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Game Updates

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  • Majstor MattM Majstor Matt

    I believe there is no real limit, even though higher prices are happening way less often than those around 20M of course. When I wasplaying big leagues like Serie A recently I got couple sells around 75M. Here in USA that I'm playing now top league transfer so far is this (not mine sadly πŸ™‚ ) :
    0_1494606582318_capture-20170512-182740.png
    ^Not bad for "old" player like Robben πŸ˜„

    JEBENONADRKANJ Offline
    JEBENONADRKANJ Offline
    JEBENONADRKAN
    wrote on last edited by
    #129

    @Majstor-Matt that's huge,thanks on example πŸ˜„

    1 Reply Last reply
    1
    • MenagerBLM MenagerBL

      Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

      Memphis United_NLM Offline
      Memphis United_NLM Offline
      Memphis United_NL
      wrote on last edited by
      #130

      @MenagerBL said in Game Updates:

      Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

      Yeah, let's make the game even more unrealistic..

      S MenagerBLM Davemx1984D 3 Replies Last reply
      2
      • Memphis United_NLM Memphis United_NL

        @MenagerBL said in Game Updates:

        Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

        Yeah, let's make the game even more unrealistic..

        S Offline
        S Offline
        SUPERNOVA 8
        wrote on last edited by
        #131

        @Memphis-United_NL Ahahahahaha....Talking about a tongue of fire ! πŸ˜†

        β€œEducating the mind without educating the heart is no education at all.” Aristotle
        Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

        1 Reply Last reply
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        • Memphis United_NLM Memphis United_NL

          @MenagerBL said in Game Updates:

          Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

          Yeah, let's make the game even more unrealistic..

          MenagerBLM Offline
          MenagerBLM Offline
          MenagerBL
          wrote on last edited by MenagerBL
          #132

          @Memphis-United_NL
          If you want play a realistic game then delate your account and go search for another game, tetris or something else.
          This game is unrealistic for a long time already, but that's how thing are working.
          You can accept the conditions or leave the game.
          Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
          I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

          OSM World Champion 2019&2020/WNT Winner 17/18
          0_1568384285062_45755.jpg

          Memphis United_NLM S Davemx1984D 3 Replies Last reply
          4
          • MenagerBLM MenagerBL

            @Memphis-United_NL
            If you want play a realistic game then delate your account and go search for another game, tetris or something else.
            This game is unrealistic for a long time already, but that's how thing are working.
            You can accept the conditions or leave the game.
            Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
            I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

            Memphis United_NLM Offline
            Memphis United_NLM Offline
            Memphis United_NL
            wrote on last edited by
            #133

            @MenagerBL You are right mate. But making it more easier to sell expensive players makes the crazy squid building problem only worse. I still hope that they implement some other updates to make squad building more realistic πŸ˜‰

            MenagerBLM 1 Reply Last reply
            1
            • MenagerBLM MenagerBL

              @Memphis-United_NL
              If you want play a realistic game then delate your account and go search for another game, tetris or something else.
              This game is unrealistic for a long time already, but that's how thing are working.
              You can accept the conditions or leave the game.
              Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
              I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

              S Offline
              S Offline
              SUPERNOVA 8
              wrote on last edited by SUPERNOVA 8
              #134

              @MenagerBL , @Memphis-United_NL Ahaha. πŸ™‚ Guys sorry to interrupt this great dialogue but I gotta say ...If I ever wanted a realistic experience I would become a real football manager ! Lmao ! πŸ˜† Watch out Football World ! Here comes SuperNova on the greenfields ! But this is a game and it's meant to bring fun and joy to all of us.
              So please gentlemen , let's keep it cool and stop being sarcastic to each other. Peace bros :peace:

              β€œEducating the mind without educating the heart is no education at all.” Aristotle
              Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

              1 Reply Last reply
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              • Memphis United_NLM Memphis United_NL

                @MenagerBL You are right mate. But making it more easier to sell expensive players makes the crazy squid building problem only worse. I still hope that they implement some other updates to make squad building more realistic πŸ˜‰

                MenagerBLM Offline
                MenagerBLM Offline
                MenagerBL
                wrote on last edited by
                #135

