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OSM Game Features : Chatroom - Suggestions

Scheduled Pinned Locked Moved OSM: The game
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  • OchowiakO Offline
    OchowiakO Offline
    Ochowiak
    wrote on last edited by
    #814

    My suggestion is to introduce two, brand new staff members: Psychologist and the Physio. They will do the same thing but with different attributes: Physio will regain the condition while Psychologist will regain the morale. I thought about two systems of usage for them:
    1) Full team renewal using Boss Coins. For in example 10 BC you will have you teams condition fully renewed. I'd suggest for it to have limits like bootcamps, so people don't use it every 2 days or so;
    2) Full player renewal using credits. You pick a player just like you do for a training but in this situation the player will have a special session with Physio or Psychologist.
    Don't know if you find it useful, but i got my butt kicked out the tournament league because of low condition of my best players which resulted in their poor performance. That's why I come up with this idea, let me hear your thoughts about it πŸ™‚

    SuvvenS IvanAndalI 2 Replies Last reply
    6
  • SuvvenS Offline
    SuvvenS Offline
    Suvven English Users
    replied to Ochowiak on last edited by
    #815

    @Ochowiak I don't like it. Part of being a good manager is managing your squad well, it will take away from the skill required if you can just pay your way out of problems like a cheque-book manager. Down-vote from me. But I guess GB may like it because it will bring in more revenue πŸ€·β€β™‚οΈ

    NikoAlinRON 1 Reply Last reply
    0
  • IvanAndalI Offline
    IvanAndalI Offline
    IvanAndal English Users
    replied to Ochowiak on last edited by
    #816

    @Ochowiak i belive those egzisted in earlier versions. If I'm not mistaken.

    πŸ‡­πŸ‡·Captain of the CROATIA national team and 3rd placed on the first ever Nations Cup tournament πŸ‡­πŸ‡·

    1 Reply Last reply
    0
  • NikoAlinRON Offline
    NikoAlinRON Offline
    NikoAlinRO Spanish Users
    replied to Suvven on last edited by
    #817

    @Suvven yes that is what i posted earlier too, i dont want the game to be pay 2 win. It is already helping people that want to invest money into it with some of its features.

    1 Reply Last reply
    1
  • uchenna aU Offline
    uchenna aU Offline
    uchenna a
    replied to uchenna a on last edited by uchenna a
    #818

    @uchenna-a said in OSM Game Features : Chatroom - Suggestions:

    I have 3 suggestions for new weekend events, I also told AlyssaGB these suggestions as well:

    1. Face value price event: All Players in the Transfer List (excluding players that were put on the Transfer list by managers in your league) and players from the Scout are on the transfer list at their face value. For example, an 87 overall Lautaro Martinez is on the transfer list at 15.2 million, his player value.
    2. Faster and extreme training progression weekend: The 4-hour training event and the extreme training progression are a combination and are on the same weekend. Since this is such a huge bonus, this promotion could only happen 4-6 times a year.
    3. Cheaper Scout event: Players from the Scout will cost 5 boss coins instead of 15 boss coins. (In the future, this cheaper scout event could also maybe be a combination with the faster scout event. Once again, this combination event could only happen 4-6 times a year because it would be such a huge bonus.) πŸ™‚

    Restating these weekend events from January 3rd because OSM lacks enough weekend events, it feels like the current ones (excluding transfer frenzy) happen too repetitively and too often.

    Chelsea for Life

    uchenna aU 1 Reply Last reply
    0
  • I Offline
    I Offline
    ikloiwvie English Users
    wrote on last edited by
    #819

    This only applies in big leagues like England, Italy, etc. My suggestion is to generate more leagues and make more big clubs (which are around Objective 4 and the best of Objective 7) available for 200 Boss Coins with 4 match days left for transfers like the situation before your last huge update. No one wants to rebuild Tottenham or Man United without 4 preseason days. I do have a feeling this is the major reason the number of active leagues have been on a slump. This is just for your reference but I hope I could rebuild teams like Man U, Spurs and West Ham without creating a new league with 4 preseason days. The small clubs doesn't matter in my suggestion as slots with 4 preseason days are always adequate. Thank you for your attention.

    1 Reply Last reply
    0
  • C Offline
    C Offline
    coronawillkillus English Users
    wrote on last edited by
    #820

    Have they removed preseason for the big leagues?

