MAX. value for selling players
-
Just bought a player whatβs worth 6.3m off the list for 10.6m to list him to make 12.5m. Wonβt even make 2mPointless!
Stuff like this is why loads leave the game. Il be having a big break if this update happens, might even finally leave the game for good.
-
@jeffro-davies Totally demotivating. If they dont lower the prices for the players from the list then I really see this update as another cash grabbing step into the wrong direction competitivity wise... we can only hope, bit sadly since it madw testing, soon we can expect it live
-
@jeffro-davies Im stuck on 3 midfielders and I can't make money to buy the 4th .
Whatever is being tested we will see 100% implemented soon and nothing we can do about it. We have to deal with it or just quit the game. Whoever goes for 2nd option, is making a great favor for himself.
-
@jeffro-davies totally agree, Iβm in the same league and this βtestβ has now ruined it for me. Makes you think what is the point.
I canβt see any game improvement in this change. Just another change to get everyone spending more coins on scouts. I bet this test is then followed by a new two hour scout βtestβ.
Such a shame
-
Hello GB or @SpecialOne !!! It's now 8 days ago someone asked a question and no official reply whatsoever from you, besides an unofficial statement that this is some test.
Seeing the number of "No one has replied" on new topics in Support forum I guess you stopped giving support or just don't care.
Unfortunately cannot say you're doing a great job atm @SpecialOne
But to finish with a real question and not with a complaint:
Can you explain what this test is and for how long and in what leagues this test is done?
-
@FC-Eddie_NL hope that this test doesn't turn into another awful update..
if I buy ante rebic now for 13.1, I'd sell him for 15.4m.. just making 2.3mi
again, I really hope that it doesn't turn into an update -
How long will this test period last? Will we know when it becomes official? This is ridiculous in some leagues.. I cant make more than 2M for some players when I try to resell them.,.. Do you really need coin spendin gthat much that you will kill transfers for real? Are you really that greedy?
Also either put it everywhere or nowhere.. I am currently in 3 different situations.. in one league I can normally sell for 2.5x value, on 2nd slot I can sell only for 2.25x value and on last one I can sell for RIDICULOUS 2.0xvalue.
Is your goal really to kill off the game completely? -_-
-
@Majstor-Matt tbh, i like the 2x value.
-
@MarkusRW5 If they lower the prices of players on transfer list then its okay, but If I buy a player for 8.7M and can sell him for 9.9M then there is no point...
-
@Majstor-Matt How easy is for you to take a 50 team to 100 with the 2.5 times maximum rate?
Isn't this too easy? Shouldn't it take a bit longer? Make it only possible to those really skilled or the ones that spend a lot, but that will always happen no mater the max rate available, right?
Note: Let's talk about it in a proper and constructive way, not just by making hate posts or posts stating that game is pay to win, etc, etc....
-
I just bought Braithwaite 81 for 15.6m and now I listed in transferlist for 17.5m price. This means 1.9m profit. Honestly I think it's over for me. Keep destroying this game.
-
@SpecialOne Stating te obvious is not hate posting. You guys are doing everything in this game only focused towards coins spending.
When will we have OSM WC again? Or some other organized competition that will not be all about coin spending or something like that? Crew Champions League used to be official OSM organized competition as well, nothing similar to that as well.. So I really dont see any upgrades to the game that are no focused on competitivity. On the contrary, it looks like you are constantly working on killing of all competitivity in this game..
-
@Majstor-Matt yeah well said, I am not that experienced as you @Majstor-Matt but since I am playing this game I always see posts from @SpecialOne or @AlyssaGB that are making the games pay to win and destroying the game with new updates and tests
-
@JetonT. I'm sure you already knew the max rate you could put it up on TL. When you were buying the player you were able to see his player value and calculate max sell price... If idea was to make profit from him, you had all the tools to decide if the purchase was worth it or not, right?
If profit wasn't enough for you, why did you bought him?@Majstor-Matt You're mixing things... But I don't pretend that OSM evolution is focused on competitivity only, but I don't agree that it's killing competitivity. It's just that there are other options available. Some have more time to play and they are competitive through time, others don't have so much time on their hands and they 'buy' the way to be more competitive!
