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OSM Game Features : Chatroom - Suggestions

Scheduled Pinned Locked Moved OSM: The game
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  • penose 72_NLP Offline
    penose 72_NLP Offline
    penose 72_NL Dutch Users
    wrote on last edited by
    #740

    Why not give extra points for the player of the year?

    1 Reply Last reply
    0
  • uchenna aU Offline
    uchenna aU Offline
    uchenna a
    wrote on last edited by uchenna a
    #741

    Damn this topic is dead right now, no regular response or possible or not from a mod response to my suggestion 2 weeks ago on new WEEKEND EVENTS of all things, pretty disappointing since it is regarding new weekend events isn't it?... Also, the other two posters in the last two weeks have gotten no response...

    Anyways I also have a new suggestion regarding crews, if we can eventually be able to see how long someone has been in a crew, especially the crew we are in. As a new captain and manager in a crew, this can help decide if you should get rid of a manager with no or little battle points, it may be based on how willing the manager was to join battles or if they just joined.

    Chelsea for Life

    PabloGCZP 1 Reply Last reply
    2
  • Mr. Sir Alex Fonzusson_NLM Offline
    Mr. Sir Alex Fonzusson_NLM Offline
    Mr. Sir Alex Fonzusson_NL Dutch Users
    replied to SUPERNOVA 8 on last edited by
    #742

    @SUPERNOVA-8

    Hey thanks for replying.
    When the computer makes a bid and I want a higher price, I move the fader more to the right. But EVERY time again, the club withdraw. I want to see, that they make another bid or just say, no sorry we stick to our first bid..... and so on.... But a bit of real negotiations/talks there would be nice!

    Substitutes: Well, if your behind you can choose to go to a more attacking formation from minute X and make some changes. Or if you are in front. You can change player x and y.
    Now they change even if your winning or losing. (I agree if a player is realy tired, he may be substituted). Just a bit more options for the substitutes (I hope you understand me here 🙂 )

    Thanks,
    Bye!

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  • PabloGCZP Offline
    PabloGCZP Offline
    PabloGCZ
    replied to uchenna a on last edited by PabloGCZ
    #743

    I join this thought. It would be an excellent idea to have more information within the crews. It would also be interesting to know the quantity of battles played in the crew, and historically too, also the information of each battle for each player, number of goals scored for and against, etc. I have more ideas, but I just wanted to join @uchenna-a.

    1 Reply Last reply
    1
  • Strato09S Offline
    Strato09S Offline
    Strato09 Portuguese Users
    wrote on last edited by
    #744

    I think it would be interesting for a next update, the introduction of morale, morale of the players, the board and the fans. Morale with the players would come as an example, how often you rate such a player, and morale would influence his performance in the game.

    DMFArranhado98D 1 Reply Last reply
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  • DMFArranhado98D Offline
    DMFArranhado98D Offline
    DMFArranhado98
    replied to Strato09 on last edited by
    #745

    Players already have morale though.
    About the fans and the board's morale: the fans' morale could affect the tickets income and home factor bonus, but how could the board's morale affect a manager? Manager points? That'd result in the same as we already have - and I can't see any other way of making it meaningful.

    Applying templates to each match

    Strato09S TheOsmKing_20T 2 Replies Last reply
    1
  • Strato09S Offline
    Strato09S Offline
    Strato09 Portuguese Users
    replied to DMFArranhado98 on last edited by
    #746

    I didn't know about player morale, is it possible to get a sense of what a player's morale looks like, or is it hidden?

    SuvvenS 1 Reply Last reply
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  • TheOsmKing_20T Offline
    TheOsmKing_20T Offline
    TheOsmKing_20 English Users
    replied to DMFArranhado98 on last edited by
    #747

    @DMFArranhado98 Yes I agree

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  • SuvvenS Offline
    SuvvenS Offline
    Suvven English Users
    replied to Strato09 on last edited by
    #748

    @Strato09 Go to Team >> Squad then you should see Fitness (Fit) and Morale (Mor), and if you hover over the bars you will see the %.

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  • DMFArranhado98D Offline
    DMFArranhado98D Offline
    DMFArranhado98
    wrote on last edited by
    #749

    Yup, you can check it out as @Suvven said.

    If you wanna know how it works, it's not as simple as that.
    It'll go up if your team wins, but its decrease is more complex: lined up forwards' morale will go down if they fail to score in a match; defenders and goalies' morale can stay the same if they manage to get a clean sheet - despite the draw -; and lined up players' morale decrease less than benched players' ones - whose morale decrease at a slower rate and than reserves'.