                @Memphis-United_NL
                I agree mate, it would be crazy, but I think it's already crazy enough. If u play with Las Palmas (Spain) for example you can upgrade your squad up to 1 billion easy. So in my opinion it wouldn't be a very big difference. πŸ™‚ I also hope they will implement something to make squad building more realisticm and they could win with this. For example in the old version people used scout more. Now I use scout in first 4-5 rounds. After that all my squad is already 90+ and I don't need the scout anymore, I buy only the ''boosted'' players from TL. πŸ™‚

                @SUPERNOVA-8 Hi Sophie. Everything is cool... πŸ™‚ Sarcasm is always interesting and funny to read... πŸ™‚ Isn't it? πŸ™‚

                OSM World Champion 2019&2020/WNT Winner 17/18
                0_1568384285062_45755.jpg

                1 Reply Last reply
                2
                • SpecialOneS SpecialOne

                  From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                  This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                  So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                  We'll keep you posted when final system is implemented!

                  NOTE: OSM NL servers are not affected by this change!

                  simone.antonelloS Offline
                  simone.antonelloS Offline
                  simone.antonello
                  wrote on last edited by simone.antonello
                  #136

                  @SpecialOne said in Game Updates:

                  From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                  This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                  So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                  We'll keep you posted when final system is implemented!

                  NOTE: OSM NL servers are not affected by this change!

                  So, from 14.00 to the night won't be any transfer "from" and "to" CPU?

                  SpecialOneS 1 Reply Last reply
                  0
                  • stupidproS Offline
                    stupidproS Offline
                    stupidpro
                    wrote on last edited by
                    #137

                    How will it be possible then to make a low goal team better than others if the transfers are done in such an interval of time

                    xxx $lay xxx

                    SpecialOneS 1 Reply Last reply
                    0
                    • simone.antonelloS simone.antonello

                      @SpecialOne said in Game Updates:

                      From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                      This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                      So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                      We'll keep you posted when final system is implemented!

                      NOTE: OSM NL servers are not affected by this change!

                      So, from 14.00 to the night won't be any transfer "from" and "to" CPU?

                      SpecialOneS Offline
                      SpecialOneS Offline
                      SpecialOne
                      wrote on last edited by
                      #138

                      @simone.antonello said in Game Updates:

                      So, from 14.00 to the night won't be any transfer "from" and "to" CPU?

                      Correct.

                      But keep in mind that this is temporary. Soon this will change again!

                      "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

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                      0
                      • stupidproS stupidpro

                        How will it be possible then to make a low goal team better than others if the transfers are done in such an interval of time

                        SpecialOneS Offline
                        SpecialOneS Offline
                        SpecialOne
                        wrote on last edited by
                        #139

                        @stupidpro said in Game Updates:

                        How will it be possible then to make a low goal team better than others if the transfers are done in such an interval of time

                        Same way as before... You'll just have daily round transfers in a smaller time frame.

                        "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

                        stupidproS 1 Reply Last reply
                        0
                        • SpecialOneS SpecialOne

                          @stupidpro said in Game Updates:

                          How will it be possible then to make a low goal team better than others if the transfers are done in such an interval of time

                          Same way as before... You'll just have daily round transfers in a smaller time frame.

                          stupidproS Offline
                          stupidproS Offline
                          stupidpro
                          wrote on last edited by
                          #140

                          @SpecialOne Yes, but I think that it would be waaaay harder than with the 24/7 one

                          xxx $lay xxx

                          S 1 Reply Last reply
                          0
                          • Joe McNorthManJ Offline
                            Joe McNorthManJ Offline
                            Joe McNorthMan
                            wrote on last edited by
                            #141

                            I just noticed that the trophy cabinet has flags now! Something that's been missing for so long! GREAT JOB!

                            Thank you for listening to the normal managers once in your life Gamebasics πŸ˜‰

                            alt text

                            Aces of Kosova β€” The New OSM Challengers

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                            0
                            • stupidproS stupidpro

                              @SpecialOne Yes, but I think that it would be waaaay harder than with the 24/7 one

                              S Offline
                              S Offline
                              SUPERNOVA 8
                              wrote on last edited by
                              #142

                              @stupidpro said in Game Updates:

                              @SpecialOne Yes, but I think that it would be waaaay harder than with the 24/7 one

                              Mate we never had the transfers window working 24/7 !

