MAX. value for selling players
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@Caiu_77 said in MAX. value for selling players:
@SpecialOne said in MAX. value for selling players:
Shouldn't it take a bit longer?
I think it could be 2.2x or 2.25x for shorter leagues like friendly battle
This is what this test/consultation if you prefer is for... There are 3 different situations spread over the servers. When the consutation ends we'll analyse results and if the option that stands up is the current one, everything will stay the same, if it's a different one, then it will be analysed and if the results justify a change, then we'll change it.
That's how everything in life works... Market study and offer what market asks for
@SpecialOne Impossible job for any given volounter as GB killed any normal selection with medals system. If guys from world top 200 ranking want to play Id be happy to try and help
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@JetonT. I'm sure you already knew the max rate you could put it up on TL. When you were buying the player you were able to see his player value and calculate max sell price... If idea was to make profit from him, you had all the tools to decide if the purchase was worth it or not, right?
If profit wasn't enough for you, why did you bought him?@Majstor-Matt You're mixing things... But I don't pretend that OSM evolution is focused on competitivity only, but I don't agree that it's killing competitivity. It's just that there are other options available. Some have more time to play and they are competitive through time, others don't have so much time on their hands and they 'buy' the way to be more competitive!
About OSM WC and Crew Champions league, both competitions were born from community and were managed by volunteers/users with the help/assistance from Gamebasics. OSM changed and it's necessary to adjust those competitions to actual OSM... There are no feasible ideas for it at this momment neither anyone willing to handle themNOTE/Question: Why downvoting my previous post? I've made a couple questions and you guys downvoted it? What was wrong with the questions? Bad English?
@Majstor-Matt said in MAX. value for selling players:
@SpecialOne Impossible job for any given volounter as GB killed any normal selection with medals system. If guys from world top 200 ranking want to play Id be happy to try and help
@SpecialOne said in MAX. value for selling players:
....There are no feasible ideas for it at this momment neither anyone willing to handle them
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Think @Majstor-Matt said it all and I'm not even going to try to say anything on your replies @SpecialOne, cause there is simply said no point. You always reply with the same disappointing words about what the market wants blah blah blah....
Never ever seen a company test new things in live environments, especially not where paying customers are involved. And if they did users would be notified beforehand and/or would be giving a choice to participate in a test.
But good luck in your "real life" with Game Basics glasses on. -
Why do OSM play with things that are not broken. Whatâs up with listing players at 2.5x instead of 2.0 value? This makes the game better? Il answer this, 100% no it doesnât. Higher spends for us to build.
Why do updates always involve higher spends in the long run, avatars, silly promotions for people in the league having higher chance sales when others donât if they donât pay etc.
Why canât staff fix things that are broken instead of spending time on things that are not? Like dodgy promotions that donât work properly on time or your servers like last night. This would be logical instead of wasting time on something that isnât broken.
Also when you start a league you canât do anything on app for example stadium, listing players, scout. I always have to go on desktop on my phone to do this because for 5-10mins you canât do anything
@jeffro-davies said in MAX. value for selling players:
Why do OSM play with things that are not broken. Whatâs up with listing players at 2.5x instead of 2.0 value? This makes the game better? Il answer this, 100% no it doesnât. Higher spends for us to build.
Why do updates always involve higher spends in the long run, avatars, silly promotions for people in the league having higher chance sales when others donât if they donât pay etc.
Why canât staff fix things that are broken instead of spending time on things that are not? Like dodgy promotions that donât work properly on time or your servers like last night. This would be logical instead of wasting time on something that isnât broken.
Also when you start a league you canât do anything on app for example stadium, listing players, scout. I always have to go on desktop on my phone to do this because for 5-10mins you canât do anything
Hello Albino. I quoted my own post because I got no reply.
When GB/miniclip do these testing things I was in a final. No heads up or âthis will happen on a certain date and could be in your leagueâ is that too much to ask? My league was affected by 2.0x value and other leagues wasnât, (we all have to be in different leagues since you guys already destroyed the old system in battles) this also spoils most valuable squad builder and player etcâŚâŚ.
So il ask againâŚâŚwhy not concentrate on things that makes the game better. Why play with things that are not broken? Surly you donât think this makes the game better? As for staff like Matt said, ask people thatâs played the game for years. You never know some people might help if needed.
