and 18:15 or between 19:00 and 19:15).
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Temporary event: Extraordinary Scout
Starts: May 26, 7PM CEST | Ends: May 26, 11PM CESTTomorrow the Extraordinary Scout travels between 19:00 and 23:00 CEST. He will be back from his trip within 2 hours.
Not only will he be faster, but he'll also be back with better deals. This is your chance to bolster your Squad in all the right places.
1474/3516