                              β€œEducating the mind without educating the heart is no education at all.” Aristotle
                              Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

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                              • stupidproS Offline
                                stupidproS Offline
                                stupidpro
                                wrote on last edited by
                                #143

                                Why dont i get the alert for training camp being used against me all the time.. Is it because of the secret training used before going to the camp or is it just a bug?

                                xxx $lay xxx

                                S 1 Reply Last reply
                                0
                                • stupidproS stupidpro

                                  Why dont i get the alert for training camp being used against me all the time.. Is it because of the secret training used before going to the camp or is it just a bug?

                                  S Offline
                                  S Offline
                                  SUPERNOVA 8
                                  wrote on last edited by
                                  #144

                                  @stupidpro said in Game Updates:

                                  Why dont i get the alert for training camp being used against me all the time.. Is it because of the secret training used before going to the camp or is it just a bug?

                                  It's the first case mate. When a manager wants to surprise his opposition he first uses a Secret Training ( ST ) and after that he sets the Training Camp (TC ) too. But when a ST is used you are able to realise it because you no longer get infos from your Spy ! And you can also see a lock on the manager's squad if you go to Friendlies page. πŸ˜‰

                                  β€œEducating the mind without educating the heart is no education at all.” Aristotle
                                  Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

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                                  0
                                  • Memphis United_NLM Memphis United_NL

                                    @MenagerBL said in Game Updates:

                                    Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

                                    Yeah, let's make the game even more unrealistic..

                                    Davemx1984D Offline
                                    Davemx1984D Offline
                                    Davemx1984
                                    wrote on last edited by
                                    #145

                                    @Memphis-United_NL said in Game Updates:

                                    @MenagerBL said in Game Updates:

                                    Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

                                    Yeah, let's make the game even more unrealistic..

                                    yes lets do that hahaha, the game took a wrong turn with the boosted players and the 3 players in your scout.
                                    it is not anymore a game for the fun and the good managers but more a game for pay 2 win.

                                    maybe they can change the name from OSM in OCSM (Online Casino Soccer Manager πŸ˜› )

                                    but even that i said this, i will still play the game like a boss and yes even i will pay for it πŸ˜…

                                    1 Reply Last reply
                                    1
                                    • MenagerBLM MenagerBL

                                      @Memphis-United_NL
                                      If you want play a realistic game then delate your account and go search for another game, tetris or something else.
                                      This game is unrealistic for a long time already, but that's how thing are working.
                                      You can accept the conditions or leave the game.
                                      Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
                                      I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

                                      Davemx1984D Offline
                                      Davemx1984D Offline
                                      Davemx1984
                                      wrote on last edited by
                                      #146

                                      @MenagerBL said in Game Updates:

                                      @Memphis-United_NL
                                      If you want play a realistic game then delate your account and go search for another game, tetris or something else.
                                      This game is unrealistic for a long time already, but that's how thing are working.
                                      You can accept the conditions or leave the game.
                                      Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
                                      I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

                                      yes i accept it 2, the good managers are not happy with the update and GB there wallet is very happy hehe
                                      but you are right, we just play the game in this way and if you dont like it you can quit πŸ˜‰

                                      1 Reply Last reply
                                      0
                                      • SpecialOneS SpecialOne

                                        From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                                        This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                                        So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                                        We'll keep you posted when final system is implemented!

                                        NOTE: OSM NL servers are not affected by this change!

                                        SpecialOneS Offline
                                        SpecialOneS Offline
                                        SpecialOne
                                        wrote on last edited by
                                        #147

                                        @SpecialOne said in Game Updates:

                                        From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                                        This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                                        So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                                        We'll keep you posted when final system is implemented!

                                        NOTE: OSM NL servers are not affected by this change!

                                        This temporary situation ends today!

                                        We'll be having a new situation where every server has a different start according with simulation start. We'll keep the 8 dayly transfer rounds and spaced by 2 hours!

                                        The rule is: Every transfer round starts 7h after the start of simulations on that server!

                                        "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

                                        1 Reply Last reply
                                        1
                                        • SAF DO ABACAXIS Offline
                                          SAF DO ABACAXIS Offline
                                          SAF DO ABACAXI
                                          wrote on last edited by
                                          #148

                                          Our, who is in battles and competitions gets all lost with these constant changes ...😰

                                          1 Reply Last reply
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