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  3. OSM Game Features : Chatroom - Suggestions

OSM Game Features : Chatroom - Suggestions

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  • Luba23L Luba23

    Hello.
    I first played this game about 7 years ago, and I remember me and my friends used to love it.
    However, the illusion of the game being perfect dissapeared when we noticed the game was bassically "pay to win". It doest matter how good you are, if your rivals buy coins, its almost impossible to deal with, and makes the ability in the game useless.
    I would love to start playing again, but first I wanted some other opinions about what Im exposing here.
    I would appreciatte coments.
    Thanks.

    VascoKiprich_NLV Offline
    VascoKiprich_NLV Offline
    VascoKiprich_NL
    Dutch Users
    wrote on last edited by
    #1065

    @Luba23

    I was actually going to make a reply about this ... so I might as well answer to you.

    I am currently in one league only, it started a week ago or so.
    Some teams that are sub-top, already have 50 million player value average. A 120 score attacker and a 124 midfielder in their team as well.

    I get that the company wants to make money, butt are you not making enough already?

    This game is no longer about skills, it is all about how much money you would want to invest in BC's, in order to train faster and even simply buy players with over 100+ scores, where you actually do not even have the money for.

    Yes, I know, I can set up a league with all this crap turned off, but that is not the point.
    I simply just randomly want to enter a league and stand a chance of actually performing decent, without having to lose against sh!tty managers that have too much money in their pockets.
    This game should be fun, congrats. You succeeded in taking the fun totally out of it.

    This will be my last league ever. Can't be arsed any longer. Sad to see how people need to feed their huge ego's by winning a league, by spending 50 euro's to cheat. Because that is all it is, legal cheating ...

    What a laugh this has become.

    1 Reply Last reply
    0
    • FudelhasF Offline
      FudelhasF Offline
      Fudelhas
      English Users
      wrote on last edited by
      #1066

      The ability to see, in clan battle menus, each member's total point contribution to the battle they're participating in, would be an interesting addition. Hard to keep track of each member's battle performance when you got a large clan with more than two active battles. We have been considering excel files šŸ˜†

      1 Reply Last reply
      0
      • andangwsA Offline
        andangwsA Offline
        andangws
        Indonesian Users
        wrote on last edited by
        #1067

        Hello there,

        Osm is a great football manager game actually, but i found missing something basic, e.g

        1. Substitution set up
          Osm use random substitution way and it is so ridiculous how we as manager have no authority to set. Rather than random, osm can give "if" feature for subs. E.g. if entering minutes 80, we sub in player A to replace player B, if we conceded 2 goal we sub in ... etc. It would be a better things

        2. Penalty shot out set up
          It is another random thing that should be under manager arrangement, simply put feature to list kiƧkers, done.

        3. Not many formation can be played
          Since osm specify players, it hard to swap formation during league. E.g. to play 451 or 4231 we need LMF and RMF which is so hard to get on transfermarket, and we cant play another formation since LMF and RMF won't fit anywhere on other formation. Less flexible and no fun.

        4. Unfair Points calculation
          When we lose we loss 750 pts, if we win we get only 200, and it doesnt count if we against training camp, it should be any rewards against camp, it took skills.

        5. Dead notification
          I dunno if it only me, but i get less notification from osm nowdays especially for sold players.

        Anyway guys, follow me on OSM King youtube channel, i develop new tactics regularly.

        A 1 Reply Last reply
        1
        • andangwsA andangws

          Hello there,

          Osm is a great football manager game actually, but i found missing something basic, e.g

          1. Substitution set up
            Osm use random substitution way and it is so ridiculous how we as manager have no authority to set. Rather than random, osm can give "if" feature for subs. E.g. if entering minutes 80, we sub in player A to replace player B, if we conceded 2 goal we sub in ... etc. It would be a better things

          2. Penalty shot out set up
            It is another random thing that should be under manager arrangement, simply put feature to list kiƧkers, done.

          3. Not many formation can be played
            Since osm specify players, it hard to swap formation during league. E.g. to play 451 or 4231 we need LMF and RMF which is so hard to get on transfermarket, and we cant play another formation since LMF and RMF won't fit anywhere on other formation. Less flexible and no fun.

          4. Unfair Points calculation
            When we lose we loss 750 pts, if we win we get only 200, and it doesnt count if we against training camp, it should be any rewards against camp, it took skills.

          5. Dead notification
            I dunno if it only me, but i get less notification from osm nowdays especially for sold players.

          Anyway guys, follow me on OSM King youtube channel, i develop new tactics regularly.

