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Game Updates

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  • MenagerBLM MenagerBL

    @Memphis-United_NL
    If you want play a realistic game then delate your account and go search for another game, tetris or something else.
    This game is unrealistic for a long time already, but that's how thing are working.
    You can accept the conditions or leave the game.
    Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
    I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

    S Offline
    S Offline
    SUPERNOVA 8
    wrote on last edited by SUPERNOVA 8
    #134

    @MenagerBL , @Memphis-United_NL Ahaha. πŸ™‚ Guys sorry to interrupt this great dialogue but I gotta say ...If I ever wanted a realistic experience I would become a real football manager ! Lmao ! πŸ˜† Watch out Football World ! Here comes SuperNova on the greenfields ! But this is a game and it's meant to bring fun and joy to all of us.
    So please gentlemen , let's keep it cool and stop being sarcastic to each other. Peace bros :peace:

    β€œEducating the mind without educating the heart is no education at all.” Aristotle
    Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

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    • Memphis United_NLM Memphis United_NL

      @MenagerBL You are right mate. But making it more easier to sell expensive players makes the crazy squid building problem only worse. I still hope that they implement some other updates to make squad building more realistic πŸ˜‰

      MenagerBLM Offline
      MenagerBLM Offline
      MenagerBL
      wrote on last edited by
      #135

      @Memphis-United_NL
      I agree mate, it would be crazy, but I think it's already crazy enough. If u play with Las Palmas (Spain) for example you can upgrade your squad up to 1 billion easy. So in my opinion it wouldn't be a very big difference. πŸ™‚ I also hope they will implement something to make squad building more realisticm and they could win with this. For example in the old version people used scout more. Now I use scout in first 4-5 rounds. After that all my squad is already 90+ and I don't need the scout anymore, I buy only the ''boosted'' players from TL. πŸ™‚

      @SUPERNOVA-8 Hi Sophie. Everything is cool... πŸ™‚ Sarcasm is always interesting and funny to read... πŸ™‚ Isn't it? πŸ™‚

      OSM World Champion 2019&2020/WNT Winner 17/18
      0_1568384285062_45755.jpg

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      • SpecialOneS SpecialOne

        From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

        This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

        So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

        We'll keep you posted when final system is implemented!

        NOTE: OSM NL servers are not affected by this change!

        simone.antonelloS Offline
        simone.antonelloS Offline
        simone.antonello
        wrote on last edited by simone.antonello
        #136

        @SpecialOne said in Game Updates:

        From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

        This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

        So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

        We'll keep you posted when final system is implemented!

        NOTE: OSM NL servers are not affected by this change!

        So, from 14.00 to the night won't be any transfer "from" and "to" CPU?

        SpecialOneS 1 Reply Last reply
        0
        • stupidproS Offline
          stupidproS Offline
          stupidpro
          wrote on last edited by
          #137

          How will it be possible then to make a low goal team better than others if the transfers are done in such an interval of time

          xxx $lay xxx

          SpecialOneS 1 Reply Last reply
          0
          • simone.antonelloS simone.antonello

            @SpecialOne said in Game Updates:

            From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

            This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

            So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

            We'll keep you posted when final system is implemented!

            NOTE: OSM NL servers are not affected by this change!

            So, from 14.00 to the night won't be any transfer "from" and "to" CPU?

            SpecialOneS Offline
            SpecialOneS Offline
            SpecialOne
            wrote on last edited by
            #138

            @simone.antonello said in Game Updates:

            So, from 14.00 to the night won't be any transfer "from" and "to" CPU?

            Correct.

            But keep in mind that this is temporary. Soon this will change again!

            "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

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            • stupidproS stupidpro

              How will it be possible then to make a low goal team better than others if the transfers are done in such an interval of time

              SpecialOneS Offline
              SpecialOneS Offline
              SpecialOne
              wrote on last edited by
              #139

              @stupidpro said in Game Updates:

              How will it be possible then to make a low goal team better than others if the transfers are done in such an interval of time

              Same way as before... You'll just have daily round transfers in a smaller time frame.