I mean Iâm no IT expert but Iâm sure that changing the selling values from 2.5x value to 2.0x value doesnât need less people, or make sales less active and for certain it doesnât make leagues more fun. It will be the same activeness for sales, just need to use scout more for better value to make money because the transfer players on the list are more expensive.
Miniclip make plenty from the scout, I use daily but only play one or two leagues at a time because the game gets worse with every update you guys do. Only good one in years was the friendly battle option (thank you for that). I donât know why you keep pushing for more spends because more will leave with every time you try.
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@jeffro-davies said in MAX. value for selling players:
Why do OSM play with things that are not broken. Whatâs up with listing players at 2.5x instead of 2.0 value? This makes the game better? Il answer this, 100% no it doesnât. Higher spends for us to build.
Why do updates always involve higher spends in the long run, avatars, silly promotions for people in the league having higher chance sales when others donât if they donât pay etc.
Why canât staff fix things that are broken instead of spending time on things that are not? Like dodgy promotions that donât work properly on time or your servers like last night. This would be logical instead of wasting time on something that isnât broken.
Also when you start a league you canât do anything on app for example stadium, listing players, scout. I always have to go on desktop on my phone to do this because for 5-10mins you canât do anything
Hello Albino. I quoted my own post because I got no reply.
When GB/miniclip do these testing things I was in a final. No heads up or âthis will happen on a certain date and could be in your leagueâ is that too much to ask? My league was affected by 2.0x value and other leagues wasnât, (we all have to be in different leagues since you guys already destroyed the old system in battles) this also spoils most valuable squad builder and player etcâŚâŚ.
So il ask againâŚâŚwhy not concentrate on things that makes the game better. Why play with things that are not broken? Surly you donât think this makes the game better? As for staff like Matt said, ask people thatâs played the game for years. You never know some people might help if needed.
I mean Iâm no IT expert but Iâm sure that changing the selling values from 2.5x value to 2.0x value doesnât need less people, or make sales less active and for certain it doesnât make leagues more fun. It will be the same activeness for sales, just need to use scout more for better value to make money because the transfer players on the list are more expensive.
Miniclip make plenty from the scout, I use daily but only play one or two leagues at a time because the game gets worse with every update you guys do. Only good one in years was the friendly battle option (thank you for that). I donât know why you keep pushing for more spends because more will leave with every time you try.
@jeffro-davies Generally speaking, if we don't change (even if it's not broken), we'll never evolve! This is why OSM and everything you know change. Those that don't change adapt eventualy disappear!
I'm not aware with any issue related with the start of a league on App. If that's the case, can you please document it and report it? Like this we can try to reproduce, find what's wrong and fix it!
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I like this update. The only issue is that now the scout is more of an advantage, so making the scout more expensive in boss coins would be the best. But, of course, they're going to try to squeeze as much money as possible so they're just testing if they can pull this update without losing too many users lol. Anyway, we're free to uninstall the game so it's fine by me.
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@jeffro-davies Generally speaking, if we don't change (even if it's not broken), we'll never evolve! This is why OSM and everything you know change. Those that don't change adapt eventualy disappear!
I'm not aware with any issue related with the start of a league on App. If that's the case, can you please document it and report it? Like this we can try to reproduce, find what's wrong and fix it!
@SpecialOne lol playing on the "evolving" card. Good one. Evolution means improving the game in a better way, not downgrading something and giving more power to those who pay for stuff like scouts and similar stuff with more coins.
Playing competitive leagues was a "rich sport" even now with 2.5value, but with donwgrading it it will become useless to buy players from t list and only scout will have to do. So please, dont hide behind evolution or new ideas card, that is really ridiculous here..
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Same problem here too.
Only on my battle slot i can't to sell at maximum value at 2,5. Now maximum value allowed it is 2,0...same problem for all my mates. It is a new update or new feature for next battles? -
@jeffro-davies Generally speaking, if we don't change (even if it's not broken), we'll never evolve! This is why OSM and everything you know change. Those that don't change adapt eventualy disappear!
I'm not aware with any issue related with the start of a league on App. If that's the case, can you please document it and report it? Like this we can try to reproduce, find what's wrong and fix it!
