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Game Updates

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  • MenagerBLM MenagerBL

    Good news. πŸ‘
    Would be nice to see the flags and in the squad on WEB... πŸ™‚

    simone.antonelloS Offline
    simone.antonelloS Offline
    simone.antonello
    wrote on last edited by
    #119

    @MenagerBL said in Game Updates:

    Good news. πŸ‘
    Would be nice to see the flags and in the squad on WEB... πŸ™‚

    If you re-size page on Google Chrome at 80% you can see them 😧

    S 1 Reply Last reply
    1
    • simone.antonelloS simone.antonello

      @MenagerBL said in Game Updates:

      Good news. πŸ‘
      Would be nice to see the flags and in the squad on WEB... πŸ™‚

      If you re-size page on Google Chrome at 80% you can see them 😧

      S Offline
      S Offline
      SUPERNOVA 8
      wrote on last edited by
      #120

      @simone.antonello said in Game Updates:

      @MenagerBL said in Game Updates:

      Good news. πŸ‘
      Would be nice to see the flags and in the squad on WEB... πŸ™‚

      If you re-size page on Google Chrome at 80% you can see them 😧

      Simone I also have to bring down the size of my screen to be able to view a few beautiful details of the game's design but what you said about the squads and the flags I believe it was mistaken .
      Example taken from my own squad : http://prnt.sc/f5x4s9 - No flags there buddy.

      So our mate Nenad ( @MenagerBL ) was right on this one.

      Otherwise....we're missing something Simone . Could you please post a screen shot of your own squad ?

      β€œEducating the mind without educating the heart is no education at all.” Aristotle
      Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

      simone.antonelloS 1 Reply Last reply
      1
      • S SUPERNOVA 8

        @simone.antonello said in Game Updates:

        @MenagerBL said in Game Updates:

        Good news. πŸ‘
        Would be nice to see the flags and in the squad on WEB... πŸ™‚

        If you re-size page on Google Chrome at 80% you can see them 😧

        Simone I also have to bring down the size of my screen to be able to view a few beautiful details of the game's design but what you said about the squads and the flags I believe it was mistaken .
        Example taken from my own squad : http://prnt.sc/f5x4s9 - No flags there buddy.

        So our mate Nenad ( @MenagerBL ) was right on this one.

        Otherwise....we're missing something Simone . Could you please post a screen shot of your own squad ?

        simone.antonelloS Offline
        simone.antonelloS Offline
        simone.antonello
        wrote on last edited by simone.antonello
        #121

        @SUPERNOVA-8 said in Game Updates:

        @simone.antonello said in Game Updates:

        @MenagerBL said in Game Updates:

        Good news. πŸ‘
        Would be nice to see the flags and in the squad on WEB... πŸ™‚

        If you re-size page on Google Chrome at 80% you can see them 😧

        Simone I also have to bring down the size of my screen to be able to view a few beautiful details of the game's design but what you said about the squads and the flags I believe it was mistaken .
        Example taken from my own squad : http://prnt.sc/f5x4s9 - No flags there buddy.

        So our mate Nenad ( @MenagerBL ) was right on this one.

        Otherwise....we're missing something Simone . Could you please post a screen shot of your own squad ?

        yes, I meant what @Hansinho wrote above.

        1 Reply Last reply
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        • SpecialOneS Offline
          SpecialOneS Offline
          SpecialOne
          wrote on last edited by
          #122

          Flags are only visible on screens with resolutions with minimum 1920 wide (at 100%).

          We'll try to set them visible on lower resolutions, maybe going down until 1360 (HD resolutions).... it's on to do list already!

          "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

          S 1 Reply Last reply
          1
          • SpecialOneS SpecialOne

            Flags are only visible on screens with resolutions with minimum 1920 wide (at 100%).

            We'll try to set them visible on lower resolutions, maybe going down until 1360 (HD resolutions).... it's on to do list already!

            S Offline
            S Offline
            SUPERNOVA 8
            wrote on last edited by
            #123

            @SpecialOne That's fantastic news Albino! ! πŸ˜„ Thank you for your feedback. @Hansinho & @simone-antonello All of you guys! :thumbsup_tone2:

            β€œEducating the mind without educating the heart is no education at all.” Aristotle
            Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

            1 Reply Last reply
            0
            • SpecialOneS Offline
              SpecialOneS Offline
              SpecialOne
              wrote on last edited by SpecialOne
              #124

              From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

              This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

              So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

              We'll keep you posted when final system is implemented!

              NOTE: OSM NL servers are not affected by this change!

              "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

              Majstor MattM simone.antonelloS SpecialOneS 3 Replies Last reply
              3
              • SpecialOneS SpecialOne

                From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                We'll keep you posted when final system is implemented!

                NOTE: OSM NL servers are not affected by this change!