About OSM WC and Crew Champions league, both competitions were born from community and were managed by volunteers/users with the help/assistance from Gamebasics. OSM changed and it's necessary to adjust those competitions to actual OSM... There are no feasible ideas for it at this momment neither anyone willing to handle themNOTE/Question: Why downvoting my previous post? I've made a couple questions and you guys downvoted it? What was wrong with the questions? Bad English?
-
@SpecialOne said in MAX. value for selling players:
About OSM WC and Crew Champions league, both competitions were born from community and were managed by volunteers/users with the help/assistance from Gamebasics. OSM changed and it's necessary to adjust those competitions to actual OSM... There are no feasible ideas for it at this momment neither anyone willing to handle them
It is not true that there is no one willing to handle them. Im sure there is plenty people ready to even volounter to do something like that, just as they did before, but sadly medals ranking destroyed any chance of decent selection as that ranking is pointless.
NOTE/Question: Why downvoting my previous post? I've made a couple questions and you guys downvoted it? What was wrong with the questions? Bad English?
I personally downvoted because I do not agree with the reasons you stated nor do I think they have anything good to give towards the game enjoynment. So sorry, but I had to. Just as I will have to downvote any single reason you give me about medals ranking or "inappropriate avatars" topic, because all you guys do is inventing reasons that have no logic at all in themselves. Downvote is legitimate way of showing that you dont agree with something that is being said. Nothing personal nor malicious.
Sadly not helpful as well, as I remember with avatars topic and medal ranking topic, not a single help was done by downvoting official posts from GB representatives.. but sadly we managers who only try to enjoy this game to its fullest cannot do anything more as there is not enough listening from the ones who should listen their most dedicated and experienced players..
-
This post is deleted!
-
@SpecialOne said in MAX. value for selling players:
Shouldn't it take a bit longer?
I think it could be 2.2x or 2.25x for shorter leagues like friendly battle
-
@SpecialOne bro, you can't be serious. You're not someone who has never played battle or league with high activity and full managers. You know for better team build you sell every player you think you can profit more so you can buy better and higher overall player. Especially today is transfer madness and in first 5 seconds transfer list gets cleaned and you don't have time to think or calculate if x player is worth to buy. Honestly in those 5 years Ive been playing regularly you have never brought something good in this game apart of Friendly Battle which is the only thing good for us, competitive managers. I know many good players have leave the game ane many will follow especially with this update. Yes, you have also users that have no idea how competitive osm works, but believe me this update doesn't make them like this game more.
-
@Majstor-Matt Downvoting is legitimate but also the laziest way to show you don't like... Make a reply with argments why you don't like it is way more powerfull because you'll force the other side to look things from your perspective and maybe you'll get wehat you look for... a rely and/or an action.
You can't just say that our actions/changes on OSM have no logic. They are always made trying to provide the best experience to the majority of the users and also keep the game self sustainable (after all OSM is a product from a company and has it's expenses). At same time OSM (as well as all other games/websites...) have to follow rules otherwise they can't be listed in stores, blocked by ISPs/countries.....
Volunteers to organize OSM WC, let them come... Make a valid purpose/draft of the tournament and I'll analyse it and if doable I'll support it and help with everything on my power!
@Fear-Force You know I still can read your post don't you?
Your post has nothing wrong... I can restore it if you want to@JetonT. I was one of the creators of battles and yes I know a bit of team building... I would agree with your arguments if rules were different for managers on a battle, but rules/rate are the same to all, so if you've less profit, your opponents also have the same problem!
The only difference between max rate at 2.0/2.1/2.2/..../2.5 is that in the end of the battle your team overall will be a bit lower than before! -
@Caiu_77 said in MAX. value for selling players:
@SpecialOne said in MAX. value for selling players:
Shouldn't it take a bit longer?
I think it could be 2.2x or 2.25x for shorter leagues like friendly battle
This is what this test/consultation if you prefer is for... There are 3 different situations spread over the servers. When the consutation ends we'll analyse results and if the option that stands up is the current one, everything will stay the same, if it's a different one, then it will be analysed and if the results justify a change, then we'll change it.
That's how everything in life works... Market study and offer what market asks for