    I 1 Reply Last reply
    0
  • I Offline
    I Offline
    ikloiwvie English Users
    replied to coronawillkillus on last edited by
    #821

    @coronawillkillus They haven't removed preseason but the new league allocation mechanism did cause a lot of problems to me as it fits you into any league available. I love 4 preseason days for a rebuild therefore I sent the game a suggestion just a few days ago about this.

    1 Reply Last reply
    0
  • Josemaldonado_1J Offline
    Josemaldonado_1J Offline
    Josemaldonado_1
    wrote on last edited by Josemaldonado_1
    #822

    I've been thinking about this for I while so I have this idea: let's say in Italy, there is a league cup (same as all other leagues) so my idea is for to have countries with more than 1 division to have a cup with all of the teams in each of the divisions (like the FA cup), and it would be something like this:
    1st round Italy: all of 4th division teams and 12 of 3rd division teams (for 32 teams)
    Second round: first round winners and rest of 3rd division and 8 2nd division teams (32 teams)
    3rd round: second round winners (16 teams)
    4th round: third round winners and 8 2nd division teams (16 teams)
    5th round: 4th round winners and 4 2nd division teams and all 20 Serie a teams (32 teams)
    6th round: 5th round winners (16 teams
    Quarterfinals: 6th round winners (8 teams)
    Semifinals: quarterfinal winners (4 teams)
    Final: Semifinal winners (2 teams)

    Josemaldonado_1J 1 Reply Last reply
    2
  • Josemaldonado_1J Offline
    Josemaldonado_1J Offline
    Josemaldonado_1
    replied to Josemaldonado_1 on last edited by
    #823

    @Josemaldonado_1 said in OSM Game Features : Chatroom - Suggestions:

    I've been thinking about this for I while so I have this idea: let's say in Italy, there is a league cup (same as all other leagues) so my idea is for to have countries with more than 1 division to have a cup with all of the teams in each of the divisions (like the FA cup), and it would be something like this:
    1st round Italy: all of 4th division teams and 12 of 3rd division teams (for 32 teams)
    Second round: first round winners and rest of 3rd division and 8 2nd division teams (32 teams)
    3rd round: second round winners (16 teams)
    4th round: third round winners and 8 2nd division teams (16 teams)
    5th round: 4th round winners and 4 2nd division teams and all 20 Serie a teams (32 teams)
    6th round: 5th round winners (16 teams
    Quarterfinals: 6th round winners (8 teams)
    Semifinals: quarterfinal winners (4 teams)
    Final: Semifinal winners (2 teams)

    1 Reply Last reply
    1
  • Vincent Ado KompanyV Offline
    Vincent Ado KompanyV Offline
    Vincent Ado Kompany
    wrote on last edited by
    #824

    I think GB should introduce the option of blocking managers in the game. For example, I block one manager, that manager would not be able to send messages, league invites, etc., but he would be able to play with me if he "accidentally" joined

    TOP G
    Nagelsmann on fire πŸ”₯πŸ”₯πŸ”₯πŸ”₯
    Tari Gamad πŸ”žπŸ“ŒπŸ’¦

    1 Reply Last reply
    6
  • ykilijayY Offline
    ykilijayY Offline
    ykilijay English Users
    wrote on last edited by King_Jamiu_10
    #825

    We need line-up slots. I mean im using a team for a weak opponent besides im using another team for strong opponent. For my opinion we need like 4 line-up slots. Online Soccer Manager would be way much better with this update.

    OchowiakO 1 Reply Last reply
    0
  • OchowiakO Offline
    OchowiakO Offline
    Ochowiak
    replied to ykilijay on last edited by
    #826

    @ykilijay I have to disagree. This option would've been helpful only in leagues without transfers. In a normal league with transfers allowed you are constantly transfering players in and out, so you would still have to update those line-up slots daily. I personally don't see any reason to add line-up slots. That's my opinion.

    1 Reply Last reply
    0
  • IvanAndalI Offline
    IvanAndalI Offline
    IvanAndal English Users
    wrote on last edited by IvanAndal
    #827

    What I would like to see added to OSM is the option to disable the scout while creating a league. I think that would be a great add-on for crew leagues and stuff like that because in that case everyone would have "a leveled playing field". In many friendly leagues players with a lot of boss coins easily get far ahead by using the scout (✌️ guilty as charged) and those who cant afford to spend BCs get left far behind, they simply don't have the same conditions. I hope this feature could be added as an option when we're creating a custom league (with all the other available options, this wouldn't be something too radical).