                Majstor MattM Offline
                Majstor MattM Offline
                Majstor Matt
                wrote on last edited by
                #125

                @SpecialOne Good to hear that. Although, today its also been going in 1hr interval, and still transfer rate is very very low.. in all 4 of my leagues.. I really hope it will start being bit more progressive and that we will again see intervals in which more than 2 players from whole league are sold. πŸ˜„

                alt text
                πŸ₯‰ OSM Nations Cup 2021 - 3rd place (Croatia)
                Crew: Proud to be Croat

                1 Reply Last reply
                0
                • MenagerBLM Offline
                  MenagerBLM Offline
                  MenagerBL
                  wrote on last edited by
                  #126

                  Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

                  OSM World Champion 2019&2020/WNT Winner 17/18
                  0_1568384285062_45755.jpg

                  Memphis United_NLM 1 Reply Last reply
                  2
                  • JEBENONADRKANJ Offline
                    JEBENONADRKANJ Offline
                    JEBENONADRKAN
                    wrote on last edited by
                    #127

                    What's like a 'max' limit to sell a player ? Most I've seen lately was around 37-38m,have you seen more ?

                    1 Reply Last reply
                    1
                    • Majstor MattM Offline
                      Majstor MattM Offline
                      Majstor Matt
                      wrote on last edited by
                      #128

                      I believe there is no real limit, even though higher prices are happening way less often than those around 20M of course. When I wasplaying big leagues like Serie A recently I got couple sells around 75M. Here in USA that I'm playing now top league transfer so far is this (not mine sadly πŸ™‚ ) :
                      0_1494606582318_capture-20170512-182740.png
                      ^Not bad for "old" player like Robben πŸ˜„

                      alt text
                      πŸ₯‰ OSM Nations Cup 2021 - 3rd place (Croatia)
                      Crew: Proud to be Croat

                      JEBENONADRKANJ 1 Reply Last reply
                      3
                      • Majstor MattM Majstor Matt

                        I believe there is no real limit, even though higher prices are happening way less often than those around 20M of course. When I wasplaying big leagues like Serie A recently I got couple sells around 75M. Here in USA that I'm playing now top league transfer so far is this (not mine sadly πŸ™‚ ) :
                        0_1494606582318_capture-20170512-182740.png
                        ^Not bad for "old" player like Robben πŸ˜„

                        JEBENONADRKANJ Offline
                        JEBENONADRKANJ Offline
                        JEBENONADRKAN
                        wrote on last edited by
                        #129

                        @Majstor-Matt that's huge,thanks on example πŸ˜„

                        1 Reply Last reply
                        1
                        • MenagerBLM MenagerBL

                          Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

                          Memphis United_NLM Offline
                          Memphis United_NLM Offline
                          Memphis United_NL
                          wrote on last edited by
                          #130

                          @MenagerBL said in Game Updates:

                          Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

                          Yeah, let's make the game even more unrealistic..

                          S MenagerBLM Davemx1984D 3 Replies Last reply
                          2
                          • Memphis United_NLM Memphis United_NL

                            @MenagerBL said in Game Updates:

                            Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

                            Yeah, let's make the game even more unrealistic..

                            S Offline
                            S Offline
                            SUPERNOVA 8
                            wrote on last edited by
                            #131

                            @Memphis-United_NL Ahahahahaha....Talking about a tongue of fire ! πŸ˜†

                            β€œEducating the mind without educating the heart is no education at all.” Aristotle
                            Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

                            1 Reply Last reply
                            1
                            • Memphis United_NLM Memphis United_NL

                              @MenagerBL said in Game Updates:

                              Make it more easy to sell players till 50 M. It's boring to play in long leagues. I am playing with Schalke 04, after 3 rounds all my players have rating 90+. I can't sell or buy any player and it's 35 rounds until the end.

                              Yeah, let's make the game even more unrealistic..

                              MenagerBLM Offline
                              MenagerBLM Offline
                              MenagerBL
                              wrote on last edited by MenagerBL
                              #132

                              @Memphis-United_NL
                              If you want play a realistic game then delate your account and go search for another game, tetris or something else.
                              This game is unrealistic for a long time already, but that's how thing are working.
                              You can accept the conditions or leave the game.
                              Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
                              I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

                              OSM World Champion 2019&2020/WNT Winner 17/18
                              0_1568384285062_45755.jpg

                              Memphis United_NLM S Davemx1984D 3 Replies Last reply
                              4
                              • MenagerBLM MenagerBL

                                @Memphis-United_NL
                                If you want play a realistic game then delate your account and go search for another game, tetris or something else.
                                This game is unrealistic for a long time already, but that's how thing are working.
                                You can accept the conditions or leave the game.
                                Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
                                I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

                                Memphis United_NLM Offline
                                Memphis United_NLM Offline
                                Memphis United_NL
                                wrote on last edited by
                                #133

                                @MenagerBL You are right mate. But making it more easier to sell expensive players makes the crazy squid building problem only worse. I still hope that they implement some other updates to make squad building more realistic πŸ˜‰

                                MenagerBLM 1 Reply Last reply
                                1
                                • MenagerBLM MenagerBL

                                  @Memphis-United_NL
                                  If you want play a realistic game then delate your account and go search for another game, tetris or something else.
                                  This game is unrealistic for a long time already, but that's how thing are working.
                                  You can accept the conditions or leave the game.
                                  Is it realistic to buy/sell and up to 10 players for a round? Is it realistic that you lose in 99% cases if u got a red card? Is it realistic that nobody managed to score a single goal in extra time in history of OSM?
                                  I know what I am talking about. I am also not happy with the way of squad building on the new version and this update would make sense.