          A Offline
          A Offline
          acaciadelft_NL
          Dutch Users
          wrote on last edited by
          #1068

          @andangws said in OSM Game Features : Chatroom - Suggestions:

          Unfair Points calculation
          When we lose we loss 750 pts, if we win we get only 200, and it doesnt count if we against training camp, it should be any rewards against camp, it took skills.

          This is absolutely true! I played away against Benfica(objective 1), I'm managing Vizela(objective 14). He went on a training camp, I didn't. The match ended 1-1. I lost about a thousand points: draw against a less experienced manager..... šŸ˜’

          1 Reply Last reply
          0
          • M Offline
            M Offline
            manuelvataman16
            wrote on last edited by
            #1069

            Hey everyone! I'm new here and I want to share some important information about team overall (OVR) calculation in the game. Contrary to popular belief, the team OVR is not simply the average of all your players' ratings. It's actually calculated based on four categories: goalkeeper, defense, midfield, and attacking, with each accounting for 25% of the overall score.

            This means that the goalkeeper alone contributes 25% to your team's overall rating. Knowing this, you might want to consider using formations like 4231 or 451, where the striker and the goalkeeper together make up 50% of your team's overall rating. However, these formations are better suited for playing against weaker teams. If you already have a strong team, they may not be the best choice.

            These formations are more effective when playing with a lower-table team and you're looking to develop players for a 433b formation with wing play. It seems like everyone is opting for the 433b with wing play for some reason!

            A 1 Reply Last reply
            0
            • M manuelvataman16

              Hey everyone! I'm new here and I want to share some important information about team overall (OVR) calculation in the game. Contrary to popular belief, the team OVR is not simply the average of all your players' ratings. It's actually calculated based on four categories: goalkeeper, defense, midfield, and attacking, with each accounting for 25% of the overall score.

              This means that the goalkeeper alone contributes 25% to your team's overall rating. Knowing this, you might want to consider using formations like 4231 or 451, where the striker and the goalkeeper together make up 50% of your team's overall rating. However, these formations are better suited for playing against weaker teams. If you already have a strong team, they may not be the best choice.

              These formations are more effective when playing with a lower-table team and you're looking to develop players for a 433b formation with wing play. It seems like everyone is opting for the 433b with wing play for some reason!

              A Offline
              A Offline
              acaciadelft_NL
              Dutch Users
              wrote on last edited by
              #1070

              @manuelvataman16 said in OSM Game Features : Chatroom - Suggestions:

              Contrary to popular belief, the team OVR is not simply the average of all your players' ratings. It's actually calculated based on four categories: goalkeeper, defense, midfield, and attacking, with each accounting for 25% of the overall score.

              Do you have proof that it's calculated like this?

              1 Reply Last reply
              0
              • O Offline
                O Offline
                Oro687
                wrote on last edited by
                #1071

                hola! alguien me indica como ingresar al foro de Osm en espaƱol?

                FeelStrikeXF 1 Reply Last reply
                0
                • O Oro687

                  hola! alguien me indica como ingresar al foro de Osm en espaƱol?

                  FeelStrikeXF Offline
                  FeelStrikeXF Offline
                  FeelStrikeX
                  Portuguese Users
                  wrote on last edited by
                  #1072

                  @Oro687

                  You have to go to "Groups" here in the forum and then go to "language-es"

                  c6683a97-ec4d-4ff9-8ed0-4614adffc050-image.png

                  Event is when there is no event
                  Mod.-Os TemplƔrios / Ex-Mod.-Champions OSM
                  YouTube - www.youtube.com/@feelstrikex

                  1 Reply Last reply
                  0
                  • O Offline
                    O Offline
                    Oro687
                    wrote on last edited by
                    #1073

                    hello! Could you tell me why I can't see advertisements in OSM, this way I can't add coins or train my players. I tried deleting temporary files from my browser, but nothing happens. Thank you.

                    FeelStrikeXF 1 Reply Last reply
                    0
                    • O Oro687

                      hello! Could you tell me why I can't see advertisements in OSM, this way I can't add coins or train my players. I tried deleting temporary files from my browser, but nothing happens. Thank you.