    πŸ‡­πŸ‡·Captain of the CROATIA national team and 3rd placed on the first ever Nations Cup tournament πŸ‡­πŸ‡·

    1 Reply Last reply
    9
  • Josemaldonado_1J Offline
    Josemaldonado_1J Offline
    Josemaldonado_1
    wrote on last edited by
    #828

    Re: OSM Game Features : Chatroom - Suggestions

    So, let's say, you can't get your objective, but you are only one place below and you win the cup, can we have it pardoned by the board?

    1 Reply Last reply
    0
  • A Offline
    A Offline
    Abdol zade English Users
    wrote on last edited by
    #829

    Hi،
    As for the suggested players, it would be great if you make a player card like the FIFA game which has different cards with different colors and of course write the players post like the DMF.

    1 Reply Last reply
    0
  • Majstor MattM Offline
    Majstor MattM Offline
    Majstor Matt
    wrote on last edited by
    #830

    Suggestion: Assist in Team -> Squad section.

    Im probably not the first one mentioning this, but wouldnt it be great that you guys reduce a bit "name section" of players view in your squad page and add asissts next to the goal stats?

    Example: C.Ronaldo has one of the longer names in the game and there is still plenty of space (red section) to be reduced next to it in order to make room for assists stats on the right part of the page next to the goals.. wouldnt you say? Anyway, think about it, would also like to see what others have to say about this as well.

    capture-20200325-123214.png

    Regards,
    Matt

    alt text
    πŸ₯‰ OSM Nations Cup 2021 - 3rd place (Croatia)
    Crew: Proud to be Croat

    1 Reply Last reply
    11
  • IvanAndalI Offline
    IvanAndalI Offline
    IvanAndal English Users
    wrote on last edited by IvanAndal
    #831

    I would like to suggest expanding crew capacity from 24 to 25 members.

    I communicate with a number of crew leaders and almost all of them said that they don't understand why the capacity is set at 24 when only 20 can play battles. That leads to crews being 'forced' holding 20 active members making those four spots utterly useless...
    My suggestion is to increase max. crew member count to 25 and max. simultaneous battles per crew from 4 to 5 so that all 25 members could participate.

    I hope this will get to those who make decisions around here πŸ™‚

    Best regards ✌️

    πŸ‡­πŸ‡·Captain of the CROATIA national team and 3rd placed on the first ever Nations Cup tournament πŸ‡­πŸ‡·

    uchenna aU 1 Reply Last reply
    6
  • uchenna aU Offline
    uchenna aU Offline
    uchenna a
    replied to IvanAndal on last edited by uchenna a
    #832

    @IvanAndal Yeah I agree 24 members is inconvenient and leaves out 4 members that would just need one more player for a fifth battle. 25 members max capacity is much better you can run 5 battles at a time and no one would be or feel left out.

    Chelsea for Life

    1 Reply Last reply
    2
  • uchenna aU Offline
    uchenna aU Offline
    uchenna a
    replied to King_Jamiu_10 on last edited by uchenna a
    #833

    @King_Jamiu_10 Sorry to mention this again but it has been 24 days now and I am still not seeing any mods answering any of the suggestions here, especially the ones that get a high amount of upvotes. Not asking for mods to respond to everything here but at least something, still every suggestion practically goes unheard or unresponded from mods. If the suggestions are going to be implemented or not, or if there is a flaw in them, then it would be nice for a mod to respond and give feedback or any critique or recommendation for the suggestion. If the suggestions are going to be implemented or are already implemented, then it would be good to get this response from mods if we are unaware of it. As I mentioned earlier, mods used to be more active here in this topic last year but so far this year, there are barely any response to any suggestions, even if they get many upvotes. Please would you or another mod be able to change this? Because it still feels like our voice is unheard or ignored in this topic by mods πŸ™

    P.S: Note this is not a rant against forum mods, just want to see you guys more active in this topic like you were before πŸ‘

    Chelsea for Life

    King_Jamiu_10K 1 Reply Last reply
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