@SpecialOne said in MAX. value for selling players:
@jeffro-davies Generally speaking, if we don't change (even if it's not broken), we'll never evolve! This is why OSM and everything you know change. Those that don't change adapt eventualy disappear!
I'm not aware with any issue related with the start of a league on App. If that's the case, can you please document it and report it? Like this we can try to reproduce, find what's wrong and fix it!
Evolving is making something better. If this update happens how is this making things better for the customer or making the game better? Just making people spend more for the same results, I donât know how you can justify this as evolution. Tell me how this makes the game better for us users? Il waitâŚâŚ.
Making some competitions thatâs fair for all, make certain modes cheaper to play instead of VIP leagues. This is evolution! Not making the game more expensive for the same end results. Thatâs called milking the customer not evolving.
Again Iâm at a point where I have plenty of boss coins, 4 empty slots and I donât think Iâm even going to play OSM this year because there is no competitions to play and any leagues where BC compensation and timers are on is just silly nowadays, either boring and inactive or people with bottomless pockets and more money than sense. Plus if I joined it could be a league where I can make about 2million per transfer, not enjoyable at all.
App battles are the same as they was since they started many years ago now
this is the only official competition you guys do. Lost interest in these about a year ago and was a chore to play instead of fun. Itâs not enjoyable, just boring +100 -100 hundred and a ranking tables thatâs never ending.
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@SpecialOne said in MAX. value for selling players:
@jeffro-davies Generally speaking, if we don't change (even if it's not broken), we'll never evolve! This is why OSM and everything you know change. Those that don't change adapt eventualy disappear!
I'm not aware with any issue related with the start of a league on App. If that's the case, can you please document it and report it? Like this we can try to reproduce, find what's wrong and fix it!
Evolving is making something better. If this update happens how is this making things better for the customer or making the game better? Just making people spend more for the same results, I donât know how you can justify this as evolution. Tell me how this makes the game better for us users? Il waitâŚâŚ.
Making some competitions thatâs fair for all, make certain modes cheaper to play instead of VIP leagues. This is evolution! Not making the game more expensive for the same end results. Thatâs called milking the customer not evolving.
Again Iâm at a point where I have plenty of boss coins, 4 empty slots and I donât think Iâm even going to play OSM this year because there is no competitions to play and any leagues where BC compensation and timers are on is just silly nowadays, either boring and inactive or people with bottomless pockets and more money than sense. Plus if I joined it could be a league where I can make about 2million per transfer, not enjoyable at all.
App battles are the same as they was since they started many years ago now
this is the only official competition you guys do. Lost interest in these about a year ago and was a chore to play instead of fun. Itâs not enjoyable, just boring +100 -100 hundred and a ranking tables thatâs never ending.
@jeffro-davies yeah, literally you can notice there are less players in transferlist and all this is about using scout more so we spent coins more. Im taking a break in 4 days left and hope I will never come back.
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@SpecialOne said in MAX. value for selling players:
@jeffro-davies Generally speaking, if we don't change (even if it's not broken), we'll never evolve! This is why OSM and everything you know change. Those that don't change adapt eventualy disappear!
I'm not aware with any issue related with the start of a league on App. If that's the case, can you please document it and report it? Like this we can try to reproduce, find what's wrong and fix it!
Evolving is making something better. If this update happens how is this making things better for the customer or making the game better? Just making people spend more for the same results, I donât know how you can justify this as evolution. Tell me how this makes the game better for us users? Il waitâŚâŚ.
Making some competitions thatâs fair for all, make certain modes cheaper to play instead of VIP leagues. This is evolution! Not making the game more expensive for the same end results. Thatâs called milking the customer not evolving.
Again Iâm at a point where I have plenty of boss coins, 4 empty slots and I donât think Iâm even going to play OSM this year because there is no competitions to play and any leagues where BC compensation and timers are on is just silly nowadays, either boring and inactive or people with bottomless pockets and more money than sense. Plus if I joined it could be a league where I can make about 2million per transfer, not enjoyable at all.
App battles are the same as they was since they started many years ago now
this is the only official competition you guys do. Lost interest in these about a year ago and was a chore to play instead of fun. Itâs not enjoyable, just boring +100 -100 hundred and a ranking tables thatâs never ending.
@jeffro-davies Namaste! I think that I have understood your point of view, but maybe it is not very clear for everyone due to your dialect Scouse. You should try to write in a standard English.