                      FeelStrikeXF Offline
                      FeelStrikeXF Offline
                      FeelStrikeX
                      Portuguese Users
                      wrote on last edited by
                      #1074

                      @Oro687 I don't know anything about that

                      Event is when there is no event
                      Mod.-Os TemplƔrios / Ex-Mod.-Champions OSM
                      YouTube - www.youtube.com/@feelstrikex

                      1 Reply Last reply
                      0
                      • LirindL Offline
                        LirindL Offline
                        Lirind
                        wrote on last edited by Lirind
                        #1075

                        The current approach regarding the Red card situation in OSM necessitates reevaluation to enhance its realism. The existing framework presents an unrealistic outcome, as there is a 99% probability of losing the match following such an event. This reality is highly problematic and warrants attention. So if you get a red card, everything goes in the bin...

                        Screenshot_20241109_230628_Samsung Internet.jpg

                        "Peace cannot be kept by force; it can only be achieved by understanding" - Albert Einstein | "There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracleā€ - Albert Einstein | "Learning by making mistakesĀ and not duplicating them is what life is about." - Lindsay Fox | "Everyone makes mistakes in life, but that doesn’t mean they have to pay for them for the rest of their life."

                        1 Reply Last reply
                        1
                        • LirindL Offline
                          LirindL Offline
                          Lirind
                          wrote on last edited by
                          #1076

                          The issue surrounding the red card is incredibly frustrating. When a player receives a red card, it significantly alters the dynamics of the game, often leading to a subpar performance from the entire team. My team (1B) faced off against an opponent (80K) and the match ended in a draw due to the impact of the red card. This outcome feels unrealistic.

                          "Peace cannot be kept by force; it can only be achieved by understanding" - Albert Einstein | "There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracleā€ - Albert Einstein | "Learning by making mistakesĀ and not duplicating them is what life is about." - Lindsay Fox | "Everyone makes mistakes in life, but that doesn’t mean they have to pay for them for the rest of their life."

                          1 Reply Last reply
                          0
                          • Mastermind XIM Offline
                            Mastermind XIM Offline
                            Mastermind XI
                            Portuguese Users
                            wrote on last edited by Mastermind XI
                            #1077

                            Hello everyone,

                            I am here with 2 little suggestions, the tactics in this game is good but I wanted to give a little suggestion maybe to help improve it,

                            1. My suggestion is why not do a function where we can give instructions to specific players, for example, stay back while attacking or something like that, a bit like in fifa or FC, i don't know if that works in a simulation game like OSM

                            2. my second suggestion is, why not put an option to change our style of play or formation if we are losing for example the manager chooses if he/she is losing, the team switches to more attacking style of play, or if he/she is winning, the team defend more, then the manager have more control on how his team should play during the match

                            Thanks for reading my suggestion, I hope it is a good one, cheers

                            Patience is key, step by step we will achieve success

                            1 Reply Last reply
                            0
                            • LirindL Offline
                              LirindL Offline
                              Lirind
                              wrote on last edited by
                              #1078

                              The situation regarding the Red card on OSM is quite intriguing...

                              Screenshot_20250108_113720_Samsung Internet.jpg

                              "Peace cannot be kept by force; it can only be achieved by understanding" - Albert Einstein | "There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracleā€ - Albert Einstein | "Learning by making mistakesĀ and not duplicating them is what life is about." - Lindsay Fox | "Everyone makes mistakes in life, but that doesn’t mean they have to pay for them for the rest of their life."

                              1 Reply Last reply
                              1
                              • SpecialOneS Offline
                                SpecialOneS Offline
                                SpecialOne
                                wrote on last edited by
                                #1079

                                I've experienced this myself, but there're still matches where I can win after get a red card, so this doesn't seem to be a bug, but more of a 'random' situation

                                I've forwarded it for devvers to take a look and see if this can be tuned up a bit to 'balance' it

                                "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

                                LirindL 1 Reply Last reply
                                1
                                • SpecialOneS SpecialOne

                                  I've experienced this myself, but there're still matches where I can win after get a red card, so this doesn't seem to be a bug, but more of a 'random' situation

                                  I've forwarded it for devvers to take a look and see if this can be tuned up a bit to 'balance' it

                                  LirindL Offline
                                  LirindL Offline
                                  Lirind
                                  wrote on last edited by Lirind
                                  #1080

                                  @SpecialOne I have won, too, even with red cards, though this happens roughly. I’m advocating for a more balanced approach; losing a match by more than five goals just because of a red card is completely unrealistic. Receiving a red card almost guarantees a 99% probability of losing the match.

                                  1736332955342-screenshot_20250108_113720_samsung-internet.jpg 1731190870351-screenshot_20241109_230628_samsung-internet.jpg

                                  "Peace cannot be kept by force; it can only be achieved by understanding" - Albert Einstein | "There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracleā€ - Albert Einstein | "Learning by making mistakesĀ and not duplicating them is what life is about." - Lindsay Fox | "Everyone makes mistakes in life, but that doesn’t mean they have to pay for them for the rest of their life."

