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[Support] Frequency of transfers and collective effectiveness of a team over time

Scheduled Pinned Locked Moved OSM: The game
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  • A Offline
    A Offline
    alexben64
    wrote on last edited by
    #1

    Does the fact of having a stable squad (transfers only of low-performing players) increase the collective efficiency of the team over time by creating "automatisms" between the players for example? On the contrary, does changing players very often harm the collective efficiency of the team, because one or more players are new and must have time to adapt with their teammates? Thank you for your help and advice!

    Majstor MattM 1 Reply Last reply
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  • DE XRISTD DE XRIST moved this topic from Support on
  • DE XRISTD Offline
    DE XRISTD Offline
    DE XRIST English Moderator
    wrote on last edited by
    #2

    moved from Support forum

    0_1479139549743_Screenshot_14.png We won't say thereafter that the Greeks fight like heroes, but heroes fight like the Greeks! "Winston Churchill "
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  • Majstor MattM Offline
    Majstor MattM Offline
    Majstor Matt
    replied to alexben64 on last edited by
    #3

    @alexben64 Playing this game for 15+years and never thought about that. But transfers and upgrading your team by making them as fast as possible is surelly one of key to success in this game. No tactics or collective efficiency/stabillity can help you if the opponent has far superior team.

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    šŸ„‰ OSM Nations Cup 2021 - 3rd place (Croatia)
    Crew: Proud to be Croat

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  • A Offline
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    alexben64
    wrote on last edited by
    #4

    Thanks for your answer šŸ˜‰

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