              "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

              stupidproS 1 Reply Last reply
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              • SpecialOneS SpecialOne

                @stupidpro said in Game Updates:

                How will it be possible then to make a low goal team better than others if the transfers are done in such an interval of time

                Same way as before... You'll just have daily round transfers in a smaller time frame.

                stupidproS Offline
                stupidproS Offline
                stupidpro
                wrote on last edited by
                #140

                @SpecialOne Yes, but I think that it would be waaaay harder than with the 24/7 one

                xxx $lay xxx

                S 1 Reply Last reply
                0
                • Joe McNorthManJ Offline
                  Joe McNorthManJ Offline
                  Joe McNorthMan
                  wrote on last edited by
                  #141

                  I just noticed that the trophy cabinet has flags now! Something that's been missing for so long! GREAT JOB!

                  Thank you for listening to the normal managers once in your life Gamebasics πŸ˜‰

                  alt text

                  Aces of Kosova β€” The New OSM Challengers

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                  • stupidproS stupidpro

                    @SpecialOne Yes, but I think that it would be waaaay harder than with the 24/7 one

                    S Offline
                    S Offline
                    SUPERNOVA 8
                    wrote on last edited by
                    #142

                    @stupidpro said in Game Updates:

                    @SpecialOne Yes, but I think that it would be waaaay harder than with the 24/7 one

                    Mate we never had the transfers window working 24/7 !

                    β€œEducating the mind without educating the heart is no education at all.” Aristotle
                    Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

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                    • stupidproS Offline
                      stupidproS Offline
                      stupidpro
                      wrote on last edited by
                      #143

                      Why dont i get the alert for training camp being used against me all the time.. Is it because of the secret training used before going to the camp or is it just a bug?

                      xxx $lay xxx

                      S 1 Reply Last reply
                      0
                      • stupidproS stupidpro

                        Why dont i get the alert for training camp being used against me all the time.. Is it because of the secret training used before going to the camp or is it just a bug?

                        S Offline
                        S Offline
                        SUPERNOVA 8
                        wrote on last edited by
                        #144

                        @stupidpro said in Game Updates:

                        Why dont i get the alert for training camp being used against me all the time.. Is it because of the secret training used before going to the camp or is it just a bug?

                        It's the first case mate. When a manager wants to surprise his opposition he first uses a Secret Training ( ST ) and after that he sets the Training Camp (TC ) too. But when a ST is used you are able to realise it because you no longer get infos from your Spy ! And you can also see a lock on the manager's squad if you go to Friendlies page. πŸ˜‰

                        β€œEducating the mind without educating the heart is no education at all.” Aristotle
                        Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

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                        • Memphis United_NLM Memphis United_NL

                          @MenagerBL said in Game Updates:

                          Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

                          Yeah, let's make the game even more unrealistic..

                          Davemx1984D Offline
                          Davemx1984D Offline
                          Davemx1984
                          wrote on last edited by
                          #145

                          @Memphis-United_NL said in Game Updates:

                          @MenagerBL said in Game Updates:

                          Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

                          Yeah, let's make the game even more unrealistic..

                          yes lets do that hahaha, the game took a wrong turn with the boosted players and the 3 players in your scout.
                          it is not anymore a game for the fun and the good managers but more a game for pay 2 win.

                          maybe they can change the name from OSM in OCSM (Online Casino Soccer Manager πŸ˜› )

                          but even that i said this, i will still play the game like a boss and yes even i will pay for it πŸ˜…

                          1 Reply Last reply
                          1
                          • MenagerBLM MenagerBL

                            @Memphis-United_NL
                            If you want play a realistic game then delate your account and go search for another game, tetris or something else.
                            This game is unrealistic for a long time already, but that's how thing are working.
                            You can accept the conditions or leave the game.
                            Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
                            I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

                            Davemx1984D Offline
                            Davemx1984D Offline
                            Davemx1984
                            wrote on last edited by
                            #146

                            @MenagerBL said in Game Updates:

                            @Memphis-United_NL
                            If you want play a realistic game then delate your account and go search for another game, tetris or something else.
                            This game is unrealistic for a long time already, but that's how thing are working.
                            You can accept the conditions or leave the game.
                            Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
                            I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

                            yes i accept it 2, the good managers are not happy with the update and GB there wallet is very happy hehe
                            but you are right, we just play the game in this way and if you dont like it you can quit πŸ˜‰

                            1 Reply Last reply
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                            • SpecialOneS SpecialOne

                              From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                              This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                              So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                              We'll keep you posted when final system is implemented!

                              NOTE: OSM NL servers are not affected by this change!