                                  1 Reply Last reply
                                  2
                                  • SpecialOneS Offline
                                    SpecialOneS Offline
                                    SpecialOne
                                    wrote on last edited by
                                    #1081

                                    Impact of red cards it's not much different of the real world... you can take a look at this https://www.innerdrive.co.uk/blog/red-cards-footballers/ (there're quite some studies on internet about it)

                                    The numbers (losing by more than 5) are a bit extreme, but it's not that frequent... nevertheless this is being discussed internally!

                                    "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

                                    Mastermind XIM LirindL 1Tommy11 3 Replies Last reply
                                    1
                                    • SpecialOneS SpecialOne

                                      Impact of red cards it's not much different of the real world... you can take a look at this https://www.innerdrive.co.uk/blog/red-cards-footballers/ (there're quite some studies on internet about it)

                                      The numbers (losing by more than 5) are a bit extreme, but it's not that frequent... nevertheless this is being discussed internally!

                                      Mastermind XIM Offline
                                      Mastermind XIM Offline
                                      Mastermind XI
                                      Portuguese Users
                                      wrote on last edited by Mastermind XI
                                      #1082

                                      @SpecialOne

                                      Hey there, I get your point that most team loses when they get a red card but many of them are able to get a draw or even a win, we can rarely see a team winning 1-0 and then get a red card and lose 7, 6 or 5-1, it's quite exaggerated in OSM, I always play on careful now cuz if I play aggressive in most of the match as I used to or reckless with the green referee I may get a red card and once you get a red card, your match is ruined, OSM may try to improve to be a bit more realistic for example if a team is winning and got a red card they will tend to defend their lead for example Arsenal VS Man City this season where Arsenal was winning 2-1 and got a red card just before half time, they defended the game well in the second half and only conceeded 1 goal in 98th minute of the game and drew the game,

                                      tho I would like to add that sometimes in OSM we don't lose by a big margin if we get a red card but we still lose, in OSM, if you get a red card early, there is 99% chance of losing the match even if you are better than your opponent in ratings, Well that's my point of view, each person may have different opinion sooo that was mine, maybe OSM could be made bester not better (cuz they are the best)šŸ˜‰šŸ˜ as OSM is one of the best football games if not the best

                                      Patience is key, step by step we will achieve success

                                      1 Reply Last reply
                                      0
                                      • SpecialOneS SpecialOne

                                        Impact of red cards it's not much different of the real world... you can take a look at this https://www.innerdrive.co.uk/blog/red-cards-footballers/ (there're quite some studies on internet about it)

                                        The numbers (losing by more than 5) are a bit extreme, but it's not that frequent... nevertheless this is being discussed internally!

                                        LirindL Offline
                                        LirindL Offline
                                        Lirind
                                        wrote on last edited by
                                        #1083

                                        @SpecialOne

                                        Impact of red cards it's not much different of the real world... you can take a look at this https://www.innerdrive.co.uk/blog/red-cards-footballers/ (there're quite some studies on internet about it)

                                        I agree with the above, but on OSM (99% - in the real world not), when a player receives a red card, it significantly alters the dynamics of the game, often leading to a subpar performance from the entire team.

                                        The numbers (losing by more than 5) are a bit extreme, but it's not that frequent...

                                        Indeed, I agree, but it almost guarantees a 99% (it's too much) probability of losing the match!

                                        nevertheless this is being discussed internally!

                                        Thanks...

                                        "Peace cannot be kept by force; it can only be achieved by understanding" - Albert Einstein | "There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracleā€ - Albert Einstein | "Learning by making mistakesĀ and not duplicating them is what life is about." - Lindsay Fox | "Everyone makes mistakes in life, but that doesn’t mean they have to pay for them for the rest of their life."

                                        1 Reply Last reply
                                        1
                                        • SpecialOneS SpecialOne

                                          Impact of red cards it's not much different of the real world... you can take a look at this https://www.innerdrive.co.uk/blog/red-cards-footballers/ (there're quite some studies on internet about it)

                                          The numbers (losing by more than 5) are a bit extreme, but it's not that frequent... nevertheless this is being discussed internally!

                                          1Tommy11 Offline
                                          1Tommy11 Offline
                                          1Tommy1
                                          English Users
                                          wrote on last edited by
                                          #1084

                                          @SpecialOne the percentage of receiving red cards at the beginning of the match should not be the same as that at the end, in addition, direct red cards should also be less frequent

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