                                  S Offline
                                  S Offline
                                  SUPERNOVA 8
                                  wrote on last edited by SUPERNOVA 8
                                  #134

                                  @MenagerBL , @Memphis-United_NL Ahaha. πŸ™‚ Guys sorry to interrupt this great dialogue but I gotta say ...If I ever wanted a realistic experience I would become a real football manager ! Lmao ! πŸ˜† Watch out Football World ! Here comes SuperNova on the greenfields ! But this is a game and it's meant to bring fun and joy to all of us.
                                  So please gentlemen , let's keep it cool and stop being sarcastic to each other. Peace bros :peace:

                                  β€œEducating the mind without educating the heart is no education at all.” Aristotle
                                  Sophia ~ Salonica ~ Greece ~ πŸ’™πŸ€πŸ’™

                                  1 Reply Last reply
                                  2
                                  • Memphis United_NLM Memphis United_NL

                                    @MenagerBL You are right mate. But making it more easier to sell expensive players makes the crazy squid building problem only worse. I still hope that they implement some other updates to make squad building more realistic πŸ˜‰

                                    MenagerBLM Offline
                                    MenagerBLM Offline
                                    MenagerBL
                                    wrote on last edited by
                                    #135

                                    @Memphis-United_NL
                                    I agree mate, it would be crazy, but I think it's already crazy enough. If u play with Las Palmas (Spain) for example you can upgrade your squad up to 1 billion easy. So in my opinion it wouldn't be a very big difference. πŸ™‚ I also hope they will implement something to make squad building more realisticm and they could win with this. For example in the old version people used scout more. Now I use scout in first 4-5 rounds. After that all my squad is already 90+ and I don't need the scout anymore, I buy only the ''boosted'' players from TL. πŸ™‚

                                    @SUPERNOVA-8 Hi Sophie. Everything is cool... πŸ™‚ Sarcasm is always interesting and funny to read... πŸ™‚ Isn't it? πŸ™‚

                                    OSM World Champion 2019&2020/WNT Winner 17/18
                                    0_1568384285062_45755.jpg

                                    1 Reply Last reply
                                    2
                                    • SpecialOneS SpecialOne

                                      From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                                      This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                                      So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                                      We'll keep you posted when final system is implemented!

                                      NOTE: OSM NL servers are not affected by this change!

                                      simone.antonelloS Offline
                                      simone.antonelloS Offline
                                      simone.antonello
                                      wrote on last edited by simone.antonello
                                      #136

                                      @SpecialOne said in Game Updates:

                                      From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                                      This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                                      So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                                      We'll keep you posted when final system is implemented!

                                      NOTE: OSM NL servers are not affected by this change!

                                      So, from 14.00 to the night won't be any transfer "from" and "to" CPU?

                                      SpecialOneS 1 Reply Last reply
                                      0
                                      • stupidproS Offline
                                        stupidproS Offline
                                        stupidpro
                                        wrote on last edited by
                                        #137

                                        How will it be possible then to make a low goal team better than others if the transfers are done in such an interval of time

                                        xxx $lay xxx

                                        SpecialOneS 1 Reply Last reply
                                        0
                                        • simone.antonelloS simone.antonello

                                          @SpecialOne said in Game Updates:

                                          From today onwards, and without an end date, ALL transfer jobs will run with an interval of one hour.

                                          This measure was set to increase servers stability until we implement the final decision - Transferworkers run based also on timezone, like simulation engines!

                                          So, for now all engines will start at 5:00 or 6:00h UTC and should have last round at 13:00h or 14:00h.

                                          We'll keep you posted when final system is implemented!

                                          NOTE: OSM NL servers are not affected by this change!

                                          So, from 14.00 to the night won't be any transfer "from" and "to" CPU?

                                          SpecialOneS Offline
                                          SpecialOneS Offline
                                          SpecialOne
                                          wrote on last edited by
                                          #138

                                          @simone.antonello said in Game Updates:

                                          So, from 14.00 to the night won't be any transfer "from" and "to" CPU?

                                          Correct.

                                          But keep in mind that this is temporary. Soon this will change again!

                                          "Success is not final, failure is not fatal: it is the courage to continue that counts." --Winston Churchill

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