    Applying templates to each match

    1 Reply Last reply
    1
  • G Offline
    G Offline
    Gininho Bianchi English Users
    replied to SUPERNOVA 8 on last edited by
    #750

    @SUPERNOVA-8
    It seems to me the game, the real teams, goals and the transfer market is simpler.
    I would like you to join me

    https://bnc.lt/xzHc/f1Jj0IEpk3

    1 Reply Last reply
    0
  • DMFArranhado98D Offline
    DMFArranhado98D Offline
    DMFArranhado98
    wrote on last edited by DMFArranhado98
    #751

    alt text
    Own goals

    Applying templates to each match

    uchenna aU 1 Reply Last reply
    2
  • uchenna aU Offline
    uchenna aU Offline
    uchenna a
    replied to DMFArranhado98 on last edited by uchenna a
    #752

    @DMFArranhado98 Yes good idea, but the only problem I maybe see happening is that people may get mad if like their player concedes two own goals in a game and they lose because of their own goals people will start to complain and think it is rigged. Or people will get mad and frustrated that they lose 1-0 because of an own goal, could even happen in a cup game and it can be even more frustrating. Even though these scenarios that I listed above happen in real life, I don't know if people will accept these scenarios listed above happening in OSM. If people do accept that these scenarios and more can happen in OSM and it won't feel rigged to them, then own goals would be fine in OSM. 👍

    Chelsea for Life

    1 Reply Last reply
    0
  • DMFArranhado98D Offline
    DMFArranhado98D Offline
    DMFArranhado98
    wrote on last edited by DMFArranhado98
    #753

    I already get mad at my players being sent off and even if I lose without red cards, but after dominating the opponent - not to mention last minute goals. However, as OSM isn't rigged and each coin is two-sided, I also laugh my ass off when I got myself on the lucky side. I think the same would happen with own goals.

    Applying templates to each match

    uchenna aU 1 Reply Last reply
    1
  • uchenna aU Offline
    uchenna aU Offline
    uchenna a
    replied to DMFArranhado98 on last edited by
    #754

    @DMFArranhado98 Yeah but I have heard and seen people get mad and feel like this game is rigged and have even expressed it here on the forum, an example of this was in the "the engine is broken" topic in osm: the game. I expressed my feelings there, but it was a while ago and personally I don't think OSM is rigged anymore, but many people have thought this way.

    Chelsea for Life

    1 Reply Last reply
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  • Ajay Ajha89A Offline
    Ajay Ajha89A Offline
    Ajay Ajha89 Indonesian Users
    wrote on last edited by
    #755
    1. Automatic completion when the process has ended for training, stadium development, lawyers, doctors (without having to click finish again).
    2. Direct selection of specialist players in the starting line-up (and there are special markings on selected players, for example captain).
    3. History of the last position in the tournament, eg semifinal or group phase.
    4. Comment on the cause of the penalty and who the opposing player committed the violation and received a yellow or red card.
      Thank you.
    DMFArranhado98D 1 Reply Last reply
    0
  • DMFArranhado98D Offline
    DMFArranhado98D Offline
    DMFArranhado98
    replied to Ajay Ajha89 on last edited by
    #756
    1. Direct selection of specialist players in the starting line-up (and there are special markings on selected players, for example captain).

    Wouldn't this mess up the system if one of those marked player was sold?

    1. History of the last position in the tournament, eg semifinal or group phase.

    Such as the already existing Trophy Cabinet?

    Applying templates to each match

    Ajay Ajha89A 1 Reply Last reply
    0
  • Ajay Ajha89A Offline
    Ajay Ajha89A Offline
    Ajay Ajha89 Indonesian Users
    replied to DMFArranhado98 on last edited by
    #757

    @DMFArranhado98

    RE : Wouldn't this mess up the system if one of those marked player was sold?

    the current system too, I only hope for a sign for specialist players and changes made on the page starting line up, in similar games this can be applied.

    RE : Such as the already existing Trophy Cabinet?

    there only displays club information and trophy symbols, does not give the last achievements of the club achieved in the tournament, such as losing in the semifinals or quarterfinals or group stages.

    1 Reply Last reply
    0
  • OchowiakO Offline
    OchowiakO Offline
    Ochowiak
    replied to Suvven on last edited by
    #758

    @Suvven Maybe some rank-based matchmaking would help?

    I also have a suggestion/request.
    In our group rank battles we've been getting opponents from all around the world which resulted in a problem- we get out game simulations very early. I.e. when we usually play games in leagues between 8PM and 10PM some of our ranked battles are around 4PM. Many of us work, so that is quite frustrating. Maybe you could add a "prefered simulation time period" or something like that. For example, you would pick 9PM-10PM time period and you'd find opponents with same time period. This way everyone will have their lineups and tactics set etc. To avoid any draw fixing there can be some limit, or maybe automatically eliminate the opponent from last battle in draw for the next one. That's just my idea based on game experience and observations, i guess there are more groups with similar problem 😉

    DMFArranhado98D 1 Reply Last reply
    0
  • DMFArranhado98D Offline
    DMFArranhado98D Offline
    DMFArranhado98
    replied to Ochowiak on last edited by DMFArranhado98
    #759

    What if you just set up things before your job schedule?
    On my busier days with classes, I'll set things, like, twenty hours before its due time, as I rather set it up on my desktop - which I can only access on the following hours to the time of matches on busier days...

    Applying templates to each match

    1 Reply Last reply
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