                              SpecialOneS Offline
                              SpecialOneS Offline
                              SpecialOne
                              wrote on last edited by
                              #147

                              @SpecialOne said in Game Updates:

                              From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                              This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                              So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                              We'll keep you posted when final system is implemented!

                              NOTE: OSM NL servers are not affected by this change!

                              This temporary situation ends today!

                              We'll be having a new situation where every server has a different start according with simulation start. We'll keep the 8 dayly transfer rounds and spaced by 2 hours!

                              The rule is: Every transfer round starts 7h after the start of simulations on that server!

                              "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

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                              • SAF DO ABACAXIS Offline
                                SAF DO ABACAXIS Offline
                                SAF DO ABACAXI
                                wrote on last edited by
                                #148

                                Our, who is in battles and competitions gets all lost with these constant changes ...😰

                                1 Reply Last reply
                                1
                                • JEBENONADRKANJ Offline
                                  JEBENONADRKANJ Offline
                                  JEBENONADRKAN
                                  wrote on last edited by
                                  #149

                                  No not the 2 hour thing again :((( I loved that fast 1hour space from 7am to 3pm (utc+1).The 2 hour regime starts too early while I'm sleeping and I miss usually great players until I wake up,sometimes even miss special offer.I was confused today,thought that transfer list isn't working properly then saw this..Anyway disappointed

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                                  0
                                  • Majstor MattM Offline
                                    Majstor MattM Offline
                                    Majstor Matt
                                    wrote on last edited by
                                    #150

                                    One question crossed my mind. Do you ever guys think about giving some info somewhere about total managers won on certain account during all your OSM career? πŸ˜„ Points like we had in old ranking system I mean. It doesnt have to be ranking, it would just be nice too have that info somewhere... Or maybe consider introdicing some sort of "Legendary ranking" where we could see pepople who won most points in OSM history. Doesnt have to be "main" ranking, it cas be something secondary like that "OSM records page". Would be cool. Just saying πŸ˜›

                                    alt text
                                    πŸ₯‰ OSM Nations Cup 2021 - 3rd place (Croatia)
                                    Crew: Proud to be Croat

                                    OctiO 1 Reply Last reply
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                                    • Majstor MattM Majstor Matt

                                      One question crossed my mind. Do you ever guys think about giving some info somewhere about total managers won on certain account during all your OSM career? πŸ˜„ Points like we had in old ranking system I mean. It doesnt have to be ranking, it would just be nice too have that info somewhere... Or maybe consider introdicing some sort of "Legendary ranking" where we could see pepople who won most points in OSM history. Doesnt have to be "main" ranking, it cas be something secondary like that "OSM records page". Would be cool. Just saying πŸ˜›

                                      OctiO Offline
                                      OctiO Offline
                                      Octi
                                      wrote on last edited by
                                      #151

                                      @Majstor-Matt I am sure it would be, but I think they have no way of knowing or calculation the points using the old scoring system.

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                                      • MenagerBLM Offline
                                        MenagerBLM Offline
                                        MenagerBL
                                        wrote on last edited by
                                        #152

                                        @Majstor-Matt

                                        Totally agree. Introducing of this category on each profile should be the priority for GB. Now it's possible that somebody who played 150 matches has more MPs than somebody who is playing for 10 years. That's a big insult for players who are playing for a long time! Points achieved before 700 days are nowhere to see, so it's like they say they don't care for them. Then why have they played each day if nobody can see their achievements? Ok, the new calculating system is nice, it gives fair chances to everyone/new players, we are not against it, but make possible to see all points a manager achieved. ''Old managers'' deserved that, they invested much efforts (first of all time) for this points!

                                        OSM World Champion 2019&2020/WNT Winner 17/18
                                        0_1568384285062_45755.jpg

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                                        • Harry PoonH Offline
                                          Harry PoonH Offline
                                          Harry Poon
                                          wrote on last edited by
                                          #153

                                          We're working on introducing Squad Numbers to OSM! Meaning: assigning shirt numbers to your players for the season.

                                          Would you like to see what we've made so far and help us test it? Please send us an email at osmbeta@onlinesoccermanager.com. Remember: for this specific feature, you need an Android device.

                                          Thanks in advance!

                                          Levi RiosL simone.antonelloS 2 Replies Last reply
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